"So it's clearly the fault of three people, but we two women need to take the blame?"
"Shiva, I am the victim!"
"No, we are all victims, it's all Khadgar's fault!"
"Ah, yes, yes."
The Alliance is afraid that the Generalissimo will take things seriously.
Carlos found the Isle of Thunder through the Zandalari trolls, and immediately returned from the Pandaren Archeology University in the Valley of Eternal Blossoms.
Then he gave the trio a serious warning.
Khadgar's mage tower was locked by Turayan himself. If he didn't research something sufficiently relevant, he would be prepared for social death.
Jaina and Sylvanas were assigned to build an outpost on Thunder God Island to conduct initial intelligence collection and terrain exploration.
Even if Carlos is now extremely powerful, it is inappropriate to point at the master/friendly forces/international friends and scold him.
Unless you hold the handle.
Then so-and-so, you don’t want so-and-so and so-and-so to know what you are doing, right?
Making money is a small matter, but making extra money and causing unnecessary conflicts between factions is a big deal.
So after Carlos scolded Jaina, Sylvanas, and Khadgar for two hours like a teacher scolding elementary school students, the three of them still wanted to thank Carlos.
Because it was Carlos who was responsible for the aftermath of this mess.
From the perspective of the Alliance, the Zandalari trolls are mysterious and powerful.
Not even Jaina dared to say that the Kul Tiran fleet could challenge the Zandalar golden fleet.
The only one who has the confidence to say this is Carlos Barov.
It turns out that being able to fly is really amazing.
Carlos struggled to save half of the human population of Lordaeron from the undead Scourge, and now is the time to be rewarded.
Think about the world line where Varian Wrynn was the High King. The Kingdom of Stormwind's navy only had more than 200 ships and less than ten spaceships. The Skyfire would attack ten at every turn.
Think about it when Anduin Wrynn was the High King, the Draenei restored Holy Light Technology, but they only improved the quality and still had limited production capacity.
All these consequences began with the natural disaster of the undead, which severely damaged the vitality of the human race.
Compared with other world lines, the magic industrialization led by Carlos does not have any advanced technological content. It consumes the technological stocks of Silvermoon City and Dalaran. The only difference is that there are more people.
There is justice in numbers.
In a certain world line of Battle for Azeroth, the Alliance and the Horde fought bloody battles to the point where Stormwind City was unable to even recruit additional soldiers for a corps.
This is simply incomprehensible to Carlos' alliance today.
During the Zul'Gurub Troll War, hundreds of thousands of young men in Stormwind City were surrounded and annihilated by the trolls, and the entire Stormwind Kingdom was not shocked.
The alliance backhandedly recruited another 150,000 young men to join the army.
This is the racial heritage brought about by the population base.
Similarly, if the Pandaren did not rely on their own strength to defend the Great Wall, how could the Alliance and the Horde maintain the most basic respect for Master Zhu Talan Zhu.
After all, it is better to ask for yourself than to ask for help from others.
Therefore, because Jaina and Sylvanas wanted something from Carlos, even if they kept talking about it, they did not dare to neglect the work at hand.
Unlike Sylvanas who was cautious, Jaina knew exactly what kind of enemy she would face.
To put it bluntly, the Mogu race succeeds as a thunder god and fails as a thunder god. It is the unique individual of the thunder god who forcibly lifts the mogu clan to a height that originally did not belong to this race.
Therefore, Thunder God Island is not dangerous. As long as you are well prepared to prevent lightning strikes, you will definitely not die suddenly after taking only two steps.
But the closer you get to the tomb of the God of Thunder, the more dangerous it becomes, to the point where one wrong step could mean reincarnation.
Thor, who has usurped Raiden's power, is in every sense superior to the demigods.
Thor's only weakness is that he dies.
Don't laugh, seriously.
The God of Thunder, who controlled the Nalak'sha Engine, had an endless army. He died suddenly because he left his territory and was used by the Tol'vir clan to use the Origin Engine to make a fool of himself.
Therefore, Jaina, who has already conquered Thunder God Island once, knows very well that the key to this battle is intelligence, and the core is speed.
The Zandalari trolls resurrecting Thor through ancient rituals is not terrible. This is an established fact that the Alliance cannot stop.
But the alliance's vanguard must move quickly, use the fastest speed to explore a safe passage, and kill Thor again during his weak period after his resurrection.
Otherwise, Azeroth will succumb to the power of Thunder God.
Just like Garrosh is particularly good at fighting the undead, Jaina also has great experience in dealing with the mogu tribe on Thunder God Island.
The magical girl's only dissatisfaction is that Carlos rejected her ALL IN strategy.
In Jaina's view, the alliance's hundreds of thousands of combat troops were just trying to fatten up their weight in Pandaria. Half of them were forced to push to the Isle of Thunder, and even Thor had no chance of being resurrected.
But just as Jaina had no excuse for why she was so skilled, Carlos had no excuse for keeping most of his forces in Pandaria.
Because big trouble is coming soon.
The war in Pandaria can actually be divided into two parts.
Part of it is a racial war between the local forces of Pandaria, such as the pandaren, mantid, and mogu.
The other part is the conflict between living beings and demons.
The Pandaren Emperor Shaohao almost succeeded.
Unfortunately, almost means no success.
With his last breath before his death, Y'Shaarj turned into a seven-headed demon, just like seven melons on a vine.
The seemingly strongest Sha of Wrath is actually the weakest one. The Sha of Wrath, which is always angry, has no brains and is heavy on firepower. It is restrained to death by the large-caliber justice of the Alliance and the Horde.
Instead, it was Model Worker Fear's Sha and unknown hero Doubt's Sha who were truly responsible for causing massive casualties to Pandaria.
Rationality has to give way to gameplay, so from a process perspective, it seems that players have to kill all the demons before going to the group level.
However, this is not the case. The seven evil spirits have the same origin. If they are not killed together, they will eventually revive.
Shaohao killed six evil spirits back then, but he never found any trace of the evil evil throughout his life, and failed to complete the historical mission of sealing the evil evil and liberating Pandaria.
It wasn't until Shaohao went to the Eternal Isle to sacrifice himself that the heavy fog shrouded Pandaria began, that the transcendent Pandaren Emperor realized that the last demon that represented arrogance was lurking in his body.
It's a pity that Shaohao has no time or opportunity to correct his mistakes.
The pandaren are attacking the mantid palace.
In the game, this copy is called Heart of Fear.
It's a pity that the name is a flashback.
The Sha of Fear absorbed enough fear power from the Mantid race to take on physical form and appear in the Terrace of Eternal Spring.
Now that Yongchun Terrace has been "peaceful" by Turayan and Carlos, God knows what tricks the Evil of Fear will play.
How dare Carlos send half of his troops to Thor Island at this time.
At this critical juncture, the car may overturn if you are not careful.
So even if Zhu Taran accepted the help provided by Carlos, he still doubted the human type's intentions.
The Pandaren having this idea just proves that the Sha of Doubt is not slacking off in its work.