It has been several months since the world's upheavals began.
From being sneaky at the beginning, to killing people and stealing goods, being regarded as a scourge by most people, to whispering, tacitly understanding, and crazy enthusiasm among the people, and finally to now being normal and calm, people have experienced the appearance of card holders. Lots of changes.
Many cardholders rely on methods such as strength and hype to travel luxuriously and have many guests, and have become celebrities. The former celebrities and rich people are also striving to truly become cardholders and enter the trainee level.
Of course, the common people see this more as a new way to achieve life, rather than a way to embark on the extraordinary path.
When everyone has superpowers, even if the real Iron Man appears, it will not be very eye-catching.
At Wang Yuanheng's current level, sometimes he wonders whether people or cards are more important.
The answer is, people are important.
However, the cards are more important.
At least that's how it appears in him. However, this is not directed at him per se, but rather refers to the fact that the cards can currently provide him with far more help than others, including people.
For example, [Eruditionist] and [Science Temple], these two cards can improve his research efficiency, and can gradually and greatly enrich his combat system in the future, and can even fundamentally improve and change his combat effectiveness.
And the card in his hand with a dark blue border and a red and blue pattern on the back can enhance a race!
All right.
A bit exaggerated, but can enhance all creatures in a lair.
Because this is a characteristic card, and it can be used directly to take effect without having to participate in any messy trials. The Supreme Lord suddenly remembered that when he was still a human, he took part in a bad trip.
[Tattoo Maker] (blue), outstanding characteristic card, mana infection characteristic/alchemy characteristic.
Description: This characteristic is the result of mages' research on the strange characteristics produced by multiple races after being infected by magic power. There are already ways to obtain this characteristic through alchemical surgery or direct special magic infection. . However, it has a small shortcoming, that is, its function is directly proportional to the size of the owner of the characteristic. To be precise, the space occupied by the witchcraft carving must be large enough.
Basic effect: The subject will obtain "Witch Skin", which will give it additional resistance to weak all-attribute spells, and increase its own spell resistance. For magic control and death spells, the resistance will be additionally enhanced.
Witchcraft transformation: Any attack on the owner of "Witchcraft Skin" will have part of the damage offset, and most attacks will also absorb an additional part of energy. This energy will be converted into witchcraft mana and stored in " "Witch Skin". (In the future, if you see muscular guys with tattoos, be careful. They may not be simple barbarians at all.)
Feedback healing: The mana existing in "Witch Skin" will automatically produce a healing effect when the owner of the characteristic is injured. Since this characteristic is regarded as a part of the subject, this healing effect will ignore most of the "injury" . (Sometimes it is not a good thing to have this characteristic. When being abused, it is better to die neatly.)
Additional effects; large-scale mass production: Since this is a relatively mature work, it is now worthy of vigorous promotion, so it can be used on the lair, so that all eligible units in the lair gain the characteristic "Witchcraft" skin". (This effect alone makes this card worth tens of thousands of gold!)
Note: This new spell skin is really a good thing, it uses very advanced spell principles. Well, for many races such as ogres, the most important thing is that it can make certain style changes to meet their growing spiritual and cultural needs.
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Generally speaking, characteristic cards only allow a single creature to obtain one or more characteristics, and some can also enhance some attributes.
However, the additional effect of [Tattoo Maker] [mass production] makes the effect originally targeted at individuals become targeted at groups, which simply increases the value of this card by more than a hundred times!
The first time he saw this card, the Supreme Lord thought of the purpose of this thing.
Whether it's a winter wolf or a frost giant, getting this thing is just as powerful as a tiger. If the Super Kings weren't all made of steel, he wouldn't even mind getting some tattoos on the Goddess of Heaven.
"Witch Skin" is essentially the same as "Psychic Tattoo" and other things.
However, "Psychic Tattoo" is basically a man-made product, and it is a relatively delicate work, while "Witch Skin" is much rougher.
Because witchcraft-like mana is actually a relatively primitive form of extraordinary energy. Of course, most of the magic powers are not superior to each other, but each has its own characteristics.
In fact, the magic power of witchcraft has more reactions with the vitality of living things. Therefore, traces of this kind of magic can be seen in many spells that promote mutation and evolution of living things.
And many races, under the influence of this kind of mana, will naturally produce products similar to witchcraft skin.
Some races, the most typical of which are ogres, orcs, bugbears, and barbarians, will draw some strange symbols on their bodies with the blood of their prey after killing them. Many of these symbols are the origin of voodoo spells. Coupled with various reasons, it is easy for "witchcraft skin" to appear on their bodies.
More importantly, winter wolves and frost giants are creatures with powerful combat capabilities. It would be good if they could directly improve their combat effectiveness, but with the ability to heal themselves, the benefits would be better under the current circumstances.
After all, arms are not so easy to resurrect. Moreover, "Witchcraft Skin" can also effectively improve spell defense, which is also very critical.
If "Witch Skin" hadn't required the recipient to be larger, this card would never be close to perfect.
However, frost giants are large humanoid creatures and can even grow into giant creatures. The effect of having "Witch Skin" is definitely better than ordinary creatures, and the winter wolf is not small, otherwise there would be no cooperation between the two. relationship with competition.
"Witchcraft Skin" can be used on [Ice Cave] to get almost the maximum benefit. As a wise and powerful master of the lair, Wang Yuanheng also keenly observed something else.
The [Witchcraft Transformation] effect of "Witchcraft Skin" is to convert the absorbed energy into witchcraft-like mana and store it.
Although it is not stated explicitly, there is no limit, which means that the frost giants and winter wolves can find ways to extend these mana for other uses.
Anyway, the feature is already available, and at least there is a clear direction. It is always easier to develop a ready-made feature than to create a feature from scratch.
You know, witchcraft and mana are a good thing.
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