169 You are better than G2

Style: Gaming Author: Xiao Mo, don't run awayWords: 4737Update Time: 24/01/18 23:59:12
"And I don't know if you noticed or not, this EDG jungler is a prince."

The colonel felt that it was still a bit unsatisfactory, and continued to analyze: "The hero Prince and Yasuo can also be matched, but it is not a good combination."

The second brother continued to nod, it was indeed true.

Now that the hero Yasuo is out, the best jungle partner is Wine Barrel, nothing else.

There may be other heroes that are suitable, but they are currently difficult to appear in the game.

The knock-up ability of the Prince's EQ 2nd Company is, to put it bluntly, a bit unstable.

Many times, one person may not be able to pick it up, so you let Yasuo take the hammer.

After watching it eagerly for a long time, I found that your EQ was twisted away by the other side.

The wine barrel is different. First of all, my E skill also has a knock-up effect, which is not much different from Prince Min's EQ.

The main thing is to rely on the ultimate move to coordinate with Yasuo.

The ultimate move of the wine barrel is very easy to hit, and even the opponent who flashes it may be hit.

If you don't want to eat, then I'll give you a guaranteed hit and flash out. It's obviously very profitable.

Another good thing about Gragas is that he is AP output, and it is more difficult to fight against an opponent with an AD output hero like Yasuo.

Even the classic blind monk paired with Yasuo is actually incomparable to the effect of the barrel in the game.

The problem is that EDG jungler chose Prince.

The hero Prince has been slightly strengthened in this version of the World Championship.

Before the game, many people felt that the prince would be a popular choice when interpreting the World Championship version.

But when it came to the World Championship, I found that this hero really hadn't appeared a few times.

EDG is also a bit experimental. Many times, the situations played in training matches cannot be taken seriously. You have to try it out in the game.

If you want to give it a try, the group stage is definitely the best choice because there is a certain amount of room for trial and error.

When I chose the prince, I didn't expect to choose Yasuo later. Yasuo was decided based on the opponent's choice.

At the beginning, in order to match the prince, he even took out a clockwork in the middle.

A hero like Clockwork feels so-so every year, but in the World Championships there are always people who use it, and it always works.

The prince brought the ball into the field and then pulled it up, which can be regarded as a pretty good midfield combination.

When the colonel said this, it made people feel that his previous analysis seemed to make sense.

On the opposite side, the Samsung team may just see that your jungler is not a barrel, and Yasuo's power is not that great when combined with it.

In addition, Yasuo is an unstable hero. If you choose Yasuo, you are giving us a chance.

However, the second brother who had been nodding suddenly said: "I want to mention that the prince is not the only one who can cooperate with Yasuo."

"Clockwork and Bull Head can both cooperate with Yasuo."

"Compared with the two of them, the prince's coordination ability is negligible."

Colonel Guan: "..."

He was high for a long time and kept staring at the jungler. Only when the second brother said this, he realized that it looked like this.

If the Bull Head enters the battlefield more beautifully, it can cooperate with Clockwork and Yasuo.

If you give Clockwork a big move and Su Can uses a big move, EDG's lineup will have the possibility of playing a perfect team.

It seems a bit uninteresting to have a jungler other than Keg, but except for AD, his teammates can all cooperate with Yasuo.

This kind of game can already be regarded as a good game for Yasuo.

Many times when you play Yasuo by yourself, once you get into the game, your teammates don’t have any knock-up skills, so you have to rely on yourself.

Then throughout the whole game, not a single big move was used.

The colonel was silent for a moment, and the game officially began.

After going online, Su Can put pressure directly without being reasonable.

When playing against the Samsung team, Su Can had already communicated with his teammates in advance at the end of the selection process.

Don't be steady with this one, be sure to use all your strength.

Samsung belongs to the kind of team that likes to operate and play the ultimate Korean style. Their style reveals a stability from the inside out.

With this kind of stable operation style, you are afraid of the stupid young man who will come up and punch you twice without saying a word.

How can I still operate when my head is knocked unconscious?

If it were the previous version, there would be some explanation.

This year's version has changed a lot, especially after the green jungle knife is gone, the field of vision is limited, which has a great impact on the Korean team that likes to operate.

The three-star player who won last year's World Championship had a ridiculously good vision.

After Su Can joined, EDG's play style became more radical, changing its previous submissive temperament.

Therefore, it is not difficult for everyone to play stronger.

Teammates Su Can just reminded him that of course he had to practice it personally, and he worked hard during the laning.

A very painful scene can be seen on the screen. Su Can learned E at level one, and after finishing the first minion, he took advantage of Cuvee accidentally using the E skill to forcefully slide up to exchange blood.

After sliding up, A twice slides the minion back, so that Gnar can't help himself.

Coupled with the fact that there was a shield on his body at the beginning, Su Can obviously made a profit in the first round of exchanges.

Starting from the first level, long-handed heroes are suppressed by short-handed heroes in lane, which is quite rare to be honest.

In addition to playing style, it has a lot to do with personal ability.

Cuvee was the solo kill king last year. After winning the championship, he was lost for a whole year.

The current version is no longer the single-belt version he is good at.

In addition, the main reason is that I have become a poor player, and my condition is much worse than last year.

In addition, Su Can has a reputation for being ferocious, and whoever plays top lane doesn't know how ferocious he is.

Cuvee had no intention of competing with Su Can from the beginning.

Seeing how aggressive Su Can was when he came online, Cuvee became timid and didn't even think about fighting Su Can hard.

In a game like the top lane, you will basically lose half if you are timid.

That is to say, Su Can can't ignite this weapon, otherwise Gnar will have to suffer even more, and there is a risk of being single-killed before level 6.

Samsung is a team that likes to use Ruler as the core to protect the bottom lane.

However, Yasuo was selected in this game, so there is no reason not to take action against him.

Haru chose a rock bird jungler. This hero has good mobility and rhythmic ability.

It's a pity that Gnar doesn't have any stable control, if he is a crocodile or Pantheon.

Use one skill to control him steadily, and the rock bird can catch the rock bulge and carry the person back. Heroes like Yasuo can basically kill him with just one skill.

But Su Can played too arrogantly, and at the third level, he pinned Nar under the tower.

If he didn't go up and catch him, Haru knew how he would be sprayed by the coach after he went down.

This young man thought relatively simply. After finishing the wild monsters in the first half of the area, it seemed that they were almost here.

I still don’t know enough about the EDG team, and I’m not as experienced as Leader An.

All LPL teams know that EDG's top lane is very difficult to catch.

It's not just Su Can's awareness of gank defense that's a problem, in fact his awareness of gank defense isn't that top-notch either.

Sometimes he relies on his exaggerated reaction speed to avoid danger, and sometimes he relies on operations to successfully defeat the two opponents.

More importantly, the EDG jungler has been living on the top lane and provided great support to the top lane.

The two junglers, whether Haro or Factory Director, have the same play style after Su Can comes on board.

Once counter-crouched, it is difficult to fight. In addition, Su Can's operation is steadily better than your top laner, which makes it difficult to catch the top laner.

There is no doubt that the Samsung coaching staff has studied EDG, but they have studied it in detail, and they still have no experience unless they actually come up to play.

The one on EDG this time is Haro, whose jungle ID is very similar to that of Samsung. There is only one letter difference between the two.

Su Can was a little excited when he saw Yanque coming.

In normal laning, it is difficult for him to jump over the tower to kill Gnar before level 6.

Again, if you come to catch me, you are giving me a chance.

The hero Rock Bird itself is countered by Yasuo. Many times, Rock Bird plays in the middle, and some people like to use Yasuo from behind to fight.

Currently, the E skill of the Rock Bird has not been changed. If it is replaced with the acupressure board in the future, Yasuo will still have a headache.

Now, this rock bird really has nothing to be afraid of. Just be careful about your position and not be carried up by the [rock protrusion].

Su Can moved to avoid the rock protrusion, then placed a wind wall and ran back.

This wave of acting is quite similar, and the three-star Ueno was not alert at all, and continued to chase.

The upper route is so long, even if I can't hit your flash, I just need to save some health.

"Crack!"

Haro, who was hiding in the grass on the back line, appeared, and EQ's second consecutive hit accurately picked out the rock bird.

Su Can didn't have much communication with him, but Haro's thinking was still clear. If two people choose one in this wave, they must choose Yanque to kill.

First of all, Gnar's anger is okay. When he gets hurt later, his anger will increase faster. But if it suddenly gets bigger, it's hard to say, and he may not be able to kill him stably.

On the other hand, on Yanque's side, a crispy mage is easier to kill.

And in terms of value, you still get more money by killing the rock bird.

Not everyone has Su Can's abnormal reaction speed. Samsung, the jungler, didn't react at all.

He was still chasing Q and Su Can, watching the rocks falling on Su Can one by one.

Suddenly a big man rushed out from the grass, and there was no time to react.

The prince's damage in the early stage is still considerable, and if he picks it up and hits a set, Yanque's blood volume will drop rapidly.

Su Can also maintained a relatively good distance.

Take a step back and then E comes up to deal damage.

Cuvee also jumped up immediately, planning to hit Su Can with boomerang and damage.

As soon as he saw the jungler coming from the opposite side, he turned around and left.

When he couldn't get bigger immediately, he knew he couldn't save it, so he might as well run away.

I'll wait and see, maybe I'll be shot out if I flash.

There's nothing wrong with the way it's done, it just looks a little too crisp.

"Snapped!"

After Su Can and the damage, it was still not enough to directly kill the rock bird.

Yanque also had a strong desire to survive, so he flashed and pressed it out.

Su Can followed directly, and another QA successfully completed the kill.

The tacit understanding between Bo and Haro can be seen in this wave. At the critical moment when Yanque flashed, the two of them had no time to speak even if they wanted to communicate.

Normally, I would press the flash button to catch up.

With this amount of HP, he can obviously kill with dodge, so it is impossible to let him go to the other side.

If two people flash together, it will obviously be a waste. One flash is enough.

Haro thinks it is better to let Su Can chase this wave. It is useless for a prince to take the heads of himself. This wave of heads must be given to Su Can.

Su Can also knew that there was a high probability that Haro would not follow him to grab the head, so he immediately followed him in a flash.

A flash got first blood, and Yasuo instantly transformed into a wind man.

The entire G2 team was watching the game in the background at this time, because the next game was theirs and they had to wait until this game was over before they could play.

While waiting in the venue, I naturally watch the game.

They are all opponents in the same group, so it is good to watch more games.

Seeing that Su Can's Yasuo got first blood at level 3, and then thinking about the fact that Yasuo died twice at level 3 the day before yesterday, Ah P felt that the two of them were not playing the same hero.

If I had such a smooth early game against EDG that day, why worry about not being able to carry the game?

As soon as the fans saw Su Can get first blood, they felt that the game was stable.

If you give Su Can an advantage, he will not let down his own finances.

Su Can may die next, but it will definitely not be a death.

If you want to kill him once, you have to pay a huge price.

After a player plays for a period of time, the audience basically knows what style they are playing.

For example, fans like Su Can know that once they have an advantage, it will be useful, and it will be easy to win, giving them a sense of stability.

There is another kind of player whose fans are still worried even if his team has a good lead.

Because I know I may have to go up and deliver a big one next.

The laning was still going on, and Su Can saw that his economy was almost gone, so he went back and bought a pair of yellow-crossed attack speed shoes.

Yasuo is too hungry for attack speed. Only when his attack speed is increased can this hero be happy.

With the attack speed boots, Su Can pushed the line faster, and Gnar couldn't compare to him in terms of pushing the line. He could only passively eat troops under the tower.

"Although the jungler came over and gave me first blood, the top lane side was generally fine. Cuvee really didn't give him a chance."

The second brother commented: "OhYes can only push the army line over, but there is nothing else it can do."

"Gnar's hands are relatively long. If he lasts under the tower, it will be difficult for a hero like Yasuo to consume him. OhYes's previous strategy of using a hero with long hands to ignite and consume him in front of the opposite tower obviously didn't work."

Colonel Guan was a little worried and said: "Cuvee needs to be careful when the prince comes to jump over the tower. Yasuo is already level 6. I think they will definitely have to jump over the tower."

"Nar is more flexible and has flashes. I don't think it's that easy."

"If anger is better, EDG will be more likely to be at risk if they force it."

"..."

The two commentators were still discussing whether Yasuo should jump the tower after level 6, but they found that Su Can disappeared from the line after pushing the line.

Su Can went directly from the river to the middle lane, preparing to attack Crown Brother's Syndra.

Crown Brother took a Syndra to play Clockwork in the middle, but was suppressed by his junior Clockwork.

I have to say that this ability is indeed not worthy of the title of champion mid laner.

Gnar is not easy to move, but it is easier to move Syndra.

With Syndra's HP, basically being touched by the prince, she would be in the kill line with a big move.

Su Can came here to prepare for picking up heads.

When the prince was about to EQ over, Crown was very steady and handed over Flash.

He just used [The Weak Retreat]. If he still has the E skill, he can directly infer the prince's EQ second company.

There is no other way now but to dodge and hide. Being picked by the prince means that he will have to use the clockwork ultimate move.

"Snapped!"

The flash that Haro just left in the top lane worked, and EQ flash followed up and picked the crown.

Although the EQ flash does no damage, it only needs to be knocked up, and the rest is left to the two midfielders.

Both of them took the ultimate move, but Su Can was deliberately slow, and his head was taken by him.

After killing the three-star midfielder, the team's rhythm became obviously messy.

EDG's offensive came one after another, getting smoother and smoother, knocking the Samsung players unconscious.

After 15 minutes of this, the head-to-head ratio on the field directly reached 8:0.

I thought the defending champion could cause some trouble, but I didn't expect it to be a pure crush.

Damn it, it's easier to play than G2.

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(End of chapter)