The rhythm of this part has been a bit awkward recently, especially the last two chapters, which are a bit out of touch with the original intention and rhythm of Shuangwen and Leziwen.
I seem to have fallen into the trap of "excessively trying to describe the game in a comprehensive way" to profile the game's popularity in the parallel world.
This makes the overall pacing seem draggy.
Yes, procrastination is really not water. I have to explain this to readers.
It is actually very difficult to express the game screen with words. If I really want to get started, I can just go through the game content in one go and enjoy it in my daily life.
There is no need to consider the sense of the picture, no need to consider the creation of atmosphere, and no need to work hard to pursue parallel sentences.
I just think it’s a bit superficial to simply ask players to call 666. I want to write more about the game to resonate with readers who have played it and let readers who have never played it feel the beauty of the game.
Very interesting writing psychology (crossed out) (dog head saves life)
However, this balance seems not to be well grasped.
If I continue writing like this, I have an ominous feeling of getting seriously ill.
In order to avoid making the same mistake as the Comela in the article, adjustments should be made in a timely manner.
Teachers, I really want to make progress.
Please give Xiaobu a day to make some adjustments.
Let's have fun again.
or2