Lin Yun, who was floating in mid-air, could only feel that the power originally hidden in his body was boiling further, upgrading and upgrading.
In other words, Lin Yun is now a level 14 and then level 5 demon.
Lin Yun first looked at the problem of the demon class.
The first is the issue of resistance.
In the previous level 2, I got 20 lightning resistance and poison immunity. Now I have upgraded to lightning immunity and poison immunity. This is inferior to the resistance of other elements, so it becomes completely demonic resistance.
The first is the second demonic aspect. Lin Yun directly chooses the explosive demonic aspect.
Ability to perform acrobatics, dexterity, and use equipment to obtain the appearance of a succubus, half of the mythical level +1, which means it is +3 now.
Under normal conditions, all melee weapons attack +2d6 fire damage. At levels 6 and 9, an additional +d6 fire damage can be added.
Lin Yun didn't care much about this.
However, there is another effect that Lin Yun is looking forward to more. After entering the demon state, the spells released that can cause damage will receive +2 damage per die.
For example, the Flame of the Abyss, and this will also gain +1 at level 6 and level 9 respectively.
Although the more important reason is that other demonic appearances have no good things at all.
However, these are just demonic aspects, basically middle and low-level demons. There is also a new ability in level 5 which is high-level demonic aspect.
The demonic appearance of Ba Luo.
The demon takes on the appearance of a Tyrannosaurus, and gains a bonus to its Constitution attribute equal to half the demon's mythical level plus 1.
Ba Luo Demonic Appearance allows all allies within a 15-meter radius to gain the demonic status effect with themselves, but does not include the benefits provided by Demonic Appearance.
The devilish appearance.
The demon takes on the appearance of a foul demon and gains a bonus of half the demon's mythical level +1 on the intelligence attribute value. The foul demon phase allows the demon to release spells or abilities more quickly when in the demon state. Although it is said that It's just slower than the instant super magic.
Mud Demon Appearance
The demon assumes the form of an ooze demon and gains damage reduction equal to half the demon's mythical tier plus 1. The Golem Aspect causes all attacks and abilities to grapple the target unless the target succeeds on a Reflex saving throw. The difficulty of the save is Lin Yun's 10 + half his character level + his mythic tier + his highest attribute modifier bonus.
Shadow Demonic Appearance
The demon assumes the form of a shadowflayer and gains a bonus to its Wisdom ability score equal to half the demon's mythical tier plus 1. Shadow Demon Aspect causes the caster to become incorporeal during the demon state.
Vega
The demon assumes the form of a vegamon and gains a bonus to Strength equal to half the demon's mythical tier plus 1. While maintaining the demonic state, the Vega Demonic Aspect can deal 1 + half of the mythical tier's d6 points of evil damage to all enemies within feet each round.
They are all very capable.
Lin Yun remembered Nero's "dream" before, so Lin Yun directly chose the power of the Balo Demon.
The aspect of a higher demon can overlap with that of a demon.
So naturally, when Lin Yun transforms into the demon form, everyone else can be strengthened, even without the effect of the demon's power.
But the basic full attributes + class level, that is, +5 attributes and +2 natural defense and good dr. Unfortunately, there are basically not many people among them who can fight with both hands, otherwise the effect will be better.
In addition to these, there are many more spells.
Blasphemy hymns.
It can reduce the caster level, saving throw, and concentration of enemies within a 12-meter radius by -2 on attack rolls, damage, and penetration of spell resistance. It is considered a good spell. Even if the saving throw fails, it will be permanent and similar to a curse. Spells.
It's a pity that this thing needs to be released in battle. . . . . Lin Yun probably didn't have much time.
Then there's a channeling rage spell.
Watch this spell. . . . . Lin Yun's expression stiffened slightly.
Because the effect of channeling rage is to make surrounding allies enter the demon state. . . . . .
Fortunately, it hasn't been decided yet.
Lin Yun quickly turned up again.
He canceled the Baluo Demonic Appearance, and then looked at the other high-level Demonic Appearances.
After thinking for a while, Lin Yun quickly chose Vegamo, which was also his first choice without considering Nero's "dream".
After all, you need power, you need range output capabilities, and you need range output capabilities, isn't that good?
Therefore, Lin Yun quickly changed the ability of this high-level devil.
The next two spells are relatively mediocre.
One is similar to stance impact, but considering the current mythological level of demons, the damage is only 12d6, which is not too high.
All I can say is it's okay.
Then the other one restores 2d8+12 health points, and an additional d8 health is restored for each dead creature within 12 meters.
unlimited.
In other words, if there are a bunch of corpses around, it can almost be fully recovered and explode.
Unfortunately, this only works on living things and does not count as positive energy treatment.
Finally, there is the demon form.
This time there are more Poison-gnawing Demons, Soul-Binding Demons, and Soul-Eating Demons, all of which are demons that Lin Yun has relatively ordinary interests in.
After dealing with the upgrade on the devil's side, it's time to reach the normal mythical level abilities.
Lin Yun chose a skill called Walking Without a Trace this time because Lin Yun thought of Sedum's previous operation.
Just as a trickster, it can be regarded as a "signature skill." And when Lin Yun is preparing to reach level 15, he clicks on the one that can make him lurk secretly and will not be easily noticed. If coupled with the unlimited ability of legendary items, trace.
Then it's basically invincible.
perhaps.
The effect of walking without a trace is that the invisibility spell can be released directly and very "quickly".
And the point is, just think about it, it costs nothing, and it doesn't require reciting a spell like a spell.
Even if you need to fight, by consuming 1 point of divine power, you can become like the advanced invisibility spell, and you can fight directly invisibly.
The duration is calculated based on the stratum level. For example, if Lin Yun is currently in stratum 5, he will have just 1 minute of advanced invisibility, which is more than enough.
Then there is the issue of mythological expertise. Sadly, there are not many mythological expertise that Lin Yun can choose from. It should be said that there are almost none.
After all, most mythical expertise requires ordinary expertise as sustenance.
Lin Yun doesn't have many "normal" expertise.
Therefore, Lin Yun could only choose the additional mythical path.
That is to choose another mythical path ability.
But this time, Lin Yun chose the second stage of Impermanence Strike.
Originally, the Impermanence Strike was all Lin Yun's damage dice. When the die was 1, it was directly regarded as the maximum amount of dice.
But now in the second stage, even if a 1 or 2 is rolled, it is considered the maximum amount.
Then there is the question of level 14.
"d8=8."
(Nero d12=8, Baoer d12=11, Hunyuan d8=7, Shaye d6=6, Sedum d6=1, Lyon d8=7.)
So good this time?
Or is it the good luck that book brings?
At level 14, in addition to the base attack bonus being increased, the bonuses on Fortitude saves and Reflex saves are also increased.
In addition, the main body's martial skill capacity has increased, and there are also weapons and spiritual skills that can finally be selected.
Lin Yun first chose the martial arts added to the body.
Without much hesitation, it was Yuan Nuliu's blood-splattering attack.
Can do an additional +8d6 damage, as well as 2d4 Constitution damage.
Although the normal extra damage cannot be hit hard, the 2d4 physical damage can be hit hard. Three times the 2d4, that is, 6d4 physical damage is no joke.
Unfortunately, creatures that are immune to critical hits are not only immune to the extra damage caused by critical hits, they are even immune to the 2d4 physical damage.
Pity.
As for weapons and spiritual skills, Lin Yun chose to sacrifice weapons.
It sounds like a very cruel ability.
And from a certain perspective, this is indeed the case.
When the damage will cause the weapon master or teammates within the reach to fall into a helpless state or die, the damage can be subconsciously transferred to the customized weapon. In this case, the hardness of the customized weapon is halved, and then the original weapon Targets that should take damage do not.
For a custom weapon, that's too bad.
but. . . . . What if this customized weapon was something that couldn't be destroyed. . . . . . .
Not to mention the indestructibility characteristic, Rebellion's hardness and health have already reached the sky, making it a second-rate artifact.
Even if the health value is destroyed to 0, it is only in a damaged state. Second-class artifacts cannot be destroyed unless they complete some relatively difficult conditions.
High-level artifacts will not be affected by any damage directly.
So, perfect.
Speaking of which, Lin Yun is now at level 5, and his rebelliousness can be upgraded. This time he chooses the traceless effect.
At this point, Lin Yun's upgrade was completed.
Lin Yun, who opened his eyes, could see that he was slowly falling from mid-air.