Chapter 92 Trapped Cooper

Style: Gaming Author: Make up your mindWords: 2158Update Time: 24/01/18 21:54:04
"Be careful!" In the blink of an eye, all his feet fell into the quicksand.

The experienced Dewen used a magic first. A rope flew out from the tip of the wand in his hand, and the iron hook at the tip firmly grasped the ceiling above. The rope blessed by the magic grip was strong enough for him to use the power of the rope to stop himself from sinking deeper.

Seeing this, the other people reacted quickly and also used the magic spell to grab their bodies.

No one was injured. Except for the unlucky Auror who sank in the first place and couldn't move his legs, no one else sank anymore. But the bad news is that the quicksand is still expanding. If they can't get out right away, they may be able to escape after a while. We can only move forward in quicksand.

"Stand on the wall." Dewen ordered immediately.

At this time, no one was wondering whether he had the right to give orders, so he directly used the magic rope to pull them out of the quicksand and reluctantly used the force on the wall.

After taking a look at the expanding quicksand, several Aurors took out their wands: "Transformation Slate!"

Several Aurors worked together to use a hardening spell to stop the flow of quicksand, allowing the upper sand layer to form a sand board as hard as stone. But this does not mean that the quicksand has been solved. The quicksand is still expanding and will not be solved easily, so they have to leave here quickly before the quicksand expands further.

"Let's go." One by one, the Aurors jumped down from the wall, preparing to leave here quickly.

Suddenly, just when Cooper was about to jump down, the wall he was standing on suddenly turned around like a revolving door, and the two Aurors who were closer to him also moved to the other end of the wall.

This process was so fast that the Aurors, who had secretly breathed a sigh of relief just now, were unable to react. They watched as their three companions disappeared without a trace.

Devin rushed forward and tried to rotate the wall again, but at this moment, the wall was as motionless as the hard doors used by Muggles to guard the vault, and did not react in any way under the bombardment of spells.

Seeing that the sand board under his feet was also tilted, the leading Auror had to stop Dewen's attempt and led everyone out of here quickly.

It didn't take long for the quicksand to stop spreading. The sand boards created before had been swallowed up by the quicksand. The remaining Aurors stood in another corridor, and the atmosphere was a bit silent.

Not all of them were injured during this journey, but this was the first time they were dispersed directly like this.

After a moment of silence, Dewen wiped his face and said, "This is a trap."

The leading Auror frowned and looked at him: "Dewen, do you know what you are talking about?"

"Bernie, you probably haven't forgotten the reason why we came here." Devin glanced at him, "Something is definitely awake here."

The Auror named Bernie was silent for a moment: "...you mean, it is distracting us?"

"This thing is smarter than we thought. It may be a resurrected mummy."

Some people subconsciously wanted to refute, but when they opened their mouths, nothing came out. There has been no real example of mummies resurrecting for thousands of years, so wizards just regarded it as a rumor of ancient wizards, and no one believed in the so-called mummy theory.

But the situation now is different. The other party obviously has control over this pyramid, and is proficient in curses and can even control scarabs. It is really too similar to the ancient Egyptian wizard described in the description, and also very similar to the people in this pyramid. Wake the owner.

Is it really the mummy's resurrection? But what exactly is this resurgence? An immortal wizard? Or... a ghost that can use curses?



Cooper and the two Aurors were thrown against the other wall by the suddenly revolving door, and they were knocked dizzy before falling to the ground.

After the three people got up, they found that they came to a strange corridor. The one-way corridor was long and sloping, and seemed to lead directly to the depths.

"Are you okay?" Cooper looked at the two Aurors beside him. Both of them had young faces, which was why they were able to stand in the middle of the team with him. Unexpectedly, the three who seemed to be the safest were actually killed. They were separated from the crowd first.

The two Aurors were hit hard, but because they were young, it was nothing serious. They were just a little dizzy.

"Where is this?" One person subconsciously looked around. There seemed to be nothing except the three of them.

The other Auror had already reached the wall that had thrown them over, tapped it with his wand and was disappointed to find that they might not be able to go back.

"No traps or magic traps were found." He knocked on a dozen bricks one by one without belief, but there was only dull feedback, and not even a crack could be seen.

At this time, Cooper, the oldest, began to think subconsciously: "Do you have a way to contact other Aurors?"

The two Aurors moved for a moment, and then they remembered the box they were originally carrying. There were two wounded people and some necessary items in it. There was a magic item. Although it could not directly contact the large army, it could Find each other when separated.

The two Aurors quickly calmed down and showed the qualities that Aurors should have.

They picked up the box on the ground, opened it and took out a compass-like magic item.

This is a two-way guide, a pair of magic items that can point each other's direction from a long distance. When they entered the team, they both gave the other to the leader, and now they can find each other with the help of this magic item.

But the magic pointer seems to be pointing in the wrong direction. It points to...

"It seems to be in this direction." The young Auror raised his head and glanced at their upper left. The other party was not parallel to them.

Looking ahead, if you want to get close to them, you can only go down the corridor, but anyone with a discerning eye can see that you will never meet your teammates in this direction.

So, do you want to turn back?

The two Aurors looked at each other and hesitated for a moment.

Cooper was much calmer than them. After realizing the direction problem, he subconsciously looked at his feet.

There is no quicksand here, but it is not wise for the three of them to go deep into it. It is also a strange road to return, but this slope looks like it leads to the upper level. The upper level is relatively safe. Maybe they will be able to find the original place by then. road and then catch up with others.

So he proposed walking up.

After hearing his reason, the two Aurors agreed, so the three of them walked up together.

But Shahos didn't just want them to fall behind by moving them here, so after walking along the road for more than ten minutes, the three of them were blocked.

This is a dead end.

Cooper stood in front of the blocked wall and tapped it with his wand, then tried a magic spell.

The seemingly weak sand wall was unexpectedly strong and remained motionless under the effect of the spell.

Now there was only one way left for them.