Bloody scientist?
Everyone looked at each other, and it was possible to see a trace of astonishment in their eyes.
"What kind of game is it?"
A voice sounded from the crowd, filled with curiosity.
"Cosmic space theme."
Yang Ying responded.
He didn't choose to start the game, but clicked on a PPT document.
He knew that Mr. An called people from other groups over to watch together.
The purpose is to let him explain some game settings and gameplay to the whole group so that they can have a reference.
At the same time, they can also provide suggestions to improve their games.
At this time, another person in the crowd also asked.
"Then the art of this game should be very grand. After all, it takes place in outer space, some kind of space station, alien scenery, cosmic scenery, spectacular planets, etc. are quite attractive."
Suddenly, this sentence caused people in the conference room to start whispering among themselves.
I think this game seems to be interesting in terms of subject matter.
But Yang Ying shook his head.
"The funds approved by the company are limited, so the money must be spent wisely. The extraterrestrial scenery and space stations you mentioned will not come true."
"It is true that the game takes place in the universe. But considering the time cost issue, we do not plan to make a dynamic universe scene, but just use textures. Then we can make a spaceship and let players move around in it. The universe The grandeur is different from the focus of the game, so I won’t do it.”
"However, it is really easy for players to get bored by having to move around in a spaceship from beginning to end. So in terms of gameplay, we have optimized the gameplay and tried to make the spaceship as fresh and interesting as possible."
Yang Ying opened the conceptual design drawing of the spaceship and began to explain the plot.
"We plan to put the plot background of the game in the form of text on the loading interface, so that players can read it themselves. After all, if it is made into animation, it is impossible to show the cause of the game's events with just a few pictures. . According to my estimation, it would take a 30-minute animated short film to explain the origins of the game."
"And today's players are very impetuous. Few have the patience to watch the opening animation of FPS. They usually skip it and go directly to the game to kill enemies. I don't know about other types of games, but when it comes to shooting games, most people will Do this. This is also due to the fact that current shooting games have no plot and players cannot watch them."
"So after discussion, we decided to do the next best thing and put the story of the cause of the incident on the picture interface, allowing players to see it for themselves and then start experiencing the game."
After hearing this explanation, the people in the conference room had different expressions.
Everyone has different ideas in mind.
But this is the decision of another group, and it’s hard for them to say anything.
Simply watch the game demo first.
After Yang Ying showed the spaceship design to everyone, he finally started the game.
As he clicked Start and after loading, the screen appeared.
What caught everyone's eyes were rows of sleeping cabins.
Then, as if receiving some instructions, these sleeping cabins all opened their transparent covers.
However, the person lying inside did not move at all, and the life indicator on the side also showed no fluctuation.
Apparently dead.
But one of them opened his eyes at this moment.
The next second, the scene changed to the first person.
Yang Ying moved the mouse, and the interface also moved, indicating that it was ready to be controlled.
"Let me briefly explain the plot. It takes place in the future in 2050. A manned spacecraft sends a batch of Blue Star science to the space station on Jupiter to participate in scientific research work. However, on the way to the voyage, it was hijacked by aliens and lay inside. All the scientists on board were also unplugged from their life delivery devices. Among them, only our protagonist survived because of his good physical fitness. At this time, as a scientific researcher, he discovered that the entire ship was full of aliens and attempted to follow them. The spacecraft headed to the Jupiter space station. So he had to pick up weapons and start being a warrior to defend mankind."
After Yang Ying finished speaking, the conference room applauded again.
But soon, curious voices sounded.
"Hey, but in this case, it's just an ordinary shooting game, with some alien elements added at most. If it's a horror game, where's the horror?"
"well said!"
Yang Ying immediately liked it and started to control the character.
"We have discussed this issue for a long time. We are a horror shooting game, so we have to satisfy two elements. One is the thrill of shooting, and the other is the horror of terror. But in the early stage, we spent a lot of time and failed to perfect it. Integrating these two elements, I kept exploring. Later, I finally came up with a way to get the best of both worlds!”
Yang Ying clicked on the PPT and turned to the alien design page to show everyone.
When everyone saw it, they immediately felt that the designs of these aliens were very strange.
There are those that are round and round like meat balls, there are those that are graceful but with ugly heads, and there are also spider monsters that look like machines.
In short, there is nothing scary about these aliens.
Yang Ying looked at the expressions of everyone in the conference room, smiled, and continued to speak.
"First, make the aliens weird and twisted, giving people a visual terror. Of course, this is a design draft, so you may not feel scary. It has to match the atmosphere of the game. Second, facing this kind of monster, players can Pick up a firearm to vent your bullets and fear. This can give players a sense of relief and give them a chance to personally overcome their fears."
"Now, let's take a look at the horror of the game. In order to allow players to adapt to the game faster, I arranged a high-energy one at the beginning."
With that said, Yang Ying began to control the protagonist out of the cabin and came to the corridor with a strong science fiction feel.
Here, there are no forks in the road, only the end as far as the eye can see, and the left and right passages at the end.
Everyone in the conference room opened their eyes wide, wanting to see what the so-called high energy was.
And Yang Ying also walked directly to the end.
As the distance gradually approached, weird music emerged and echoed in the conference room.
And when it was about to reach the end, suddenly, high energy appeared.
A spider-shaped alien dragged a human corpse across the scene, accompanied by a sudden loud sound effect.
This scene really shocked the unsuspecting people in the front row of the conference room.
Then they all expressed their admiration.
"I'll go, this is okay."
"That's right. Unexpected shocks can really scare people."
"The "Face" also used this routine. I think if you polish it carefully, your game can become a horror masterpiece."
"Very good. I think it can really stand in the current market. Although major companies have not yet been able to make VR games. However, this method is still very effective when used on PC."
Listening to everyone's comments, Yang Ying felt very satisfied.
He glanced at Mr. An. Although he didn't express anything, the voices around him must have listened.
So, he continued with the demonstration.
"I studied several horror games from Sole Games and came to the conclusion that fear comes from lack of firepower. They are very smart. In "Blackjack" and "Face", they gave up the combat system and concentrated on It’s very frustrating! It’s also very uncomfortable! This is not playing a game at all, this is being played by a game!”
"So in my game, players must be scared after encountering the first high-energy player. At this time, if you give them a gun that can kill everyone, they will definitely be very excited, and they will definitely have a desire. The psychology of coming back with revenge. This psychological change before and after is also one of the means to mobilize players' emotions."
"Think about it, now that I can kill monsters, what should I be afraid of? If you dare to scare me, I will shoot you. I believe that players with this idea will experience the wonderfulness of this game. .”
After finishing speaking, the conference room burst into applause again.
There were also some echoing voices.
"It looks like a good game, come on, jump team!"
"I hope your game can occupy a territory in the horror market with sales volume and bring some glory to the company!"
"I think players will definitely like this game. It is both horror and shooting. Players can also use firearms to deal with these scary-looking aliens, eliminate their fear, and feel happy. Good, very good!"
Hearing the praise from his colleagues, Yang Ying breathed a sigh of relief.
At this time, Mr. An stood up.
The entire conference room immediately fell silent and looked at him.
But Mr. An just nodded and gave Yang Ying a thumbs up.
"Not bad, come on, if you have any questions, you can communicate with other groups."
Then, he glanced at everyone in the conference room and gave instructions.
"You too, try to help Yang Gong's jumping team. This game company has great hopes for it. I hope you can take some time to come out and help Yang Gong."
"This game is called "Bloody Scientist", right? OK, I've remembered it. Do it well and polish it well. This horror game market is what we, Tech Games, want! Do you understand?"
The members of each group in the conference room looked at each other, and then spoke in unison.
"good!!"