Chapter 48 A new game of trapping? Wait, how could someone trick me? (Please read it!!!)

Style: Gaming Author: Linbei Xiaoling SauceWords: 2342Update Time: 24/02/20 09:56:38
After Asura stole the show in its first week.

Manufacturers and studios of all sizes in the game industry have focused their attention on "Asura".

They are difficult to understand at first.

Why are the games I made that directly give players a sense of pleasure not popular?

But a torturous game like "Asura" will be highly sought after.

Many game producers were puzzled and could only delve deeper into Asura's approach bit by bit.

However, in this kind of creative market, producers don’t have much time to concentrate on research.

Many game company bosses and studio leaders saw the success of "Asura" in terms of word-of-mouth and sales.

The eyes were so red they could bleed.

If the game industry held an industry annual meeting now, let Blank Studio take the stage to share its creative experience.

When Bai Lan takes the stage, he will definitely see the red eyes of everyone in the audience.

Why, they are all Uchiha from the gaming world, right?

At this time, J station and other major platforms are discussing which style of "Asura" is stronger. Should you choose the backstab style, the soul-calling spirit-binding style, or the survival Goudao style?

Major game companies and studios have announced their latest game development plans one after another.

Meat pigeon game.

This type of game was once so unpopular that you couldn’t even find it in every corner.

Within a month it became the darling of the gaming industry.

Every household has begun the development and rush of meat pigeon games.

Although current industry regulations do not allow manufacturers to directly open copies.

But these manufacturers are now greedy for making money from "Asura".

How can you manage so much?

If you don't let me copy, then I'll go to the high imitation head office, right?

Less than two months after the release of "Asura", some weird imitations began to appear on the Chaos game platform.

For those with a relatively high level, copy more weapons and ability trees, and copy more gameplay.

Named "Apollo"

Those with a relatively low level will just make a high imitation of what they saw.

Named "Big Pineapple".

These imitations that followed the trend, although they gained a small amount of sales due to the popularity brought by "Asura" in the first time of release.

But those sales didn't translate into actual revenue.

Because players basically choose a refund within an hour of entering the game.

No reason.

"Asura" uses a kind of achievement psychology that can be turned into gold after repeated trials and hardships to allow players to obtain positive emotional feedback.

When you clear "Asura", you will have a very, very strong sense of accomplishment and satisfaction.

Look at the items you collected, the map you made, and your cool ultimate skin.

"Asura" seems to have "torture" as its central theme.

But it actually serves players with delayed gratification.

When you stand in front of a powerful monster without knowing anything, you will fail again and again, and your satisfaction will continue to be delayed and accumulated.

And as you get to know this monster better and better, you get to know yourself better and better.

You will use your most suitable method to make the perfect countermeasure to this monster and pass the level.

The result of this perfect combination of mind, technology, and imagination can give you extremely strong confidence in yourself.

To put it bluntly, if you take down a boss and pass the level, you will only have one thought left in your mind.

"Knock! I'm so stupid!"

"I am a technical player! I am a representative of hardcore!"

This is the core of the coolness of this type of game.

But those high imitation games basically only learned how to torture players in "Asura".

What they did was simply go to jail.

but.

Many people have discovered that another meat pigeon game has suddenly emerged.

While everyone is marveling at this game's pixel-level reproduction of "Asura" and its almost shameless cheating behavior, and waiting for the Chaos Game Platform to issue original sanctions on this game.

They discovered the publisher of the suddenly released game.

[Publisher: Blank Studio]

Um?

Wait, how come someone is making a new game set for their own game?

Does Blank Studio not want to leave any soup for others to drink?

This game was released nearly two months after the release of "Asura". Although it was launched unexpectedly, it may be because of the foreshadowing of "Asura".

The sales momentum of this game in its first week was even more terrifying than that of "Asura".

"Dead Cells"

This is the second meat pigeon game launched by Blank Studio.

The first time someone started playing it, they thought it was "Asura" with a different world background.

But some people also noticed that it was introduced on the introduction page of "Dead Cells".

In fact, this "Dead Cells" is the original project of "Asura".

A corpse-stitching demon with a blood crystal on his head, and the crystal lit up with fireworks.

A cell warrior who doesn't even have a head and whose head is on fire.

The two protagonists of "Asura" and "Dead Cells" have become the hottest stars in recent times.

but.

Although game manufacturers are complaining about Blank Studio's ugly appearance.

However, the player group has a completely opposite reputation.

"I'm knocking! You have both prehistoric and fantasy backgrounds. What kind of monsters are you, Blank Studio! Producer Bai, you will be my god forever!"

"Although the games are exactly the same, the games are completely different!"

"The main reason is that "Asura" sells for 68, and "Dead Cells" also sells for 68, but if you buy one of them, the other one with the same account only costs 28! If you buy the two together, it only costs 88!"

"This can be regarded as DLC, right?"

"The gameplay is exactly the same. We Asura players have no problem getting started, but it has expanded more weapon systems and monster systems. Is the producer really a genius?"

"One thing, it would be great if some of the styles in "Dead Cells" could be transferred to "Asura". Although weapons with similar uses and similar effects can be found in both games, they are all ignored. The producer is stuck on the difficulty. I really love and hate it!"

"Indeed, I think the electromagnetic bomb in "Dead Cells" would be very useful for clearing the swarm of blood mosquitoes on the road to Hades in "Asura". Although there are also blood beads in "Asura" This is a map painting artifact that ignores walls and has a wide range like an electromagnetic bomb, but the blood gas beads continue to deduct blood. After throwing the blood gas beads, you will still be injured by those blood mosquitoes if you are not careful. To avoid any damage, you must be very careful. Very cautious.”

"There is also a difference between the sapphire amulet in "Dead Cells" and the invisibility charm in "Asura". Although both obscene genres are both obscene, the angles of obscenity are different."

...

Not many people were there to condemn Blank Studio's money-making behavior. Instead, they began to discuss the genre suitability of the two games.

This contrast of emptiness often easily attracts the masses to join in.

Like...

"If Guan Gong and Qin Qiong were in the same era, who would be better in a fight?"