Azrael's origins have always been a mystery, though he is rumored to have been born into a tribe of headhunters on the icy world of Fairfar in Kimeria, but he is not antisocial like his ancestors. tendency.
When he was not yet thirteen years old, he was already marked as a great warrior. On the trophy pile outside his family's hut were placed more than twenty trophies that this young warrior had captured in raids and battles. As he grew up, his leadership position in the clan was gradually determined.
But the Emperor seemed to have other plans for the young man who would become Azrael, for Kimelia was a recruiting world for the Dark Angels.
During a visit, the priests were attracted to the boy, and he, along with several other promising candidates, was taken away by the Space Marines and tested in body and soul.
He was the only one among those recruited at the time to pass these tests.
Enlisted as a recruit to the Tenth Company, young Azrael exceeded expectations, his mind honed as his body was molded into the noble Astartes warrior, but
It wasn’t just the young player’s physical attributes that attracted attention, although their
His performance is as impressive as that of any Dark Angel, but his steadfastness in purpose and devotion to the Emperor's faith are clearly greater than those of other recruits.
This ability was severely tested during his service in the Recruit Company.
On one occasion, soldiers from the 10th, 6th, and 3rd Companies of the Dark Angels were fighting against the Ada pirates. Against this fast-moving and elusive enemy, scouts were the key to locating the enemy.
After two weeks of hiding from the Ada pirates, the Scouts discover an active portal to an alien ship hidden in orbit.
The soldiers were about to report their findings to the unit commander, but then a small group of pirates appeared and caused serious casualties to the scouts.
Azrael, who was still a new recruit at the time, calmly stated his combat suggestions. Everyone was impressed by the young scout's tactical ability and realized the logic of his plan, so they agreed to his plea.
Daring through the portal, the Scouts found themselves aboard an Ada pirate ship. They wreaked havoc in the heart of the enemy starship, successfully destroying its engines and allowing the Dark Angels' fast attack craft to pursue them. Get on them.
Before the ship is destroyed, the Scouts escape just in time - led by Azrael.
Upon returning to the Chapter, Azrael was awarded his first victorious crown, an honor that only six men had achieved over the millennia.
When Azrael took his title and became an official Dark Angel, it was thought that he would join the Chaplains, due to his knowledge and talent of Dark Angels lore.
However, his life trajectory took a different turn.
The turning point came during the sweep of Trojan Nine.
On a night-shrouded world on the edge of the Trouan system, the Third Company investigates the disappearance of an Adeptus Mechanicus outpost.
At first, they encountered no enemies in the abandoned mines and mines, and found no traces of the Mechanicus-Priests and colonists, no corpses, and no evidence of battle.
The Third Company ventured into the depths of the mines, where they found the remains of the inhabitants - their rotting remains scattered where they fell, the Adeptus Mechanicus and the miners together, engaged in deadly combat with each other.
What drove them to pounce on each other like wild beasts? While the Dark Angels were still wondering, they suddenly suffered a powerful spiritual attack.
A corrupt song fills the minds of the Dark Angels, demanding obedience and sacrifice, filling the warriors with insane paranoia.
The souls of the Space Marines are highly resistant to such an invasion, and they are not immediately bewitched like the weak-willed colonists, but the attack is not without consequences.
Arguments among the comrades led to confrontations and sporadic violence, but they continued to explore.
Their commander, Master Bartius, led his squad deep into the ancient tunnels, leaving behind the rest of his command.
Twelve hours later, all commanders had lost contact.
Two days later, with the company on the verge of open rebellion and infighting, Azrael disobeyed the company commander's final orders to evacuate, instead gathering the warriors around him who seemed least affected by the mental malaise.
Everyone entered the tomb and found the corpse of the company commander - he had been beaten to pieces by chain swords and bullets.
Under the scrutiny of the evil creatures that dwell in the abyss, Azrael's squad suffered a full-force psionic attack.
But Azriel endured the violent waves of delusion, leaving his companions behind and continuing on alone, chanting hymns and battle prayers to strengthen his resolve.
In a temple-like chamber, he encounters a bloated Warp Daemon, trapped half in the real universe and half in the Warp.
It then swung its ethereal tentacles at the Space Marines, but each touch was met with searing mental anguish as Azrael whispered, and Azrael lashed out at the creature.
Yet no matter how many blows he struck with his sword, or how deep the wounds his bolter made, nothing could kill the warp demon.
Azriel removed a melta bomb from the commander's body and endured the mental whiplash while placing the explosives.
But soon, he realized that he had no way to escape from the temple, so he resolutely determined to destroy the enemy together, detonating explosives and pressing the temple on himself and the enemy.
With the temple destroyed, the daemon was driven back into the Warp with a final howl of rage, leaving Azrael alone in his grave.
Azriel was prepared to die, but three days later, the survivors dug him out.
Back at the Rock, the warriors of the 3rd Company demanded recognition of Azrael's feat with due respect and humility.
The upper leadership of the Dark Angels fully affirmed Azrael's quick decision-making and tenacity, and paid great attention to the warrior's character and performance. In order to praise his spiritual will, he was transferred to He served in the Deathwing Company, the most elite company of the Dark Angels.
After that, Azrael continued to distinguish himself, and finally became the commander of the Deathwing Company in 41 years.
In 939.41, the then Chapter Master of the Dark Angels, Naberius, was killed by a traitor while pursuing the notorious Fallen Angel Cypher.
Azriel led the Deathwing to recover the Chapter Master's body and was subsequently elected as his heir.
In other words, Azrael became Chapter Master later than Soshyan, and he served for a shorter period of time than Soshyan.
"Young leaders."
Usually this sentence is said by others to Soshyan, but today's sentence is his evaluation of Azrael.
The Chapter Leader of the Dark Angels looked straight ahead with a serious look, holding the helmet with red wings in the crook of his left arm - Soshiyang saw this conspicuous helmet at a glance, called the Lion King's Helmet. , is the helmet worn by the original body of the Dark Angels, and is also the helmet worn by the Dark Angels warriors of all ages.
The most important symbol of the leader.
Azrael moved toward Soshyan in perfect stride, while the other two high-ranking members of the Chapter followed suit on either side.
Among them, the one on the right wearing a huge Terminator armor is the beloved Grand Master Belial of the Deathwing Company. He is also known as the "Lion on the battlefield", "unparalleled strategist" and "loyal". Paladin", if all his deeds were recorded, his
Honors can already fill books.
Belial was a born warrior and a killer, and his swordsmanship was said to be as outstanding as his marksmanship, even among his superhuman warrior brethren.
Beria's swordsmanship is not bound by rules. There are no gorgeous feints or superfluous movements in his swordsmanship. However, when he was still a recruit, no one except his mentor could defeat him one-on-one.
As a leader, Beria is not obsessed with victory. On the contrary, he hates failure and hates even the smallest mistakes he has made.
After an action, even the most glorious victory, Belial will assign his own penance to each of his men - whether it is a battle drill, a hymn, or a grueling ritual of atonement.
Some of the strange ascetic culture of the Dark Angels now has a lot to do with Beria, and Soshyan can't say whether it's good or bad.
On Azrael's left hand side, there is a warrior wearing a skull helmet and hood, and a robe. There is no doubt that this should be Azmodai, the priest of the Dark Angel.
For some reason, Soshiyang felt a little uncomfortable when he saw this person, because he could feel the other person's scrutinizing eyes never leaving his body since leaving Thunder Eagle, as if the jailer was scrutinizing a criminal, which made people very uncomfortable. Very uncomfortable.
The senior leaders of the Dark Angel walked in front of Soshyan and Randall. In order to welcome them this time, the two of them also specially put on more gorgeous ceremonial armor.
Finally, Azriel stood before Soshyan.
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