Focus on the one that can lose money!
Shen Miaomiao shouted in her heart.
You always take pity on me!
Yes, I used to always look forward to being a monster and thinking about losing a lot of money.
Isn't that because our company was weak at the beginning, with a small size, low investment, and an insufficient number of player groups?
For example, in our first game "Cat Leo", the total investment was only 10,000 yuan, and a loss of ten times was only 100,000 yuan.
Only if one copy is not sold can I get a full rebate and earn more or less.
But now!
Our situation has improved!
The company has been promoted to a medium-sized company, with more players and higher investment.
With an investment of hundreds of millions or even billions, I don't need to make huge losses or lose all my money on the game, and I can still get a huge amount of rebate funds!
Just like "Garden Warfare".
The sales volume in a single week was 718,900 units, which was only a little less than the expected 731,000 units. It already gave me a rebate of nearly 10 million!
Although everyone says that you have fallen from the altar and your former glory is gone, everyone knows that it is just a joke from the players.
After all, look at which game can easily pay back its money in half a month, or even a week!
In terms of sales volume and capital recovery speed, we are already the only one in the world!
This is not just nonsense from Shen Miaomiao. You can check it out. Ever since the concept of 'game company' was invented, who can grow from 500,000 start-up capital to 1 billion in just three years? Control net worth.
This means that we will not go public, otherwise the market value will be in the billions or even tens of billions.
And this time!
I hold a thousand-fold rebate card in my hand and see the plan of financial freedom right in front of me.
After a little calculation, even if we only produce a game with an investment of 100 million yuan, I will lose one-tenth of the money within the specified time.
Ten million times a thousand times.
That’s 10 billion!
Ten billion!
Spend three to four billion to buy a private luxury yacht, and the remaining money will be enough for the two of us to live and work on the sea for several lifetimes!
not to mention!
This will not have much impact on your old supernova’s reputation and the company’s reputation for quality!
Even after I get this money, I can tell you directly that I don’t want this system anymore, and I can produce whatever works you want in the future!
We engage in publicity, marketing, fanfare and gongs and drums!
Doesn't it smell good? !
Isn’t this a win-win? !
Lose some money! Lose some money! Let you be cute and kind-hearted, but you just want to be a boss who is as beautiful as a flower and salted fish, so you will lose some money!
Thinking of this, Shen Miaomiao took a deep breath and prayed that Lao Gu could give her a satisfactory answer.
And her so-called "satisfactory reply" was nothing more than selecting one of the five games that had lost money to develop a derivative sequel.
Among these five games, there is only one that she likes the most.
That is--
"I'm going to make a first-person shooter game based on Garden Warfare."
Gu Sheng said.
good!
Gu Sheng has already prepared for the game he will develop next.
Even "Garden Warfare" was made as a pre-experimental version of it!
In Garden Warfare, Gu Sheng specially arranged two innovative FPS competitive modes: "Push Cart" and "Occupy Point".
The purpose is to pave the way for the next game.
It is worth mentioning that in Garden Warfare, Gu Sheng also experimented with an alternative second-generation FPS design——
Also cancel the virtual crosshair, and then shoot with a fun-like mechanical sight.
For example, the Pea Shooter's bean anvil hole, and the Corn Captain's corn leaf optical sight.
but.
It turns out that this kind of game is not suitable for mechanical aiming design after all.
After all, everyone has a variety of firearms. For example, rifle-like firearms can be used for machine sighting, but firearms such as grenade guns and launchers are not easy to use for machine sighting.
It will affect the overall smoothness and fun experience of the game.
And if you want players to better experience the feeling of balancing skills and shooting, it is definitely not possible to blindly stick to the 'second-generation FPS' setting that created a sect in this world.
Although Golden Wind's shooting games have never used the 'virtual crosshair' setting.
Even in the eyes of the outside world, the 'virtual crosshair' to Golden Wind is just a remnant of the old era, and is not worthy of landing on the big ship of the somatosensory cabin game in the new era.
But this time!
Gu Sheng groaned and said:
"And this time, in order to balance the gameplay and player experience, I am also planning to cancel the second-generation FPS camera setting that we have always made good use of, and enable a virtual crosshair design to make the game rhythm smoother."
Shen Miaomiao was going crazy.
This means that Gu Shengyuan is in Neon and not with her!
Otherwise, she would definitely have to do a 'fly on the horse' on the spot!
O blessed general!
Isn’t it coming if there is a tacit understanding?
good!
The loss-making sequel that Shen Miaomiao has always loved is also this "Garden Warfare"!
After all, this was her biggest loss-making project ever.
The net loss was 617,200 within the specified period of a single week.
Moreover, in terms of rebates, it is also the project with the second largest loss rebate since she obtained the system!
Although in comparison, whether it is the final rebate amount or the basic multiple of the document, "Long 4 Survival" has more. ("Road to Survival" has a loss rebate of 10 million, a multiplier of 100 times).
But the problem is, judging from the current status and reputation of "Lost of Survival" in the gaming circle.
If Lao Gu really wants to release "Long 4 Dead 2", the sales of the game will probably not stop at all!
Let’s look back at “Garden Warfare”.
You know, this is a work that caused Lao Gu to be ridiculed as "falling off the altar".
It is also the only game in Golden Wind that is not [rave reviews]!
The key is!
This time, Lao Gu actually wanted to give up the second-generation FPS setting that he had always been best at, and that was also Golden Wind's best at it!
What is this called? friends?
Shen Miaomiao almost burst into laughter!
Abandon your martial arts skills!
If Golden Wind's shooting game does not adopt the second-generation FPS setting, it would be equivalent to Xiao Li Tanhua losing his knife, one-armed Guo'er losing his eagle, Guo Jing forgetting the Dragon Subduing Palm, and Gang Leader Qiao forgetting to bring the loudspeaker!
Re-enable virtual crosshair?
It's also a shame that they are not a listed company.
Otherwise, if this news is released, the company's stock price will plummet!
After all, ever since their Golden Wind launched the second-generation FPS and became an instant hit, until now!
In the past three years, there have been fewer and fewer virtual crosshair games on the market. Except for games like "FireWire" that are still persisting, the first-generation FPS has basically been eliminated by the market.
But Lao Gu is better!
It was obviously his own innovative model, but now he was abandoning his own strengths and exploiting his own weaknesses!
God helps me, no one will lose if I don’t!
"good good good good!"
Shen Miaomiao was excited and excited, Shen Miaomiao was elated, Shen Miaomiao raised her thumb and praised again and again:
"This is a great idea! Get up wherever you fall!"
“And this decision to re-activate the virtual crosshair also fully reflects that our Golden Wind does not stick to conventions and has the courage to break the inherent stereotypes of the market and let the gaming circle see - whether the game is fun or not is not determined by the game mode, but by the game mode. It’s decided by creativity and playability!”
Tsk tsk tsk!
Hearing this, Gu Sheng was speechless!
Look, look at our Mr. Ou!
This awareness, this awareness, this idea and open attitude!
In the past three years, he has seen Xiao Nezha's understanding of the game improve.
From being clueless at the beginning, to being clear-cut now.
Now, Shen Miaomiao was able to say that "whether a game is fun or not is determined by creativity and playability", which really made Gu Sheng happy.
Our President Ou has grown up. Although he is not very smart and capable, his understanding of the game market and the origin of games has at least made great progress.
"Mr. Shen is righteous!"
Gu Sheng cupped his fists and raised his hands:
"So this project has been decided?"
That's natural!
Shen Miaomiao nodded repeatedly, fearing that Gu Sheng would regret it: "It's decided! It's decided! We will start the project immediately when you come back!"
I can't wait another minute!
deficit! This time I will lose heavily!
"Please, please!"
Gu Sheng nodded solemnly!
After saying that, the two hung up the phone, and Gu Sheng was excited!
Although Caudik's Blizzard is no less a top player in the world than Konami and Vivendi!
But there is no doubt that all Blizzard games in the past are absolutely outstanding across the world!
Especially in today's world, the somatosensory cabin game market is booming.
With the blessing of full-sensory assistance and upgraded motion assistance, Gu Sheng was really excited at the thought of being able to touch his butt in the game... No, being able to move around and fight fiercely in the game!
"call--"
Thinking of this, Gu Sheng couldn't help but take a deep breath and said:
"System, help me unlock - "Overwatch"
[Didi, the emotional value is not enough, there are still 168992 emotional points left]
Gu Sheng:......
Okay, not much difference.
I guess it will be enough once the players defeat the Red Ghost...
…
The popularity of the "Golden Wind" booth reached a new high! 》
"Gagagaga! The number of somatosensory cabins at the Golden Wind booth is still in short supply after three rounds of replenishment! 》
"'Wolf Game' has become the hottest game word this week"
"Many well-known game evaluation media have given "Sekiro" evaluation scores close to full marks! 》
"The "Torii" cannot be kept safe, and the "Sekiro" breaks out of the siege! 》
"..."
Two days flew by.
As said before.
Ever since the incident on the second day of the exhibition, no one at the Golden Wind booth dared to cause trouble.
Even the queues of the players present have become self-conscious.
As various data continue to rise, the terrifying "peak popularity index: 277%" at the end undoubtedly makes Golden Wind the most dazzling new star at this Dongjin Game Festival.
The voice of "falling to the altar" is getting louder and louder.
The media hailed Sekiro as "the most anticipated game of the year, comparable to or even surpassing "Escape".
The review media are busy extolling how amazing, perfect, and fascinating the action system of this game is.
Players, while chanting "MAGA (Make ARPG Great Again)", regarded it as another comprehensive innovation of the somatosensory cabin game mode after "Long 4 Survival".
The calls for the [Wolf] game are overwhelming.
It seems to be exactly what pew posted on the first day of launch.
What "Sekiro" created is by no means an ActionRolePlayingGame game that can run smoothly in the somatosensory cabin and make more actions.
Its levels, its narrative, its battle logic and game presentation are all unprecedented in this era and can even be said to have never been seen since ancient times.
It is the future of somatosensory cabin action games.
And now, the future is here.
"The 'Wolf' game will definitely become a major development branch of somatosensory cabin action games."
At a small teriyaki eel rice restaurant not far from the Comella headquarters, Toru Moritani took a sip of oolong tea and said:
"I wish "Sekiro" will be a hit, and Gu Sang and Golden Wind will make further progress."
"Thank you Moritani-san,"
Gu Sheng smiled and nodded:
"But speaking of it, Moritani-san is really troublesome this time. Not only did he help us contact the motion capture team, but someone made trouble at the exhibition..."
"Hey - don't talk about that, don't talk about that,"
Moritani waved his hand to indicate that you're welcome:
"Gu Sang believes in me and is willing to tell me such an important plan. Naturally, I will go all out,"
"As for the exhibition..."
Speaking of which.
Moritani sighed, obviously still brooding and feeling helpless:
"That's what I should do, that's what I have to do,"
"To put it harshly, even if it was out of consideration for Comella, I had to take action at that time to prevent this vicious incident from happening,"
"Speaking of which, I have to thank Gu Sang for letting us go."
"Haha," Gu Sheng waved his hand: "Others can be said to be villains, but Moritani-san cannot be classified as such."
With that said, the two of them stood up one after another after eating and drinking, and then walked side by side outside the small restaurant.
Moritani proposed to send Gu Sheng back to the hotel, but Gu Sheng politely declined.
He lives not far from here, and he thought it would be just a short walk away.
So the two shook hands and said goodbye.
"Take care, Gu Sang, be sure to call me if you come back to Neon again."
Moritani shook Gu Sheng's hand.
Gu Sheng also laughed:
"Absolutely, come and visit China when you have time, and come by our Golden Wind to inspect it."
"Okay," Moritani looked very interested: "When this period of time passes, I will apply to the company and visit on the spot in the name of inspection, and also learn about your management experience and working mode."
"Then I'll wait for good news?"
"good!"
Say it.
The two waved goodbye.
Moritani started the car, while Gu Sheng strolled towards the hotel.
However.
What they don't know is.
At the same time, in the coffee shop across the street, a man wearing a black windbreaker with an ordinary and unremarkable appearance silently put away his mobile phone.
Before locking the screen, on the phone screen, there was a scene of Gu Sheng and Moritani standing on the street shaking hands and saying goodbye, laughing harmoniously...
——
PS: I wrote that I found that the following wolf chapter is more suitable for a big chapter. It is connected with Gagen. It is estimated to be about 10,000 words, so I will update one chapter first. The next chapter, a 10,000-word chapter, will be fixed and posted around 00:00.
(End of chapter)