Chen Mengguo saw the various positive comments on the forum, and she became more and more eager to finish the game in one go.
What she didn't expect was that she, a cheating cartoonist who was ridiculed as an "old thief" by readers, would actually be abused by the HF line in the game!
In this route, all kinds of dark histories emerge one after another, and the girl Sakura Matou is also extremely miserable!
What touched her deeply was a scene like this. It was the first hug between sisters in the lives of Tohsaka Rin and Matou Sakura, but it was a farewell—
"I like Sakura very much. Not only do I want to look at you all the time, but I also hope that she can always smile... Well. I have always believed that as long as I live a harder life, you will be happier. .So──I don’t have any leisure time to think about pain.”
She hugged Sakura with great treasure.
First time in life, sisterly hug.
She hugged her sister tenderly, as if she had found a hard-earned treasure.
"elder sister……"
...The body temperature gradually disappears.
But she never complained at all.
Tohsaka Rin, what she regrets is not her own death, but her inability to save the girl in her arms.
"I'm sorry, forgive me for being such a wayward sister...and, thank you. You keep wearing that ribbon, I'm so happy."
Chen Mengguo had a special feeling in her heart after taking such a knife. This HF line was really dark. There was also a plot where the male protagonist killed Saber with his own hands. Although it was Saber who had already been darkened, after all, before During the play route, the two of them were still so in love with each other...
She just felt that this "Aiyou Club" definitely had the genes of "hair knife" and "depression". It was just a galgame that made the world view so excavating and expandable, but there were some plots, that's called A dark and crippled person.
However, from the perspective of a creator, Chen Mengguo appreciates this kind of deep and tense plot.
She feels that the whole story of this line is actually about people's passion.
In this line, the summons from two hundred years ago, the real reason why the Holy Grail was contaminated, the obsession of the Maggili and Einzbern families with the Holy Grail, and finally what happened to Rin when she went to England are all revealed one by one. Improve the world view of the entire game.
At the last moment, Illya sacrificed herself and activated the Cup of Heaven. Shirou, who was about to lose his memory, finally called out the name Illya.
It was originally agreed that we would live together in the future, but to save some, we must sacrifice some, so Illya chose to sacrifice herself to save Shirou.
In the previous line, Chen Mengguo still found Illya, a lolita, quite annoying. After all, she was using berserker to cause trouble at that time, but after seeing the ending of this line, she couldn't help but feel disgusted with it. She has a strong feeling of love, but in the end she is still a tragedy.
Jiang Xue really likes the character "Illya", and even thinks that she is quite suitable to be a magical girl. She always feels that "Magical Girl Illya" sounds quite smooth.
And I have to say that among the three lines, which one can touch the deepest heart of the player the most, there is a high possibility that it is the HF line!
After all, the more violent material it releases, the greater the reaction it will naturally cause!
About two weeks after this galgame was launched, when players completed the game one after another, various comments and impressions naturally came out one after another!
What needs to be pointed out is that in this parallel world, "FSN" alone did not become popular, but in the two-dimensional circle, it was praised as a masterpiece, and its sales exceeded one million in one fell swoop!
It can only be said that there is still a market for Chinese stand-alone games in this world, and players are used to buying stand-alone games with this kind of buyout system. Unlike Earth, MiHoYo's first game was a stand-alone buyout game. They knew everything about the game and the results, and then they started running wildly in the field of "free card drawing" two-dimensional mobile games...
Then the wealth code was also found. None of the subsequent Beng 2, Beng 3 and even the "Darkness Comes" "Genshin Impact" has ever lost money. Then to "Star Railway", with its overwhelming advertising, The response from players all over the world has become the "Blizzard" that once responded to everyone.
Although Xu Qingru is not the chief producer of this "FSN", she can definitely be regarded as one of the main creators. She is actually quite curious about what players in this world think of this galgame.
What makes her very satisfied is that those who are already avid fans of galgame have praised this work as a super masterpiece, and also believe that it has created a new genre of "Summon Hero Brawl" style.
Presumably this work will spawn countless fan works. Fan authors with little imagination will probably only abide by the original framework and engage in the Holy Grail War. At the beginning, they must save Matou Sakura or something.
Fan authors with great imagination are probably already setting up their own heroic spirits, and there may also be a effeminate emperor-like character in it. After all, the fashion value of this kind of character is really high, and Nero has also been effeminate. Is it...
Even Jin Shining has become "Niang Shining". I always feel that the arrogant "Niang Shining" is more interesting than Jin Shining.
I have to admit that the world view of "Fate" is really suitable for writing fan works. Many people can make secondary creations based on its world view to recreate their own battles between magicians and heroic spirits.
In addition to senior galgame fans, when they shouted that "FSN" was a masterpiece, there were also many players who were curious to try this game because of Xu Qingru's promotion, and they commented like this:
"Originally, my impression of galgame was not very good. It felt like it had no connotation and a single plot. It was just a game that simply gave out benefits to players. But now this "FSN" has completely changed my impression of this game. My opinion on the category game! I almost finished all three lines of this game in one go, and there is only one word to describe my feelings at that time, that is - I am still unfinished."
"I think the most perfect thing about this game is not to mention the graphics. I recognize Xu Qingru's painting skills and aesthetics, and its peak soundtrack, which makes it easy for people to immerse themselves in this game. In the world, it seems that Xu Qingru is also involved, that’s awesome!”
"It would be even better if we removed the magic-replenishing scene that obviously provides benefits to players. With my super-detailed eye, I could tell at a glance that the magic-replenishing scene was not painted by Xu Qingru, and it felt like it lacked a bit of excitement. …”
"I just hope that this game will be adapted into comics or even animation. I will definitely watch it as soon as possible!"
…
That's right, because Xu Qingru participated in the art and soundtrack of this masterpiece galgame, her artistic talents in these two aspects were directly praised by the players!
In fact, what the players don't know is that she also participated in some plots in the game that lead to depression and hair loss. For the sake of literary value, she is not shabby!
However, in the script and screenwriter list, she did not use her real name. In fact, she really did not want to be called out by the players as an "old thief", or in other words, after having this name, if she attacks again, readers and players If you are mentally prepared, the effect will not be that good.
If possible, she didn't even want to appear on the list, but her brother Xu Mingwei valued this more and asked her to choose any pen name. In the end, she chose "Sailboat", which is regarded as a pseudonym in the screenwriting group of Aiyou Club. .
For example, in the tower defense card-drawing mobile game "Arknights" to be developed next by Aiyusha, Xu Qingru basically only participated in the setting of the world view and the shaping of important characters, and the rest was directly handed over to the team.
On the other hand, it was the action mobile game "Honkai Impact". She wanted to get involved in some plots in the future. After all, the knives in it were really a good way to gain literary and artistic value.
The huge sales of "FSN" also successfully accumulated the first capital for "Aiyoushe". It can be said that it started very well!
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You are a genius, remember in one second: Red Oasis: