It was my mistake. I forgot that some people may not know what Party A and Party B are at all. Forget it, this time I will explain the principle of coins using grocery shopping that even elementary school students can understand. If there are still people who can't understand, then I will I can only doubt my ability to understand...
First of all, it must be clear that the ability of the fantasy coin is "certain to be fired". There is no probability that it will cause the activation of its ability to fail, except for targeted elements, tags or abilities (not affected by other fantasy objects, cannot Apart from being selected as a target by other illusions, which can invalidate the activation of illusions, etc.), there are only two situations - insufficient goods and insufficient money.
This is just like when you open a business, you can't refuse the transaction with reasons such as "you are too ugly", "I am in a bad mood", or "I just don't want to do your business", right? That's not a deal, that's looking for trouble.
It’s easy to understand that the goods are not enough. The vegetable seller has sold out the radishes, so you can’t buy radishes from him no matter how much you spend, so the transaction will fail. (The transaction you propose must be something the other party can achieve)
It’s easy if you don’t have enough money. For example, if you only pay 50 cents for a pound of radish, the vegetable seller doesn’t have to sell it to you. (The implicit value of the coin is higher than the other party’s pricing of the transaction content)
Then there is the issue of price increases and price reductions:
When it snows and freezes, the price of vegetables rises. You have to buy it at the original price, and the vegetable seller does not have to sell it to you. Similarly, if the vegetables are not fresh, the price of vegetables will also fall. (Objective reasons can cause the value to rise or fall, but they must meet the condition of "asking the trader to understand". For example, if Party A does not know that it is snowing at all, the price cannot be increased on the basis of snow. Similarly, if Party A does not know whether the dish is snowing or not, Fresh and the pricing won’t drop)
At the same time, vegetable sellers cannot raise prices with excuses such as "I can't open the pot at home", "It costs a lot of money for my children to go to school", or "You are ugly and have brought mental damage to me". (The person being traded cannot increase the price due to its own subjective reasons)
However, if the buyer and seller are acquaintances and know each other's family situation, the act of selling miserably can increase the price. However, what increases the price here is not the misfortune itself, but the "friendship" between the two. (Traders can increase prices if they understand and recognize the subjective reasons of the person being traded, "recognition" is the key point)
As for why the person being traded can independently judge the end of the transaction...
This is because traders are not clear about the specific content.
Just like when buying vegetables, you directly say to the store "Give me three yuan for radishes." Then you pay three yuan and the store gives you radishes, but the amount they give you is based on the store's own pricing.
The protagonist said "keep quiet", but did not specify how long it would be quiet, so Jessica would decide the time according to her own "price". And because this transaction is ongoing, Jessica can voluntarily stop it when she "feels it's not worthwhile." In other words, in theory, you can shut up for a moment and feel that it is not worthwhile and then end the transaction, but this premise is that the trader subconsciously believes that "just shutting up for a moment is worth 100,000 dollars."
But on the contrary, because there is no "bargaining", the person being traded will also complete the deal wholeheartedly.
Then it’s about the content of the transaction.
The simpler the transaction content, the more accurately it can be completed, and the more complex and vague the statement, the greater the room for the person being traded to play.
Just like in design, the broader the requirements, the greater the space for designers to play. And there is a situation here that is different from Party A and Party B in reality.
That is, unlike in reality, Party A can unlimitedly ask for repayment. In a transaction reached through trading coins, as long as Party B's performance meets the transaction content, Party A must pay again if it wants to repay the transaction.
This is like asking a vegetable seller to chop onions into chopped green onions for you. After chopping, you want some green onions. The vegetable seller will definitely not return the chopped green onions to you. Instead, he will ask you to pay for the green onions again. You chop.
Finally, it’s about pricing——
Pricing is based on common sense and the cognition of the person being traded. For example, a poor man who is down and out, his self-perception is "One hundred thousand is enough for me to sell my life." Therefore, his life is priced at 100,000. When trading When it happened, a coin could buy his life.
As for the starting price, please refer to the price increase and decrease issues mentioned above.
That is to say, if this poor man happens to get a commission to buy a kidney, and can sell his life for a higher price (objectively), he can refuse the transaction with "not enough money", provided that the proposed trader knows that selling kidneys can make more money. many.
But if he is just because "I changed my mind", "I'm afraid", "I want more", it will not affect the transaction.
In short, the coins printed by the protagonist are a collection of illusions based on the recognition of the commercial social system that "everything can be traded". The essence is that "everything has a price". There are only those who can afford it and those who cannot afford it. There is no such thing. Things that cannot be bought.
The so-called "death is not enough" is just because the psychological price is high enough to exceed the price of one's own life.
Well, this is not my value, it is just describing the nature of this illusion.
(End of chapter)