I figured it out a little bit – what is the point of playing cards?

Style: Fantasy Author: orangeryWords: 733Update Time: 24/02/20 16:28:27
After thinking about it for two days, I seemed to have found the source of the irritability I felt before.

In fact, it was because I had been playing cards during this period. It’s not that playing cards is not good. On the contrary, being able to play cards well is the most important thing for a Yu-Gi-Oh fanfic.

However, Orange made a big mistake - if it hadn't been for the sudden irritability in the past two days, Orange might not have discovered this problem.

That is "why you should play cards" and "what playing cards means".

In Orange's outline, plot construction and duel construction are separated: which step of the plot progresses, and who is arranged to play cards with whom at this step. As for the content of card playing, the plot outline will not cover it - in other words, if the names of the characters in this book are changed, and the fighting method is changed from playing cards to fighting with supernatural powers, this outline can be regarded as a Goldfinger-type book. An outline of the urban supernatural power of the male protagonist + the female protagonist who is a genius girl.

But this is wrong.

Among Yu-Gi-Oh fans, the fighting style is its characteristic, but it is also difficult. Although there are some mistakes, it is the same as "tell me the answer through duel" (referred to as "tell me the answer with cards") in the original work. Every card used when playing cards and every tactic chosen are all the same. To reflect the presence of the plot, the character's personality must be reflected.

Rather than pile up the operations all at once, and add the attack power and chain all at once.

I watched The Dark Side of Dimensions today, and after seeing the scene where Su put together the building blocks after his death, and told the president, "The dead cannot be resurrected, even if the building blocks are intact, Atum can't come back." After this scene, Orange was really enlightened. .

In the original work, every time Takahashi activates Death Su in a key plot, it is meaningful, and this is actually "conveyed through duels."

With a long sigh, I finally discovered why when I was writing some card games before, I still wanted to continue writing after finishing them, and some card games I didn’t want to touch again after writing them. That was because Orange was lucky enough to encounter a few card games. It is related to the plot.

Now that you have figured it out, you have to take action. The structure of future duels must be more rigorous, but this will also lead to a significant increase in workload. I am afraid that there will be fewer card playing scenes in the future.

The previous duel builds for the next few games have basically been thrown into the recycling bin. Because Orange has to re-think the build, there is no update today.

I hope to bring more progress and exciting parts in the future, thank you.