"This is your first time logging into the game. Please select: 1. Guide mode. 2. Directly enter the novice copy mode."
Feng Yan stood in the login space, touched his chin and directly selected the second option. The so-called guided mode is to provide a simple non-dungeon simulation scene. This scene will mark out the comments of all the options in the game menu one by one, such as It will remind you which is the health bar, which is the blue bar, and which is the backpack. It will also introduce some game operation skills and relevant legal regulations. These things are available on the official website, and as long as you are not a novice game player, you generally do not need to do it. Guide mode, even for the world's first holographic game like Heartbeat Realm, is an ever-changing game routine. As long as you enter the game and explore a little, you can get started quickly.
"Guidance or anything like that is insulting to those unprepared players."
Feng Yan had already learned all the basic settings of the heartbeat field from the Internet a few days ago, so although it was his first time to enter the game, he already knew the operation knowledge well and did not need any guidance.
"Heartbeat field, ye!"
These words appear at the bottom of the screen for reading the progress of the game, and above these words is a cute little girl with horn braids raising her right fist high and jumping up and down repeatedly on one foot. Obviously this is a heartbeat field reading game. The picture was fixed at that time. This picture lasted for a few seconds, and the next moment the copy cg started to play.
[This is an ordinary midnight, you are driving the No. 88 night bus to work. 】
The picture shows a bird's-eye view of the sky. Feng Yan observed through the camera angle and saw a bus driving forward leisurely. This was a very spacious road separated by an isolation belt. The bus was driving forward at this time. Go forward on the right side of the perspective. Judging from the picture, this should be an inaccessible road, probably a suburb. Although the road is very good and the street lights are very bright, there is not a single building around. There are wide squares on both sides of the road. lush countryside.
The CG and explanation lasted for about 1 minute. Feng Yan only felt that the camera swooped down with the perspective of the camera, and rushed directly into the bus. The next moment, his vision went black, and it took less than a second to recover. Perception, he was already sitting in the driver's seat of the bus, and the game officially began.
"Ah ho~Chi Ji (Wensong face)."
After realizing this way of entering the game, Feng Yan shouted excitedly. This simulated way of entering the game was really exciting. The feeling just now was like riding a roller coaster.
"It's so exciting. The simulation level of this game is so high!"
Feng Yan didn't know how to drive, but at this moment he was sitting in the driver's seat and driving the bus very steadily, as if he had the skills of an experienced driver. This was thanks to the powerful simulation of the heartbeat field system, but having said that, Even if Feng Yan is really given a car, it will be absolutely no problem for him to drive it. He has already understood this technique after reading it several times on the Internet. Unlike ordinary people's talk on paper, Feng Yan has simulation = practice. special abilities.
Why did Feng Yan appear alone in the heartbeat field? This was because when he returned to his separate ward just now, he found that the game cabin had been delivered in advance, so he couldn't wait to start experiencing it.
After regaining consciousness, Feng Yan immediately began to feel the realism of the game, and then looked back at the carriage of the bus he was driving. There was no passenger in the carriage at this time, and the time displayed on the dashboard was 23 o'clock sharp. .
With a flash of thought, Feng Yan called out his character menu. At this time, his image as a newbie was displayed in the character menu.
Black pants and a white vest, his face and body shape have not been modified in any way. Feng Yan has always believed that the natural one is the real one (huh? Why does it look like an advertisement?), but the length of his hair has been changed to medium-long hair. He has always believed that the natural one is the real thing. He believes that as a qualified mental patient, not having long hair is disqualifying and he is always not allowed to keep it in the hospital. Now in the game, this wish has finally come true.
At the top of the character menu is Feng Yan's game ID: Yan Feng.
Feng Yan, like most players, hates naming in games. He is always too lazy to think about game IDs, and the share of some popular game IDs is unusually fast, numerous, and wide. No matter what you think, The IDs generated are very unique and unpopular, and there is always a message that the ID has been occupied. However, this time Feng Yan was quite lucky. He put his name upside down, and no one really registered it. For this reason, he still He prayed a few words specifically, although only he could understand his prayers.
There are two long tubular bars below the ID, which are: red health value and yellow stamina value. Both health value and stamina value have specific values. Initially, the values will increase as the player upgrades. Feng Yan directly increases the value. Set to percentage display mode. Then there is his luggage grid, which initially has six grids. Players can increase this later by using game currency or completing certain tasks.
[Skill: f]
[Cold weapon: f]
[Hot weapon: f]
[Armor: f]
[Endurance: f]
[Explore: f]
The skill attribute in the heartbeat field is the most widely used attribute covering wearing equipment and learning skills in the entire game. It is also an attribute that players rely on very much in the early and mid-term. Players may not be able to practice the attribute levels required for many equipment and skills in the early stage. But these equipment and skills generally have dual attribute options.
For example, for an RPG rocket launcher, the equipment condition is: thermal weapon attribute level D or skill attribute level D. If the dungeons a player has experienced in the early to mid-term rarely involve thermal weapons, then their experience in using thermal weapons must be very little. In this case Their thermal weapon level may not reach D level, but the skill level is based on the player's skills in using all items in the copy after each copy is settled, which is an attribute that increases experience and achieves upgrades, which is more extreme. In other words, even if a player has been queued to the ancient type dungeon and has no access to any hot weapons at all, as long as he keeps trying to operate and use various items (not necessarily weapons) in the dungeon, his skills will be improved. The level must be improved, so that the next time he encounters a hot weapon with optional attributes, he can directly equip it and use it.
But as mentioned above, such loopholes, or benefits, only exist in the early and middle stages. Once the player's level reaches the middle or late stages, the chance of high-level equipment having dual attribute requirements will be greatly reduced, and the system will also As mentioned above, it will not happen that a player is allowed to go through ancient dungeons and not be exposed to hot weapons. As mentioned above, that example is quite extreme. Besides, even if this situation does occur, the player can always buy it in the auction house. Or just buy a hot weapon with attribute F in the game mall, and then enter the dungeon biubiubiu to practice.
There is nothing to say about the attributes of hot and cold weapons and armor. They are just the attribute levels required to equip weapons and armor. As for the endurance attribute, it also assists the attributes of hot and cold weapons and armor. There are some special equipment that require hot and cold weapons and endurance. Or armor, endurance, dual attributes. Improving the endurance attribute is related to the will shown by a player in the game. The more stable the player is in the face of danger and can make key actions at critical moments, the endurance experience gained after the game is settled will be The higher.
The exploration attribute is similar to reconnaissance and is used to explore various clues in the copy. If the level is high, it is possible to discover additional clues to hidden tasks.
There is also a very unique game mechanism. After the player reaches level 5 in the game, the character selection function will be enabled. This character selection function is very different from the character selection in other games. It can be said to be unique.
That is to choose a character that suits the player's identity based on their performance in the dungeon. There is no fixed role. In theory, there are infinite possible roles, completely customizing the player's own performance.
If you are a doctor, then in the dungeon you will show some basic common sense that is necessary for a doctor in the real world. What you say and your various performances while exploring the dungeon will be recorded by the system. Combined with these comprehensive realizations, in When the level reaches level 5, the system will pop up 3 to 5 characters for you to choose from, among which there will definitely be a doctor. At the same time, the other 2 to 4 professions are also based on the player's performance in the copy, except for the doctor's evaluation, which character is closest to the player's performance. .
For example, if you are a doctor who loves boxing, then there will be boxers to choose from among the available professions. If you are a doctor who likes adventure, there will also be explorers to choose from. In short, the game mechanism of Heartbeat Field is that a person can play in the holographic game. Under a highly simulated game, the various reactions shown will most likely be instinctive and habitual reactions. The information recorded through these reactions allows players to choose the character they like best and are most suitable for.
Of course, if players feel that they don’t like the characters given, or feel that the characters given by the system are not accurate at all, or even want to wait for a powerful profession to appear before choosing one, that is completely fine. Wait until the next level 5 comes. , the system will once again give character selection based on the player's game evaluation during all game times.
But the official website also gave a very clear answer. First of all, it is said without bragging that the game development of Heartbeat Realm has been very intelligent. Generally, the chance of appearing characters that do not match the player's performance is very low, and 3 will be given each time. ~5 professions further reduces the chance of making wrong judgments. Secondly, after character selection, the player will obtain an exclusive skill that matches the profession. This skill runs throughout the entire game career and can be upgraded, depending on the upgrade factor or the player's performance and contribution in the copy. This is an implicit skill. There is no experience bar for upgrading. You can only continue to create more value in the copy, and you will be upgraded when you accumulate it to a certain level.
Therefore, the official website recommends that players try to choose a good character when they reach level 5, so that they can accumulate more implicit upgrade experience and upgrade character skills faster.
For those players who want to wait for powerful characters, the official website also advises everyone to give it a rest. The system is highly intelligent. For example, if a player wants to get a sharpshooter character, he must show high-precision shooting ability in the dungeon. Any act of imitating or forcibly pretending to be x will be instantly seen through by the system and will never be included in the final judgment. Of course, you have to not choose a profession all the time, but if you want to wait for every 5 levels, the system will give something similar to Spider It's absolutely impossible to play the role of Man of Steel, Hulk or Superman. You show the system your ability to spin silk, transform, and fly out of the earth. You bastard, are you kidding me?
Some people highly praise this game mechanism, while others are extremely resistant, questioning that players with different roles will have strong and weak skills. If a special forces soldier comes in to play and is given the role of a Marine Corps, then the skills are still not allowed to take off?
The answer given by the game developer is that all players who first enter the heartbeat field have the same starting line. Even if you are Tyson, the power of a punch in the game is no different from that of a normal person and all game players. The player's real-life physical fitness is not brought into the game.
Secondly, the character skills will not be very strong in the initial state, and the help given to the players themselves is very limited. However, if the players show strong strength, contribution, leadership and even always act as a key figure during the game, If you make key decisions, the player's character skills will become stronger after upgrading. This is understandable, and it is also the essential difference between masters and novices in all games.
Therefore, no matter how awesome people are in reality, they will be on the same starting line as ordinary people after entering the game. Whether they can become a high-level player in the future, or a high-level player in any aspect, depends entirely on their overall performance.
After checking the extremely crude personal status, before Feng Yan's excitement could subside, it suddenly started raining in the sky. After the rain hit the wide windshield of the bus, Feng Yan realized that it was raining. It's not just any rain, it's a rain of blood.
[A sudden rain of blood swept across the entire city. Everyone who was hit by the rain of blood was infected with a new type of super virus. This virus spreads extremely fast and can completely kill a normal person within 1 minute. Zombification. 】