Since the monster styling of "Dark Forest" was announced, the game has become extremely popular and has been occupying the top position on major game media websites, attracting countless players.
The breadth of its topics has made major forums talk about it and look forward to it.
It’s a game that basically everyone in our gamer circle knows.
And everyone who plays the game can see through it!
Because this is the first game that is actually scary in the name of horror.
For them, it is definitely not comparable to the stinky fish and shrimps on the market.
Most people who don’t play games are familiar with it. They may not know much about anything else, but the popularity and the name of a Chinese independent developer are enough for people who don’t play games to start supporting it.
Of course, it refers to the coins in the Danmaku.com video.
Just when this game was in full swing, a big piece of news broke!
Dark Forest is now available on the cyber platform!
Now even a dedicated page is open!
The release date has been announced, and it will be unlocked at 0:00 in 3 days!
This news undoubtedly gives everyone what they want most when they are most eager for it!
What does it mean to be listed on a cyber platform?
It means it is recognized by the country, protected by the law, and is a regular game! And can be purchased worldwide!
At this time, in the Fourth Natural Disaster Club, in today's popular section, a post about the dark forest went viral again.
The topic owner is the editor of the forum, and the content of the post is about the specific release date and CG promotional video of the game Dark Forest.
Netizens learned from the post that the game was not released as an official version, but in EA's early access mode, allowing everyone to play in advance while constantly improving the game.
Players are no stranger to the EA model. Small factories do it this way and everyone is used to it.
For some foreign games, EA testing alone took two or three years, and by the time the official version was released, players were basically tired of it.
Originally, everyone was not disgusted with the EA model adopted by Dark Forest. On the contrary, they had some support. However, some remarks by developer Shuo Guang aroused heated discussions among players.
The content of the post is reproduced, and the general meaning is.
'This early access will give priority to releasing the first three chapters of the game for everyone to play, but please be assured that the game will not be short and the process will never be less than 10 hours! '
'This game has been tested many times, and I can responsibly tell you that you will not encounter any BUG during the game! And it will definitely not affect the gaming experience! '
'The map of the game is randomly generated. Every time you die, the resource points will go to different places and cannot be backed up. Please make sure you can accept this mechanism and buy it reasonably! '
'This game is a horror game, and it is not recommended for those who are psychologically uncomfortable or younger to buy it. '
'Please don't play at night, it's for your own good. '
'See you there at 0 o'clock three days later. '
When netizens saw what the developer said, good guy, are you so confident?
No BUG?
Who gave him the courage to say this?
Some frustrated players immediately became unhappy and vowed to find bugs in the game!
But more players focus on the first point.
The game process should not be less than 10 hours?
Are you kidding me?
This is just the EA stage!
This is not one of those explosive games that you can play over and over again.
A horror game at the EA stage has a playthrough of no less than 10 hours?
This is already longer than some sudden masterpieces!
Is this really a personal development?
As for the subsequent game-related content, not many people discussed it, because this kind of mechanical problem can only be known if it is good or not by experiencing it personally. Just watching it has no say.
The other thing is this promotional video.
If a game is not attractive, promotional videos also play a big role.
Especially horror games.
So players clicked on the post one after another and started reading.
But soon, they were deeply attracted.
In the trailer, it was a dark forest with no branches, leaves, soil or grass.
Some are just 'prisons' composed of closely growing dead trees.
A line of sight led the crowd to move forward quickly, leaving behind all these dead and rotten trees.
The music gradually started to play, and the people watching were slowly aroused.
At this time, they seemed to be in this forest, constantly running for their lives.
And in front of the high-speed camera, a bright light soon appeared.
The next moment, a white light flashed, and the scene was bright.
A kind of low, quiet, elusive music that directly touches the soul is soaring!
The scene in front of me changed instantly, it was no longer a dead forest, but a ruins.
A ruined wall belonging to the church.
In this place where air leakage has long been ignored, the round window at the top coincides with the bright moon in the sky, indicating the holiness and extraordinaryness of the past.
But as the camera moves forward, the bright moon gradually becomes smaller, and is finally completely blocked by the ruins. The light dissipates, indicating that there is no hope and only a lingering breath is left.
The next shot is the game screen.
The man in a hat and coat holding a torch was cautious in the swamp. The towering giant trees blocked the gentle moonlight from the sky. Crows with ominous omen flew by in groups, stirring up the rustling of fallen leaves. Only the slightly hot fire stick in his hand was left to shine. A piece of red orange comes out.
...
The screen turned and the CG reappeared. This was a village.
The sky lost its blue color and became chaotic and hazy.
Below, there are old wooden houses built in a forest that looks like the devil's claws.
And in the open space, there were flocks of chickens and a sheep corpse that had been dead for a long time and was entangled with some kind of mycelium.
An old woman dressed simply, with a hen squatting on her shoulder, stood among the chickens, looking at the horizon, as if waiting for someone to return.
The next shot is the game screen.
A man in a hat and coat walks in a messy and dirty village.
The ground is full of rubbish, muddy roads are rotten, handcarts collapse randomly, the tractor has been scrapped for a long time, wooden boards are nailed to the wellhead, and the ground is covered with blood.
It seems like something bad happened in this village...
And a crazy wild dog suddenly appeared in the light of his flashlight...
...
This is still a CG picture.
The oval and twisted building is full of cracks and gaps.
The bed quilt spread on the floor was stained.
Under the illumination of an incandescent light, not far away, a masked boy holding a violin slowly turned his head.
The tall shadow on the wall also twisted with it, and even seemed a bit strange and intimidating.
Only when you see the chilling, yet slightly funny face in the mask can you feel the loneliness and sadness he exudes.
The camera turned and the game screen reappeared.
The man in the hat and coat used a flashlight and walked cautiously through the thicket of giant trees.
And around him, there were several beautiful women in white wedding dresses twisting their bodies, spinning and dancing.
Although they were scattered, they were like a human wall, blocking the path of the man in the hat among the dark giant trees.
...
The rhythm behind the trailer is still a CG picture and a game picture that complement each other, bringing a unique sensory experience to the netizens who are watching.
The CG screen seems to be showing the horror of the forest, and the game screen is showing what the protagonist sees and hears.
It seems to be telling players that no matter how weird the CG scenes are, you can finally see it for yourself in the game.
This is undoubtedly raising the expectations of players!
The trailer is not long, only 1:43 seconds, but the weird music and the combination of CG and game play gave them two, three, or even four moves!
Some experienced players are also trying to dig out useful information from the trailer to prepare for the upcoming EA version, and want to fully understand the story of this forest.
They believe that the developers will not disappoint them, after all, the game seems to be of high quality.
Therefore, this CG promotional trailer once again made players look forward to it, and they all left messages saying that they missed the first day without the dark forest.
Simply put, 3 days is not that long.
For Meng Shu, it basically passed by in a flash.
But for players who are full of expectations, it is relatively long.
Fortunately, players have been waiting and waiting, and finally the day has come!
When the time ticks to 0 o'clock in the morning, "Dark Forest"...
Officially unlocked!