Chapter 25: When making chicken, you have to cook it!

Style: Gaming Author: Garbled characters have personalityWords: 2314Update Time: 24/02/20 12:57:11
One or two improvements don't feel like much.

But all attributes increased by one level, making Lin Bei feel as if he had been doused in a large bucket of ice water under the scorching sun. A stream of coolness penetrated his body from top to bottom and spread to all his limbs.

The irritability and depression that had enveloped me before were cleared.

I shivered involuntarily.

One word.

Cool!

Look at the Czar used by Pawn again.

Lin Bei's original two-mindedness completely dissipated, and his five points of caution turned into a determination to win.

Before using 'Super Viagra', Lin Bei's laning ability could only be regarded as leopard level. Even if he got Rambo in the counter position, which was most suitable for fighting against the Czar, he would inevitably have a subtle fear when facing the lion Pawn.

After using 'Super Viagra', Lin Bei's A+ level operation, A level reaction, and A level laning ability cannot be said to be superior to Pawn, but they are enough to fully utilize Rambo's attributes and mechanical advantages.

That is to say.

Lin Bei's use of Lambo is even more powerful.

And Pawn, the lion, is already suffering from injuries.

So……

Take advantage of his illness and kill him!

Lin Bei made up his mind.

First, he showed off a wave of perfect tower swords with a high enough hero proficiency.

Upgrade to level three, click on the W skill [Broken Shield], and start chasing Pawn.

E [Electronic Harpoon] Integrated damage and slowdown!

Q【Arson Feast】Charcoal Grilled Hairless Chicken!

With one simple shot, Lin Bei suppressed Pawn's health by more than 200. He also relied on his W shield to withstand more than half of the damage from Pawn's backhand QA, and accelerated away from the range that the sand soldiers could attack.

Turn around, the second section of E [Electronic Harpoon] looks back at the moon!

Hit again!

Above Yellow Temperature, Rambo E's 67.5 base + 0.6 profit coefficient + Netherfire Touch burn and a series of talent bonuses, deducting the magic resistance reduction can also cause more than 70 points of actual damage.

Pawn's original healthy blood volume was consumed by one third of this set.

Lin Bei's blood loss was only about one-fifth.

The difference was immediately apparent.

Pawn knows Lin Bei's playing style very well, and can even accurately judge when Lin Bei will use what skills.

But I can't find a good way to deal with it.

As a hero launched in ancient times, Rambo's skills are very simple and crude. The cooldown time of QWE is 6 seconds. The only difference is that the CD starts to be calculated after QW is used, and the CD is calculated after using both stages of E.

Without considering overheating, Lambo Q only has a 3-second blank period and W only has a 4-second blank period.

What?

What to do if it overheats?

Simple!

Just step back a little!

The Czar's Q [Crazy Sand Attack], which occurs once every 11 seconds and costs up to 70 mana, is difficult to counterattack, and does not have the prerequisites to chase after Rambo.

This is the absolute leader in hero characteristics.

Under the premise of equal operation, it is almost impossible to reverse.

"Xiao Bei is really strong in the lane!"

Wawa exclaimed: "After he gave out the first blood, he fought as if he had received the first blood. He suffered a loss in equipment and level, but his status has always maintained a clear advantage. Among the newcomers in the mid lane, Xiaobei's lane should be unique. ”

"It's not easy for the factory director to catch the middle lane." Miller briefly analyzed: "Xiaobei learned E in the second level, and was caught by the factory director behind him. If he had learned W, he would definitely be able to escape."

"Xiaobei is now at level three...oh, he has been promoted to level four!"

"Not only will you not be caught to death, but with a large wave of troops equipped with artillery vehicles, you can even achieve 1v2."

While talking.

Pawn summoned the sand soldiers to finish the attack, but was hit by Lin Bei's E [Electronic Harpoon]. He suffered a second round of charcoal roasting and his health dropped below 50%.

"Rambo is a bit fierce."

"Should I come to the middle to catch you again?"

The factory director switched his perspective and saw this scene, and offered it.

With the factory director's eyesight, he can certainly see that it's not that Pawn doesn't handle the details well, but that both the Tsar's and WQ's skills are obviously stiff, and if they want to develop, they will definitely have flaws.

On the other hand, Rambo only pauses when E is released. There is no conflict between QW skills and movement. Not only is it extremely flexible, it can also integrate offense and defense.

The confrontation between the Czar and Rambo was like a boxing match between a thin lame man and a strong man with well-developed limbs. It was not a fair match at all.

"No need to help me."

"There's not much point in helping me."

Pawn shook his head: "Fight at your own pace. I'll just develop. At worst, I'll have to hand over TP to make up the line."

"Okay." The factory director knew that this was the most suitable play style for EDG.

The Czar is the late stage guarantee.

Even if a large enough economic lead is obtained in the early and mid-term, it will not be able to translate into sufficient immediate combat power.

Asking Pawn was just out of concern for his old teammates.

Since Pawn said there was no problem in the middle lane, the director naturally focused on the bottom lane.

4 minutes and 55 seconds.

The director got stuck at the moment when the LGD triangle grass ornament eye disappeared and went out from the flank.

Imp and Hirano Aya are making moves to return to the city.

Standing too far forward.

The Tahm Kench played by Aya Hirano moved carelessly and received Braum's Q [Winter's Bite]. The plane that rushed up stun him, filled him with damage, and dealt the second kill in the game.

Imp was forced to flash by the director's precise [Tian Yin Wave], and the subsequent error tolerance rate was greatly reduced.

The top of Summoner's Rift.

Marin's situation is also quite uncomfortable.

Although the 'child invincible' Koro1 is not known for his laning ability, has been out of battle for a long time, and is far from the courage he once was, but Koro1 used his native Gnar to beat a stupid troll king, which was completely one-sided.

7 minutes and 26 seconds.

The factory director helped Pawn get the blue BUFF and went on the road to do some tricks.

Koro1 dreamed back to last year's MSI, playing perfect anger control + Tathagata Palm in the Air, cooperating with the factory director's pursuit, and sent Marin, who was already half-healthy, back to the spring.

The EDG team started 3-0, leading in all directions including top, bottom and jungle.

Mala Xiangguo went to the bottom lane twice, but was discovered by the vision arranged by EDG. He never had a chance to make a move and only got a dragon.

"EDG's economic lead is close to 2,000 yuan."

"It's less than ten minutes."

"After Marin's resurrection, he handed over teleportation to make up the line. EDG was one teleport ahead in the top lane, and AD was one flash ahead. The summoner's skill advantage is too great!"

"The Spider Queen used in Mala Xiangguo is best for ganking over towers. He has no line rights on both the upper and lower lanes. It is difficult for him to do things as a spider."

Wawa and Miller explain the game situation.

The cooldown time of teleportation is 5 minutes, and it takes 4 minutes and 15 seconds to use the 'Insight' in the talent for the second time, which means that Marin cannot provide support before 12 minutes.

then.

The factory director got the Canyon Pioneer BUFF, updated his equipment, cleared the wild area resources as quickly as possible, and got into the grass in the lower half to wait for the opportunity.

Deft and Meiko used a combination of aircraft and bloom to actively press the line.

At the same time, Koro1 teleported into the ward of LGD in the jungle in advance, completing the encirclement of Imp and Hirano Aya.

Two for four!

The moment the troops entered the tower, all EDG members took action!

Imp's movement was very flexible, and he accelerated to twist away Braum's R [Glacial Fissure], but he had no way to escape from the double-teaming of Gnar and the Blind Sin.

Hirano Aya used W [Feast] to swallow Imp as a protection, helping Imp avoid a fatal burst, but it only delayed it for just three seconds.

but.

Just when EDG was getting more and more successful and retreated, three golden question marks lit up in the river...