Almost at the same time, Su Can was thinking, "Let's play this game more normally."
The main reason is that I really can’t think of any heroes that I can play with at the moment.
First of all, Lucian must not be taken. There is no big advantage in using Lucian against this kind of tank hero.
In the early stage, it's still relatively cool to order, but it can't overwhelm the opponent.
If you go back and get some cloth armor shoes, and then the whole small anti-armor thing, it won't be so easy to consume.
Besides, heroes like Ornn can also buy equipment online.
It's the kind where the more relaxed you are, the more comfortable you will be.
Unlike Rambo, you can keep pressing, and when you find an opportunity, you can take it away in one wave.
In particular, Ornn is a hero who has control. With his ultimate move, his ability to coordinate with the jungler is unmatched by Rambo.
Playing Lucian again is very risky.
With so many choices, Su Can didn't need to challenge the difficulty.
Su Can knew very well that in addition to performing well, he also had to keep winning.
It's not that he's afraid that public opinion will be unfriendly to him, it's mainly because of his poor attributes.
Only with a convincing performance on the field can you have the confidence to perform poorly.
Qinggang Shadow is a good choice, he can penetrate the back row and has the ability to play in the front row.
After a little development, the real damage of Q in the second stage is still very exaggerated.
But the opponent banned the hero Qinggangying in the second round.
They didn't know whether Su Can had the hero Qinggangying in his hero pool, but they mainly guessed that EDG might choose Galio.
The main fear is that Qinggang Shadow will bring Galio into the scene.
Even if they pick a Tahm Kench with strong protection, they still worry about being found out.
"Let's play Gnar." Su Can gave his choice.
Gnar is currently a good choice to fight these tanks.
In the first two games of EDG, Ray was selected as the hero Gnar.
After being strengthened before last year's World Championship, Gnar's strength has always been pretty good and he is a common choice on the field.
Moreover, when this hero is taken out, teammates are relatively familiar with it.
In the previous team training matches, they practiced a lot of Lunar lineups.
"OK, Gnar is a pretty good choice."
Nofe also rarely nodded his approval to Su Can.
Even though Lucian could be selected in the last round, Nofe has absolutely no requirements for Su Can.
Who would have thought that when you gave up on him, he would start to become normal.
"Forehead…"
When the hero Dunar was revealed, the colonel was speechless for a while.
Why does EDG always say the opposite every time he says something?
The EDG team really has a problem!
But there is one thing to say, Gnar's choice is still possible.
"Faced with Mouse's tank top laner, EDG still chose the familiar Nardang as a response."
"Gnar is a hero who can definitely suppress Ornn online. We saw Ray take two of them earlier, and his online effect is also good, but his performance in team battles is a bit average."
If you can get the word "average" from the commentator, you can imagine what kind of performance it is.
When the colonel said this, he still couldn't help but say: "I think EDG should pay more attention to the rhythm of the game. Otherwise, in the later stages, they may face the problem of insufficient damage, and all the output pressure will be on Iboy alone." .”
"It's true that Galio is missing an output point in the middle, but since they have Troll, it doesn't mean they won't be able to deal with Ornn in the later stages."
"Let's see what RW's mid laner wants to do against Galio!"
"..."
RW thought about it for the last time and finally chose Yanque.
When playing Galio, it is best to choose a hero who can push the lane and have some support attributes.
This kind of hero is indeed more in line with Mr. Dabi’s personal style.
After losing the last game, the priority of Galio, the hero, suddenly dropped, and it seemed that it was not that important anymore.
RW deliberately did not grab the fourth move, and also guessed that EDG might take it.
For RW, they are not too worried about letting EDG take this kind of hero.
Because Scout players don't like to play Galio as a hero, his output ability is indeed wasted a bit.
It just so happens that Nofe likes to do this kind of thing, get a tool man in the middle and then have four guarantees and one Iboy.
After continuous calculations by both sides, the lineup was finally finalized.
After the start, EDG is relatively dominant online.
Both the upper and lower lanes can push the lane, causing the factory director to be stronger in the wild area.
RW chose a pig girl as the jungler, which was a bit tough.
Pig Girl is really not easy to fight trolls in the early stage, so she has to run when she encounters them in the jungle.
Moreover, heroes like Pig Girl can only produce meat, which is for the trolls to suck.
RW considers that there is a physical competition on the road anyway. When you go back to the team battle, you only have one troll ultimate move, so you can't suck both of them.
If you make your lineup more solid, I bet your EDG lineup won't do enough damage in the later stages.
If you lose something in the jungle in the early stage, there's nothing you can do about it. Fortunately, Pig Girl is a hero who doesn't need development so much.
The camera on the jungle side turned and returned to the top lane.
At the second level, Su Can was already pushing his troops into the opposite defensive tower.
Facing a long hand like Gnar's, Ornn certainly has nothing to do in the early stage.
Especially after Su Can went back and learned W, it was Xiao Wei En. It was still a bit painful to hit the three rings.
Su Can still has Alley's talent, which has full consumption ability.
However, they could only push the line of troops and fight to consume. Su Can knew very well that it was impossible to kill alone.
When you encounter a top laner like A Guang who is "pressed by the knife", he really doesn't give you a chance.
Gnar also cannot have a strong single-kill ability like Lucian, so Su Can can only grind slowly.
Su Can wasn't so anxious in this round, just kept suppressing and developing the lead online.
Their lineup is fully capable of competing in mid-term team battles.
"Both sides played at a slower pace in this round, focusing on development. After ten minutes of fighting, no one was beaten."
"But it's understandable. After all, it's the last game, such a crucial game."
"..."
Ten minutes passed, and the two commentators already felt a little bored.
For those who didn’t know, they thought they were watching an LCK game.
There was no explosion of heads on the field, and at most there were just flashes.
In terms of economy, EDG is definitely still in the lead. The jungler and the road have a lot of damage, and the pure CS and jungle brush have an economic lead of about a thousand.
But in the eyes of RW fans, this rhythm is completely acceptable.
There is definitely more time pressure on EDG's lineup.
RW has Ornn here, and he can also knock out equipment by himself in the later stage.
Another minute passed, and when the RW jungler approached the top lane, the colonel finally became energetic: "Flawless is coming to catch him, is there any chance in this wave?"
The second brother shook his head and said: "Naru has a flash, and his anger seems to be okay. It shouldn't be difficult to catch, right?"
"Besides, I have a field of vision on the road. I should have seen Pig Girl's movements. Gnar can just jump back."
Su Can had a field of vision in the grass, and this vision was at the edge of the grass in the river. Zhumei noticed it as soon as she got close to him.
Seeing the opposite jungler, Su Can felt moved.
"There's no chance of killing one person against one, but there's no chance of killing one person against two!"
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