Speaking of this, Wu Hao paused for a moment, then looked at the reporters interviewing them and said with a smile: "So I think that no matter how far they develop, VR and AR games cannot completely replace console games and other games. They all It’s an important part of the gaming landscape.”
What Wu Hao said is correct, and it is indeed the case. However, he actually still had reservations. It is foreseeable that with the development of VR and AR games, the decline of console games is inevitable. Although it is an important part of the gaming field, its proportion will gradually decrease, and it may no longer become mainstream in the future.
In fact, even without VR and AR games, mobile games alone, which were the most popular mobile games in the past, have already occupied a large part of the console game market. In addition, mobile games have a larger player base, higher player stickiness, and naturally stronger ability to attract money. Compared with console games, the income is also very considerable.
Therefore, VR and AR games actually have less impact on console games than the mobile game industry. With the introduction of smart AR glasses into the market by Haoyu Technology, its impact on the traditional mobile phone industry is undoubtedly huge. It can be said that it has gradually begun to zen food and replace the mobile phone industry.
After several years of development, especially the rise of other smart AR glasses manufacturers, the traditional mobile phone industry has begun to gradually decline. Now most young people have begun to choose smart AR glasses that are more convenient and more advanced. Only some middle-aged and elderly people and groups with special needs are still using traditional mobile phones, and the number of this group is gradually decreasing.
Some people have compared this phenomenon with the rise of smartphones and the decline of traditional feature phones. But now the tide has turned, and it is no longer feature phones that are declining, but the smartphones that once defeated feature phones.
With the rise of smart AR glasses, games developed based on smart AR glasses have gradually emerged and become popular rapidly. Compared with traditional mobile games, the experience and feelings brought by AR games, especially the sense of immersion, are unmatched by mobile games.
I won’t talk about virtual reality, just a few words. How big can the display screen of mobile games be? The average mobile phone screen is only about six or seven inches. If you use a tablet to play, the screen can be expanded to 13 or 4 inches, which is already very large.
If you don't care about martial arts and use a mobile game emulator to play on a console, the game screen can be expanded to 20 or 30 inches, and it can be extended to 70 or 80 inches on a TV.
But doing so will undoubtedly weaken the convenience of mobile games, which is the biggest advantage. The reason why mobile games are so popular is because they are convenient to play and allow players to make full use of their fragmented time and play games anytime and anywhere. Therefore, it is more popular than console games because it can be played whenever and wherever you want.
This is also the reason why mobile games can beat computer games and are so popular among players.
Smart AR glasses also have this feature. They mainly consist of a pair of glasses and a host. They can be carried anywhere and used anytime and anywhere, and naturally can play games.
More importantly, using the characteristics of smart AR glasses, we can project a very large screen in front of the player wearing it. This screen can be as big as you want, and it can be used anytime, anywhere without restriction. This is a mobile phone Games can't compare.
Not to mention the immersive experience and shocking visual slowness that this method brings to players, which is unmatched by mobile games and even console games.
For this reason, AR games became very popular as soon as they were launched, and even became so popular that other mobile games could not resist them. Just the first AR game launched by Micro Media went crazy within half a year. The reason for making tens of billions of dollars in wealth is because the user base of smart AR glasses is still relatively small.
Nowadays, the number of users of smart AR glasses has reached a large scale, and various games developed based on smart AR glasses have sprung up. The hot game market has also promoted the development of related technology products.
Many game manufacturers who have benefited from the benefits have also begun to enter this field, and the mobile game market has begun to decline or even experience negative growth.
Therefore, it is basically foreseeable that the decline and decline of traditional console games and mobile game industries will continue in the future, and the speed will gradually accelerate. The rise of related games developed based on VR and AR device locks has become unstoppable and will gradually occupy the game market and replace traditional console games and mobile games to dominate the game industry.
"Mr. Wu, due to the emergence and development of AR and VR technologies, the game products developed based on these two devices are becoming more and more real, and some of them can even look real.
Therefore, many experts and people are now worried that players who play these games for a long time will become addicted and become too addicted to the game world and escape from the real world. Even some players who have been addicted to such realistic games for a long time will not be able to distinguish between the game and reality, and thus do some outrageous or even illegal behaviors. In fact, there have been many such cases reported by the media in the past two years.
Regarding this, as the publisher of smart VR and AR glasses technology, the person in charge of the sales company, and the chairman of Micro Media, the production company of many of these high-quality games, what do you think, and what measures are you taking in this regard? "
After hearing this question, the scene fell into silence. Everyone couldn't help but look at Wu Hao, waiting for Wu Hao's answer. This question is very sharp, very targeted, and even deliberately looking for trouble.
This caused many staff members at the scene, including Lin Wei, to change their expressions and look at Wu Hao a little nervously. We are even prepared to come forward to deal with this problem at any time.
Wu Hao couldn't help but nodded when he heard this question. In fact, there are many problems caused by AR and VR games that are too realistic, and they have been around since the emergence of such games. Various controversies, criticisms, and doubts continue.
With the emergence of related incidents, many experts have begun to pay attention to this aspect, and have also pushed this issue to the focus of public attention.
However, Wu Hao and the others have never responded directly to this issue. After all, they are just equipment product suppliers, and other things have nothing to do with them.
Glancing at the nervous staff and Lin Wei, Wu Hao smiled and pressed his hand to signal them to calm down. Then he smiled and spoke very relaxedly to the reporter who asked the question and the cameras of many reporters.
"I have seen relevant cases through various channels. Please allow me to express my deep condolences for the misfortune of these people and express my deep condolences to the families of the relevant personnel."
...(End of chapter)