Doubts are always there.
Facing Kel'Thuzad, Carlos had no confidence in winning. After all, it was just a game changer.
Liches are not affected by emotional fluctuations, are not affected by fatigue, never sleep, and only do bad things one by one. Which living person is not afraid of such a pure soul?
Anyway, Carlos was afraid. Regardless of whether it was the Lich King Ner'zhul or the demigod lich Kel'Thuzad, Carlos said a lot of harsh words in front of his subordinates, and he never looked down upon them in his heart.
But today's war doesn't have the same flavor as Kel'Thuzad, without the sense of oppression from all sides.
As an academic archmage, Kel'Thuzad was extremely organized and purposeful no matter how he behaved or spoke. This personality trait became even more prominent when he became a lich.
Perhaps this slightly dogmatic move would seem stupid in a single incident, but if you raise your horizons and take a long-term view, you will find that every move of Kel'Thuzad is meaningful, just like Kel'Thuzad. People can always get everything they want, it's just a matter of time.
Carlos kept thinking about what surprises Kel'Thuzad left for him in Lordaeron when he went south.
I have been thinking about it until the Western Front achieved a staged victory in the war.
This is not the victory of any general or regiment, but the victory of the alliance as a whole.
In the past years, even during the Second Orc War, war was still a house game for the noble lords.
Beggar-thy-neighbor behavior is a given, and surrendering if you can't win is commonplace. The leadership's view on war is basically at the stage of fighting and watching.
Because Lothar brought an early warning, the countries began to expand the scale of recruiting troops. Because Orgrim Doomhammer's Hillsbrad landed, the countries found that they could not defeat it, and then began to explode their troops on a large scale.
Even Terenas Menethil II, the pillar of the Alliance of Lordaeron, thinks this way. Preparing for war is nothing more than how many gold coins and materials are piled up in each family's warehouse.
Collect taxes, recruit soldiers, place orders, kill fat sheep, continue to collect taxes, continue to recruit soldiers, until Gul'dan stabbed Orgrim in the back, and the tribe finally lost this battle.
It's that simple.
The brutal ethnic war cannot conceal the ugly war techniques of both warring parties.
Neither the Alliance nor the Horde basically had a strategic plan for more than half a year. Neither Lothar nor Orgrim had the highest command of the army. Neither humans nor orcs were actually ready to fight such a protracted war.
That's why there are so many touching stories of personal heroism happening under such circumstances.
This time is different, really different.
Since the outbreak of the undead natural disaster, Carlos has formulated detailed policies and plans to defeat the undead plague army. The operations of the entire alliance are providing services for this war between the living and the dead.
Therefore, even if 300,000 troops are kidnapped to force the rear to continue the war, the Western Front Army still has clear strategic goals and combat plans.
However, the Undead Scourge seemed unprepared.
Therefore, if there is mental calculation but no intention, the undead natural disaster will not be unjustly lost.
From the very beginning, Carlos had no intention of attacking Lordaeron.
The military deployment of the siege was just to serve the political struggle. Carlos had tacitly acknowledged from the beginning that Kel'Thuzad would plant plague bombs in Lordaeron. Therefore, the ultimate goal of the war was to understand the threat of the undead natural disaster to human existence, and the strategic purpose was to recover Control of the Kingdom of Lordaeron, the tactical purpose is to eliminate the military power of the Undead Scourge.
As for the city of Lordaeron, who would dare to live there without soaking it in holy water for several years?
The idea of large army operations has been proven effective. The proliferation of undead scourges is conditional. As long as the number of scourges is reduced to a certain extent, they will even collapse themselves over time.
Therefore, Carlos's tactical choice to regain the city of Lordaeron is also very simple. After all the undead units are physically transcended, the city will naturally return to the hands of the Alliance.
The millions-strong army of the undead natural disaster sounds so scary, but it has wiped out nearly 300,000 people.
On the frontal battlefield, the undead troops in Lordaeron rushed into the Alliance's trenches. More than 200 artillery pieces on the Alliance's side exploded due to metal fatigue alone.
After the normal battle in the Valley, more than 600,000 artillery shells were fired. The originally flat land was dug by Alliance soldiers with a total length of more than 460 kilometers of trenches. The main battlefield area was 20 square kilometers. It's half a foot high and the ground is full of devastation.
But it was all worth it. The Alliance annihilated at least 100,000 elite undead troops with less than 20,000 casualties.
Garithos, on the other hand, helped the Scourge Legion passively complete the gathering of troops through planned obstacles and delaying the enemy.
Although the artillery fire roared from the east, the commanders of the Scourge Legion obviously could not understand how frantic a political and military group with a population of three to four million people could be to develop a magic industry.
Why did Carlos set aside a certain amount of reserve ammunition? Was it to use it to blast the walls of Lordaeron?
Don't talk nonsense, of course I'm afraid that there won't be enough on Garithos' side.
Lake Lordaemir really deserves the title of the mother lake of the Kingdom of Lordaeron. Water transportation in the inner lake is much more reliable than rail transportation that is often gnawed by wild monsters.
Relying on the huge Neihu fleet, the Western Front fought an industrialized war in the feudal era.
When the undead scourges gathered together and entered the battlefield preset by Garithos, there was no suspense about victory or defeat.
The artillery position that had been tested for shooting Zhu Yuan was mechanically numb for ten minutes. The heavy armored infantry held axes and shields and advanced in line. The grenadiers hid behind the infantry and threw grenades. The archers used explosive arrows to shoot at the elite units of the Scourge.
War is so plain and boring.
With one command and one action, with the support of high morale, even the second-line regiments achieved magnificent results.
The only problem is that although most of the Undead Scourge are brainless, the commanders of the Undead Scourge are not fools.
Seeing that something was wrong with this attack, both the natural disaster troops who were attacking the Carlos position and the Garithos front began to retreat.
It doesn't matter on Carlos' side. The undead are just retreating into the city of Lordaeron, but letting go of the undead plague army on Garithos' side is called ruthless trouble.
So after thinking again and again, the alliance's supreme commander was offline, and the seal of Carlos Barmanfu was lifted.
I dare not say that these undead armies are all the undead armies outside Lordaeron, but as long as these undead are eaten, at least half of the hidden dangers of not clearing the periphery will be made up for.
A massive pursuit began.
The process of fighting is still boring. The war has been going on for a year, and even the new recruits are being talked out of their ears by the commanders and veterans. The secret to dealing with the undead disaster is to stick together. As long as the undead disaster can't suppress the alliance with the combat power within the unit area, a single person can't suppress it. The problem of a gap in physical combat effectiveness will be infinitely magnified.
That's right, one Abomination can kill at least one squad, and one Death Knight can wipe out a squadron of soldiers.
But so what, after all, the undead natural disaster still has ghouls and skeleton soldiers accounting for 90% of the total force.
Carlos led a group of thugs there to deal with the elite units of the Scourge outside the city.
In other words, those who fight are the elite.
After a pursuit battle, the alliance lost more than 37,000 people and injured countless others, but correspondingly, this natural disaster force paid a price of at least 100,000 people.
All told, more than 130,000 undead scourges outside Lordaeron were wiped out.
This is still a conservative statistic.
The completion of this battle completely eliminated the foreshadowing of Carlos's previous reckless advance.
Today's Carlos Barov is still the God of the Alliance Army.
After all, the victor's farts taste good.