Meng Shu's appearance introduced the global media to this game producer from China.
Or the founder.
His overly youthful appearance surprised everyone present, especially the seniors in the industry. They were even more curious about what kind of ability and knowledge this young entrepreneur had to create these unimaginable masterpieces. game.
After all, it’s not that there aren’t horror games around the world, but the quality of these horror games is so low that they can’t even be entered.
Although it is called "scary", it is actually boring to play. It can neither mobilize emotions nor generate feelings.
This has resulted in poor sales and caused many companies to report financial losses. It also received a lot of scolding from the players, which was obviously thankless.
Over time, horror games have become one of the genres that manufacturers are reluctant to touch.
Many lessons learned from the past made them understand that if they have this skill, it would be more profitable to copy one of the popular tut tut tuks on the market.
Therefore, under such a situation that no one is optimistic about it, the success of many horror games has attracted the attention of those in the industry.
If the success of a horror game is due to chance and luck, then the success of one after another is not due to good luck.
Especially since these games are all from the same company!
This is simply a success that can only be achieved with an unimaginable level of production!
So they wonder if such people will share their experiences for others to learn from.
But soon, these industry players became disappointed.
At this game conference, Meng Shu gave a speech for nearly an hour and 10 minutes.
Including the more than 30 minutes of the stage play, it is about 1 hour and 40 minutes.
During these times, Meng Shu never mentioned his company or production experience, but focused on introducing the game "Dead Space".
From setting to world view.
From the plot, to the gameplay and more.
Meng Shu told everything that could be revealed without revealing the true content of the game.
Although he did not talk about his own gaming experience, the audience was fascinated by the game-related content.
Among them, they even confirmed that the mechanical armor performed in the stage play will appear in "Dead Space"!
Even, more than one set!
According to the explanation of the Chinese BOSS, players will obtain a variety of armors during the process, each with different uses and effects.
This caused an uproar at the scene, with people applauding in surprise and saying "Very Good!"
Moreover, the audience also learned that the story of the entire stage play will be available to everyone in the form of game DLC.
At that time, players can personally control Alyssa Vincent to experience the Ishimura disaster.
But it will not be copied exactly. There will be many other gameplay elements that cannot be shown due to the stage play, etc. This will make players' eyes shine, including the story plot will be more complete than the stage play. .
This can be said to be full of sincerity, which directly made the audience cheer enthusiastically and cheer for the game.
Thus, in this atmosphere, the press conference of "Dead Space" came to an end.
The first day of the exhibition is over, and the E3 exhibition is still in progress in the remaining days.
"Dead Space" also continued to be displayed and promoted at the venue.
It was not until the entire E3 exhibition was completely over that Meng Shucai, the crew and others chartered a flight back to China, ending their overseas trip and preparing for the next stage of work.
Related game reports and promotional videos have also begun to appear online.
For example, some well-known game information websites have been talking about this E3 exhibition.
In addition to normal game discussions, there was more of a special effects stage show this time.
Most people who have been to the event said that the game conference held by Hua Guo Company was the best in their history.
The most interesting and least boring time ever!
It even satisfied my own visual experience, which was almost like watching a movie!
The look and feel is unprecedentedly enjoyable.
It's much better than those press conferences where you just watch a teleprompter and randomly play games.
It's a pity that there is no popcorn and Coke, otherwise it would be more interesting.
Seeing these words, those foreigners who have never been to E3 are all extremely curious.
What kind of stage play would make these people praise it endlessly?
So, they searched online.
The results are all live screen recording versions...
That is, the kind of mobile phone shooting version where the picture is not clear, the color is blurry, the distortion is not smooth, and there is huge noise around it.
Not even 30 minutes! All are clips of a few minutes, the longest is only 11 minutes.
Isn’t this ridiculous?
Foreigners had to give up after looking at a few of them.
However, I heard that the story of the stage play will be presented in the form of game DLC, and will be more complete than the stage play, which makes foreigners who have never been to the scene feel relieved.
After all, what they fear most is that the plot of a game is scattered into various areas, making the story incomplete and lacking in experience.
Now the story of the stage play will be available to everyone in the form of game DLC, which is naturally a good thing!
Many players, not only abroad but also at home, started discussing it online because of the end of E3.
In the Fourth Disaster Club on the first day, a piece of media news from an external network was reproduced by the website editor.
The title is simple and crude.
[Watch the 2023 E3 game promotional video in one sitting! 】
The content in the post contains a total of 25 game promotional videos.
They are 24 games and a comprehensive high-burning hybrid shear participating in this exhibition.
The first thing on the list is the mixed editing of all promotional videos so that people can see it at a glance.
Immediately afterwards, each company's games are introduced one by one in order and their promotional videos are included.
The content of the introduction is roughly how the company is, how the new games are, etc., which is relatively objective.
After counting the posts, there are a total of 24 games at the 2023 E3 exhibition.
Among them, there is one VR game, 16 independent games, and the rest are new games and sequels from well-known manufacturers.
And, what's outrageous is that 9 of these 24 games are first-person FPS shooting games...
Then there are 5 third-person TPS shooting games.
The rest are 3 racing games.
2 sports games.
1 historical real-time strategy game.
1 fighting game.
1 action role-playing game.
A side-scrolling action game.
1 VR horror survival game.
It is not difficult to see from this list that the current mainstream games abroad are still dominated by FPS shooting.
Moreover, among these 24 games, there are indeed many players who have paid attention to the games before.
For example, the historical real-time strategy game "Conquest" developed by a Russian independent studio is very anticipated.
There is also the action role-playing game "Magic Realm" that makes people impatient.
As for those FPS games, it’s impossible to say you don’t like them. After all, it is produced by a major manufacturer, so it is worth playing.
But no matter how good these games are, no matter how high their quality is. As long as the base number is too high, players will also feel tired.
After all, the gameplay is fixed and there is no difference. There are really too many choices and substitutions.
Playing FPS produced by these well-known manufacturers seems to have a mission-like sense of deja vu, as if it is just for a taste...
Of course, in addition to these foreign works, they also saw three games from China.
Let’s not talk about the FPS version of Infinite Entertainment. The quality is not low, but it is not much higher. It is dispensable.
After all, the gameplay is the same.
As for "Bloody Scientist" from Jiyou Network, a trailer has been released before.
So players have always been skeptical about it.
Because they only saw Tudududu from the trailer, and they didn't see any scary scenes or depressing environments.
And now, in this post.
When foreign media writers introduced this game, they called it a "sci-fi shooting game" rather than a horror game...
The players once again watched the new promotional video of "Bloody Scientist" at E3, wanting to see with their own eyes whether this is a horror game.
The result is still a full-screen burst, as if this is a pure shooting game...
You must know that the reason why these foreign media can write these E3 game news is because they have been to the scene, have contact with it, have understanding of it, and most of them have experienced the demo version.
So after players saw this news, they added a new promotional video. Finally, I have to admit that the game "Bloody Scientist" is likely to be lacking in horror atmosphere.
It would be a shame if that were the case.
Doesn’t this mean that leading domestic companies still can’t make horror games...
Seeing this, it actually explains the problem very much.
For horror games, you have to look at the only game.
So the players scrolled down the post and looked at the domestic game companies they were familiar with.
At first glance, I saw a brand new game title.
"dead space"!
Regarding this name, the players of the Fourth Natural Disaster Club suddenly became curious.
dead space?
Incredibly, the name alone can make people subconsciously think that this is a horror game.
Some people have even begun to imagine what this so-called "space" is like, so it is accompanied by the word "death".
However, the naming level of the only game is very high, and it basically matches the content of the game.
For example, "Dark Forest", the content of the game is to escape from a strange forest and find out the truth.
For example, "Blackjack", "Sky Mountain", and "Control Failure" are also in line with the game content.
But only for the game "Face", players did not understand the real purpose of the name.
Except for these games, though. The four words "Dead Space" can already make people think of the word horror for the first time. This alone actually shows its success.
Even better than "The Bloody Scientist".
Therefore, they quickly clicked on the game's E3 promotional video to see its true appearance, and were shocked to find that it was actually a third-person over-the-shoulder perspective! ?
what happened?
Shouldn't it be a first-person VR perspective?
With a suspicious mood, the players continued to watch.
In the video, they only saw a man in a tight-fitting uniform holding a weapon that looked like a gun but not a gun. He was walking cautiously in a narrow and gloomy passage, as if something would suddenly jump out and attack him. This made this game character It seems to be in danger.
After the protagonist entered a place similar to a control room, there was a sudden loud noise.
Behind him, a deformed monster with a highly decayed appearance suddenly fell...
In 1 minute and 20 seconds, the promotional video ended.
The content is very short, so short that players don’t see anything substantial in it...
Perhaps because it was used for promotion, players did not see much usable content from the images displayed.
It's just that the scenes inside have a sci-fi industrial feel, with some monsters whose looks make people extremely uncomfortable.
Although this video doesn't show much, players still have a general understanding of how the game is played.
Like "Bloody Scientist", it's a monster-fighting game.
The difference is that the monsters in "Dead Space" are real monsters!
At the same time, players also saw the stage play mentioned by the writer in the translation introduction below.
It is also particularly emphasized that the story of the stage play will be presented in the form of DLC in the game.
This made players immediately understand that "Dead Space" has been confirmed to have DLC!
It's just this stage play...
Players curiously searched the Internet, and the results were all fragments shot with mobile phones, which were blurry.
Like foreign players, they had to be persuaded to leave after a few cursory glances.
There is no way, the photo is really rough and cannot be seen!
As a result, some players went to Shuoguang News on Danmaku.com and asked about the stage play to see if there was an official version.
Some people went to the bottom of VBo Infinite Entertainment to ask.
At this time, Meng Shu was looking at various modeling materials for the "Dark Forest" VR on the computer.
Since the company's art team expanded, the work on various art resources has progressed faster and more conveniently than before.
Now, most of the content has been submitted to him for review one by one.
After browsing all the art resources, he sent back some of the monster and character materials for modification.
Then another plan began.
Meng Shu opened the folder containing 6999 anomalies and found an unnumbered document named "Forbidden Forest".