Chapter 436: Benefit means profit

Style: Historical Author: Zhi Tian GeWords: 2167Update Time: 24/01/18 08:07:02
After the applause, this topic really aroused the interest of many reporters, so they asked many questions in succession.

Some of the problems were very tricky and cleverly designed, but they were all successfully resolved by Wu Hao.

Seeing that this aspect has been explored almost, and there is not much gain, reporters have also turned their attention from some hot topics that everyone is paying attention to to some other fields.

"Hello, Mr. Wu, I am Yang Haiyang, a reporter from Global Technology. I noticed that at this press conference, you introduced some office system software based on VR equipment. In today's experience, I also I have personally experienced this application.

I consulted a designer friend of mine during my lunch break about these experience contents. He was very surprised and excited, and thought your design and development software was very good. This series of related open application software can break the long-term monopoly held by foreign software in this field, change the existing situation of these software being obscure and difficult to understand and troublesome to operate, and greatly improve work efficiency.

Mr. Wu, what do you think of what my friend said? Does your company plan to use this to enter the field of office application software? "

This question is relatively biased and professional. The general public will not care or pay much attention to it because they basically have no access to this aspect of content. Compared with the public, the industry, especially the various design industries that use these software, pay more attention to this content.

This Yang Haiyang can dig out this aspect, and his intentions in this aspect can be seen.

Wu Hao looked at him with a kind expression and said: "Thank you, thank you and your designer friend for your appreciation, please take me to say hello to him.

Regarding whether to enter this industry, to be honest, we didn’t want to at first. Because designing and developing a tool or design software is far more troublesome and complicated than designing and developing related content.

We wouldn't be involved in this area if we didn't need it. What you see today is actually designed and developed by us under no circumstances. It can also be said that these are the tools we use when designing and developing the entire virtual world.

Everyone has learned about and experienced the VR virtual world we have built. Whether it is Penglai Wonderland or some of the games we have developed, the scale of the content is very large, real, and gorgeous.

If we use traditional design and production methods, we may not be able to achieve such an effect for several years. So in order to keep up with the schedule, and also to adapt to the development of content in our VR virtual world. We must use this to develop some specially applicable application software to improve work efficiency.

Take a game as an example. More than half of its workload is actually in the production of models. These models include large scene models, character models, prop models, etc.

This has also given rise to the prosperity of the entire 3D model OEM industry, and our country also accounts for more than half of the world's model OEM business orders.

But even so, the entire production method is still very slow. A high-quality realistic model requires an experienced model making employee to spend dozens of days or even months to complete (such as the hyper-realistic complex models in Transformers and Avatar).

This not only brings huge production costs, but also takes a lot of time. The model making software we developed based on VR equipment solves this problem from another dimension.

It not only optimizes the method of model making, but also changes the entire model making process and method. From a single person working on a single project in the past, it can now be transformed into multiple people working together to complete a project, or one person participating in multiple projects.

This will undoubtedly greatly improve the production efficiency of single or multiple models. It is initially estimated that the production time of a single model has been reduced from the original average of 20 days to the current four or five days, or even shorter.

Such production efficiency will also significantly reduce development and production time, thereby further reducing costs.

There are many similar software, such as graphics and image processing, video editing, and 3D post-production special effects production, etc.

The original role or goal of developing these applications is to serve us in developing and producing this virtual world. By releasing them this time, on the one hand, we want to share the results in this area with people in the industry, and on the other hand, we also want to attract more people to invest in the development and production of VR virtual world content. "

That's right, Wu Hao and others designed and developed these design application software for a very simple purpose, which is to serve them in designing and building the entire virtual world. Because the entire time cycle is relatively tight, it is simply too late to use traditional production methods. So Wu Hao used his "ability" to specially develop these design and production software based on VR equipment.

It is precisely with the help of these software that they can develop and produce content so smoothly and complete such a large workload in such a short time.

In fact, the design and development work of the entire virtual world is far from over. Penglai Wonderland needs to continue to expand its scale, optimize details, and enrich content. The development of various games must also be accelerated to strive to bring more high-quality game content to the entire virtual world.

Only in this way can we attract more consumers, thereby further promoting this product and expanding market share.

Of course, these development application software were developed with great difficulty, and Wu Hao could not just use them for himself. Still want to maximize their value, make the best use of them, and bring benefits to the company.

He believes that this new design and production application software will soon conquer a large number of professional designers. After all, efficiency is also related to their personal gains. Now that there is such a production software that can greatly speed up their work efficiency, I am afraid that both companies and employees will choose to adopt it as soon as possible.

After all, for them, efficiency means profit, and who can live with it?

This is also a brand new attempt by Wu Hao in this field, and he will continue to expand professional application software development projects in this area in the future. Or to put it bluntly, it is the upgrade and optimization of existing professional development software so that it can run in a more efficient way in VR equipment.

And using this immersive VR technology, you can easily achieve some functions that cannot be achieved with ordinary design software. For example, the random conversion from macro to micro provides convenience for the design and development of large-scale engineering projects.

Using this software, R&D designers can build a real high-precision engineering equipment model to scale in the virtual world. This will undoubtedly improve the research and development progress of these projects and will also solve many problems for the researchers and developers of these projects.