Water Monkey seized the opportunity and successfully entered his own plot point.
When he jumped into the carriage and received important information.
The 'future' of the entire map's destruction has been reversed. He has obtained an adventure mission, and at the same time has enough time to manage and prepare to face the challenges that will come in the future.
Even in the game, he will become an irreplaceable protagonist in a certain area for a period of time.
With Water Monkey taking the lead, and several players with similar operating skills, they finally successfully completed their hidden main line before the number of deaths reached the upper limit, successfully occupied the plot points, and had the hero template in the game. .
What’s even more surprising is that every successful player develops their templates differently. The focus and direction of future development are also different, and it is not yet clear whether the advantages or disadvantages are.
There is no duplication in every aspect.
Some people on the Internet have begun to worry that this kind of plot points are limited, so if the internal beta players take the first step, will most of the plot points be taken away?
At this time, Feng Linwen ordered Li Zhishu to issue an official notice directly on the official website.
And announced the list of game screenwriters.
That long list was full of creative writers that Feng Linwen had found.
They are responsible for this, constantly adding content to it without violating the entire universe setting, and at the same time arranging appropriate 'plot points'.
Data released by the official website also shows that even the overall number of players will expand to 50 billion to 100 billion in the future.
Among them, there will still be at least 50 million people who will have the opportunity to obtain their own plot points and hero templates.
The probability of this is no longer low.
There are only 10,000 internal beta players, which is just a drop in the ocean.
Watching on live broadcast platforms and video websites, those beta testers who have obtained hero templates are gradually getting on the right track. In the game, they have adventures, wealth, fame, and beautiful women. They have simply become winners in life. The eager players are once again sore. .
There are even some areas that are famous for their otaku culture. A large number of players walked out of their homes and began to hold demonstrations, putting pressure on Arc officials to allow Feng Linwen to open open beta as soon as possible.
What's even more sour are our colleagues in the gaming industry.
They are also a little confused. In some of the games they produce, especially independent stand-alone games, which player is not the only protagonist? Who can not control the wind and rain in the game, and get all kinds of beauties as they wish?
Why isn't it popular?
Why doesn't anyone appreciate it?
Is the heroine's skirt not pulled up high enough? Or is the female BOSS's RU shake not conspicuous enough?
In fact, this is a comparison mentality.
As the saying goes, I have what others don’t have, and I am superior to what others have.
Fifty million plot points that can be loaded into hero templates are already open to the greatest extent.
Even if Feng Linyi is really capable of gathering more creative writers to create their own plot points for each player, Feng Linyi will never do this.
Because this approach is tantamount to giving up advantages and competitiveness.
Of course, some people have said that Feng Linwen's approach is consuming the potential of the game.
You can already see the results before you even start.
In three to five years at most, this game will be hedging due to the huge gap between hero template players and ordinary players. The final result will be that a large number of ordinary players abandon the game.
Once only the hero players are left, the hero players will no longer have the goal of showing off their excellence and will choose to give up.
This is actually the same concept as the opposition between RMB players and ordinary players.
Why are those games that make you stronger by charging money so difficult to last?
nonsense!
Ordinary players grind for twenty-four hours a day, without sleeping for half a month. They work hard to collect fragments to synthesize equipment, inlay gems, strengthen, and upgrade skill points... Only to find out in the end that they spent three thousand yuan on each game. Novices with less than 12 hours of time can't cut it... they can't even break the defense.
But he was just not lucky enough. He happened to pass by the area where the big players were fighting monsters, and was easily wiped out by the aftermath of his skills.
This kind of heartbreaking, this kind of contrast is so strong that ordinary players will choose to give up as long as they are not masochistic.
yes!
Feng Lin's game is a game that requires no money, large production, high cost, and no way to become stronger by charging money.
At most...it just sells skins or something.
It will not affect the strength comparison of players in the game.
However, the amazingness of the hero template is as obvious as its shortcomings.
This is a curse.
Of course, maybe Feng Linyi can make up his mind and launch a blitzkrieg.
Use this advantage to quickly accumulate one billion five-star reviews, and then pass the assessment.
As for whether the game will last long... this is not within the scope of Feng Lin's consideration.
On the Internet, there are rampant claims that Feng Linyi has this purpose, and it is obvious that someone is behind it.
However, it has little impact on Feng Linyi’s arc game for the time being.
After all, before everything settles, almost most players are full of confidence in themselves.
Some people believe in their own strength, some believe in their luck, and some... just want to join in the fun.
Amidst this hustle and bustle, some players discovered a new point during the closed beta test.
This new point, on the basis of the original excitement, has pushed the arc game forward.
Let the arc game completely leave the village.
It's no longer something only people who love games know.
It has become breaking news that ordinary people and the general public can know.
As we all know, there is a setting in the arc that is very perverted.
That is, no matter what kind of skills, they must be truly learned, or at least understand how they operate within the entire rule system, before they can be used.
Rather than a simple fool-like operation, or a slightly difficult routine action hint operation.
This means that all skills in the game are based on reality and may correspond to certain skill data.
As for the player who set off everything, he noticed a skill in the game that was not included in Luo Tiandian in reality, and then tried to learn and use it in reality.
Then...he succeeded!
He had the ticket to transcendence without traveling through time, taking any risks, or spending any money.
Although this road has just begun, everything is difficult at the beginning.
Many times, people do not lack talent and level, but are forced to stand still due to the difficulty of the first step.
Are all the skills in the game real?
And there are wild skills that are not included in Luotian Palace?
Such news has stimulated many people to look forward to the future. Ambitious people have begun to pay attention to the arc game and are eager to experience it.
The official website also received an influx of more visitors again, and they began to ask about the realization of skills and wild skills.
The detonation of this incident was entirely under Feng Linwen's control and plan.
Facing the doubts of players and tourists, Feng Linwen will hold a press conference to explain everything.