Chapter 79 The Giant Sphinx

Style: Gaming Author: Make up your mindWords: 2159Update Time: 24/01/18 21:54:04
Noah seemed oblivious to the hidden gazes of the people around him, and his gaze occasionally fell on Cooper at the front.

Cooper was talking to a few Aurors, and didn't pay much attention to whether there were any problems with the adventure wizards he recruited.

After the time was up, the Aurors took out some parchments with contracts written on them. As long as the wizards signed their names with their wands, the contract would be established. Those who did not abide by the contract would be cursed.

Although this kind of contract is not comparable to a spell like the Unbreakable Vow, and there is no way to break it, it is a regulation that adventure wizards must abide by. If they actively violate it, it means that they will not be able to do so in the future. Someone is asking him to form a team again, and no one will like the consequences.

Noah read the parchment carefully. It was basically just a confidentiality regulation. The wizards who participated were required not to actively harm their teammates, nor to leak information afterwards that the Aurors were not allowed to leak.

However, the corresponding Aurors also gave rewards. In addition to gold coins, there was also a library of magic props open to the public. Each wizard could choose two props before entering the mausoleum without returning them. In addition, the harvest in the mausoleum also belongs to the wizard. Aurors can try to buy it, but cannot rob it forcefully.

Overall, this contract is quite fair and there is nothing unreasonable. This shows that this city is surprisingly proficient in this aspect.

The time to enter the mausoleum was set for the afternoon of that day. The Aurors planned to make a quick decision and intercept the danger before the anomaly inside spread to the ground.

After renewing their contracts one after another, the adventure wizards eagerly entered the treasure house opened by the Pharaoh Division, preparing to select two favorite materials.

Noah also entered it. While others were looking at the materials one by one and trying to choose the best one, Noah stood at the door wearing a black robe and did not move for a while.

The other wizards gave him a strange look, but didn't care.

When the others had almost chosen and reluctantly left the treasure house, Noah really stepped into it.

He walked to the place where biological materials were piled up with clear purpose, picked out a black scale with no visible biological materials, picked up a small hourglass from the messy pile on the ground, and then left here.

Everyone was ready, and at three o'clock in the afternoon, the Aurors led the adventurous wizards into the mausoleum.

They took a secret passage unknown to ordinary people, and reached the unopened level in less than twenty minutes.

"The curse here has not been completely broken, but as long as you don't take the initiative to touch it, there is generally not much danger." The leading Auror introduced, "There are four floors in this area, and below that is where we have not We are not sure what kind of dangers there are in the area, but only three of the last batch of explorers came back, and they all had strange curses on them. So you'd better be careful when you go down, please. Remember, the greedy heart will be brought to Anapa.”

He said something that foreign wizards could not quite understand, and led other Aurors into a door first.

The other adventure wizards paused for a moment before they dispersed. They skillfully formed temporary teams, each found a direction and entered different doors.

Noah hid in the shadow of the corner to avoid the team formation process. He glanced at the direction in which the Aurors were leaving. Cooper was walking with the Aurors, which meant that he did not need to worry about his father's safety for the time being. .

As his target was Shahos, it was best to avoid others, so when others were forming a team, he picked a door one by one and entered.

Although it looks like an inverted triangle in appearance, the inside of the tomb is actually wider as it goes downwards. Thousands of years have passed, and the space spell here still maintains its effect, which shows the mystery of this pyramid.

The wide interior makes this mausoleum built like a maze. There are often four or more doors in one tomb. In addition, there seems to be some kind of confusion spell cast inside. Walking in these tombs, I always get confused for no apparent reason, and sometimes I spin around in circles.

In addition, there are countless magic traps hidden here. Various curses have been placed on the doors, walls, floors, and the bright-looking burial objects.

These curses are not the innocuous little spells cast by young wizards during fierce battles, but real vicious curses that can kill anyone who touches them.

Noah carefully avoided these spells, ignored some magic props scattered on the ground, and focused his attention on the wall.

Ancient Egyptian wizards liked to leave their great achievements on the walls, and most of them were preserved in the form of pictures. The pictures on these layers have lost the blessing of transformation magic and will no longer move, but the curses inside are still there. Even if you stand in front of the painting for too long, you may be cursed unknowingly. Either you will be attracted to stand in front of the painting and watch until you die, or you will be infected by the magic power left in the painting and attack your companions on the spot. Repeat the painting. "Great achievements".

Noah added a shield to his mental body to look at the murals for a while, trying to find something useful from these murals.

Oh, the useful thing here does not refer to the identity of the tomb owner, but the knowledge that the tomb owner had during his lifetime.

Only knowledge is the most precious thing in the mysterious side.

But it is a pity that because most of the murals contain narrative stories, there are very few things that can be seen. Noah had to give up this plan and instead honestly checked whether there were any stereotypes around him. s things.

After wandering around several rooms, he finally found a tomb room with some stereotyped decorations.

The sculptures are arranged on the stone steps made of the bones of some magical creature, forming a loop in the middle. In the middle of the loop is a statue of a sphinx squatting on the ground, or perhaps because it has slept for too long. A sphinx with outer stones.

As the door opened, the Sphinx was also awakened from its deep sleep. It opened its eyes. With this movement, large cracks began to appear in the stone layer on its body. During the shaking, the gravel fell down, revealing the golden brown inside. The fur revealed a human-like head and a lion-like body.

It stretched its limbs and opened its mouth and yawned lazily, shaking off the remaining stone chips on its body, and looked at Noah with wide eyes: "The wizard who hides his head and tail."

Noah did not refute this statement. He moved his eyes away from this ancient creature, which was obviously two times larger than other sphinxes, and looked at the stereotypes.

Fortunately, although the Sphinx moved a bit too much, there was no damage to the sculptures except for some stone chips.