Fang Hong came to the e-sports department and stayed for more than half an hour. After understanding the progress of various tasks, he was quite satisfied. He explained some things and left.
The e-sports aspect can be put aside for now, and the subsequent specific work can be carried out as planned by the people below.
The next Saturday, WESA officially announced the specific bonus distribution plan for each event of the WCG2014 Super League pre-season. The total bonus pool for the seven major pre-season events is 15 million yuan.
"League of Legends" was allocated US$5 million, about 30 million yuan; "Dota" was US$3.5 million, about 21 million yuan; "Counter-Strike" was US$2 million, about 12 million yuan; "Warcraft 3" was 2 million US dollars, about 12 million yuan; "Starcraft 2" is US$1.5 million, about 9 million yuan, the "FIFA" project is US$500,000, about 3 million yuan; "World of Tanks" is US$500,000, about 3 million yuan.
Among the seven official sports, "League of Legends" has been allocated the largest amount of prize money, accounting for one-third of the total pre-season prize pool. The core weight of WESA's prize distribution for competition projects is to look at the popularity of the project. The more popular projects will receive more bonus quotas, and the more niche projects will receive less, they may even be removed from the official project list if they become less popular.
In addition, the subsequent summer regular season and autumn super tournament will all share the prize pool according to the current quota ratio.
For example, the total prize pool of the summer regular season is US$20 million, and "League of Legends" will receive US$6.66 million. The total bonus pool of the autumn super season is US$30 million, and "League of Legends" will receive US$10 million.
To further specify the distribution of bonuses for individual events, the champion gets 25%, the runner-up 15%, the third runner-up 8%, the third runner-up 5%, the 5th to 8th place all get 3%, the 9th to 16th place all get 2%, and the rest The next 22% of the prize money will be allocated to the 17th to 40th place.
Even the bottom team still gets bonuses, but the bottom team will definitely get the least.
According to this distribution ratio, based on the total prize pool of "League of Legends" of US$5 million, the champion will receive US$1.25 million, the runner-up will receive US$750,000, the third runner-up will receive US$400,000, the second runner-up will receive US$250,000, and the fifth to eighth places will all receive US$1.25 million. There is $150,000, and the 9th to 16th places all have $100,000.
Even the bottom 40th place will receive a bonus of US$20,000.
Theoretically, after a club team completes a "League of Legends" Super League, if the club team can win the three championships of the preseason, regular season and super season at the same time, according to the currently determined bonus distribution ratio, the bonuses won by the three championships will be It is US$5.415 million, equivalent to about 32.8 million yuan in RMB.
In addition to the Super League, there is also the Winter Nations Cup. The total prize pool of the seven major events of the WCG2014 Nations Cup is US$35 million.
The prize pool distribution of the National Cup has been slightly adjusted to that of the Super League. Only the 32 places that enter the finals will receive bonuses. The National Cup is not limited to 40 places. In theory, any country can participate.
According to the bonus distribution plan announced by WESA, the most popular "League of Legends" project received US$12 million in the WCG 2014 Nations Cup, of which the championship bonus of this project can get 22%, which is US$2.64 million.
It can be seen that before the WCG2014 event has started, the transfer fees of star players in popular sports have soared to 5 million yuan. This is the result of market games, which shows that they are worth this price.
Star players are not only the favorites to win the championship, but games with star players will also attract more attention. The new reward mechanism developed by WESA, in addition to competition bonuses, can also share ticket revenue, broadcast copyright revenue, peripheral copyright revenue, etc.
In recent times, everyone in the e-sports circle has been excited by the revelations made by the World E-sports Association WESA. Whether they are professional players or other practitioners in the industry, they all firmly believe that e-sports will start from WCG2014. The best of times will begin.
Qunxing Capital's support for the e-sports industry far exceeds that of the previous financier Samsung Group, and Qunxing Capital's series of more standardized and standard formulations for the e-sports industry are all for the long-term and healthy development of this industry, and also They are very willing to spend money. The budget for one tournament alone is US$500 million, which is 3 billion yuan.
At the weekend, another news aroused heated discussion among e-sports players and athletes.
According to insider information from WESA, players who win the WCG Super League championship will have specially customized championship rings, while those who win the National Cup will have their names engraved on the trophy, and they can take the trophy back after winning the championship. home, but after the new National Cup is held next year, the trophy will be returned and a new competition will begin. If you win the championship, you can have your name engraved on the trophy, and the cycle will repeat...
In addition, people familiar with the matter also broke the news that WESA is preparing for the "World E-Sports Hall of Fame".
Inductees are required to be recognized as the most outstanding e-sports players with the greatest contributions in each game. To enter the Hall of Fame, they also need to meet a hard indicator, that is, the player has won a WCG Super League championship and a WCG National Cup championship in his career, and also Players or teams that have won two WCG Nations Cup championships can be selected.
The selected candidates are all e-sports legends. They convey the competitive spirit of WCG to the world with fair competition and superior technical level, and at the same time let the world deeply understand the meaning of e-sports.
This will also become the highest honorary achievement for an e-sports player.
The WCG 2014 Super League pre-season will start in more than a month, and it has already begun to build momentum and create hot topics.
As soon as the World E-Sports Hall of Fame came out, it quickly aroused heated discussions among players. One of the hot topics discussed by players was whether players from the previous WCG Hall of Fame would enter it. One of the hot topics was in 2005 Will Sky, who won the WCG Warcraft 3 double championship in 2006, enter the World E-Sports Hall of Fame?
WESA insiders did not break the news further. This is intentional, and only in this way can the discussion be heated.
…
The layout of e-sports has been finalized. In the following days, Fang Hong will also shift his energy to other areas. As the ultimate boss of Star Capital, it can be said that he takes good care of e-sports.
After all, the boss's time is limited, and he has many more important fields than e-sports.
Time came to Tuesday, December 31st. Today, Fang Hong once again turned his sights back to the A-share market. The A-share market was very weak in the last month of the year. The market index showed a unilateral trend after it reached 2260.87 points in early December. fell.
Today, as the last trading day of 2013, the market index closed in the red, finally closing up +0.88% at 2115.98 points.
Around 16:00 in the afternoon, Fang Hong logged into his personal Weibo and updated an article about the end of the year for A-shares:
【Time flies by like a fleeting moment and never comes back. The A-share market in 2013 ended today in an atmosphere of disappointment, helplessness and frustration among investors. The Shanghai Stock Exchange Index fell -7.58% during the year, which was only slightly better than the Brazilian stock market (-15.50%) and the Turkish stock market (-13.07%), ranking third from the bottom. Faced with such a market, many investors were very helpless.
In December last year, the A-share market started a major rise after experiencing three consecutive years of decline. At that time, the market generally believed that A-shares would embark on a bull market journey from the bottom. However, one year later, A-shares have been going up and down, but they are still standing still.
However, the differentiation pattern of A-shares is more obvious, and the GEM index has inadvertently embarked on a doubling bull market. These are basically in line with the predictions made a year ago.
This year is a bumpy year for the main board market, but it is a joyful year for the GEM. The speculation on GEM stocks has been hot from the beginning of the year to the end of the year, while liquor stocks, which have been bullish for many years, appear at the forefront of the decline list.
Looking back at the A-share market in 2013, the Shanghai Stock Index continued its bearish streak in recent years, not only breaking through the "Jianguo Bottom" of 1949 points, but even singing the "most dazzling breeze" near 1849 points. But is the A-share market really just a loser that cannot be helped? There was a time when it was prosperous. For every investor, 6124 is a number that is more profound than his or her birthday.
But regardless of whether you make money or lose money this year, it’s time to say goodbye to 2013.
Follow the crowd less, learn more, eat when you should, drink when you should, there is no need to cry in consternation over a certain episode in your life or a wrong choice.
Life must go on.
People will always be kidnapped by the things they care about and pursue fame, wealth and wealth, but they have not seriously examined their own hearts.
But whether you think it or not, the fundamental law of all events in this world is that when spring comes and autumn comes, things will turn upside down, or things will turn into peace.
The same goes for the stock market. 】
…
(End of chapter)