"Boom!" A grenade landed on the position of the troops of the Northern Dwarf Empire, raising a cloud of dust and covering the sky.
On the edge of the explosion, a soldier was shot in the head and fell down with his face covered in blood. Further away, some soldiers were shaken and staggered.
The troops of the Northern Dwarf Empire had never fought such a battle before. They were overwhelmed by the enemy's artillery fire and could not lift their heads, but they could not see the enemy's artillery troops at all.
The original tactic of forming a decisive battle is obviously outdated now. This tactic is no different from sending someone to death.
Tactics have been fundamentally changed because of weapons. Nowadays, the end of array attacks is that they are easily wiped out by the opponent's heavy machine guns.
The Northern Dwarf Empire had never seen this brand-new tactic, so they suffered a big loss in the decisive battle of the head-on collision.
The 100,000 troops suffered heavy losses in that decisive battle, which directly resulted in the current Northern Dwarf Empire being unable to send more elites to participate in the Battle of Ironforge.
The Northern Dwarf Empire didn't have time to think about new tactics, so they could only think of some stupid ways to solve the problems they encountered.
On the one hand, they canceled the phalanx tactics of the troops, allowing the troops to hide on the spot and avoid concentrated attacks from artillery fire and heavy machine guns.
However, this tactic is primitive, and they have not come into contact with anything like trenches at all, so there is almost no digging work.
Therefore, on the defense line outside Ironforge, there are actually no trenches or other solid defensive positions that can block the advance of the Ice Kingdom troops. There are only some hastily built breastworks and the like.
These things basically have no defensive effect when faced with attacks from 75mm caliber howitzers.
What's more, in addition to 75mm field guns, the Ice Kingdom also carries a large number of mortars that are lightweight and easy to carry.
These mortars are truly magical weapons when attacking enemy targets at a distance of about 2 kilometers.
Because it has more charges and is more powerful, the 80mm caliber mortar is even more powerful than the 75mm field gun, and its attacks are more timely.
After all, most of the time, dwarves distribute this kind of mortar to their own battalion-level combat units. It is much easier to command and mobilize these artillery than to apply for indirect support of 75mm caliber howitzers.
In this case, the Ice Kingdom's advancement speed is naturally very fast. It is not that they are too strong, but that their opponents are too weak.
If this kind of war were to be fought in an area closer to the Kingdom of Laite, then both parties involved in the war would dig soil and lay out trenches to reduce the losses of the troops.
Even if the trenches are not actually very useful, at least having this kind of arrangement will slow down the enemy's advance, reduce one's own losses, and make the defending side more dignified.
The poor Northern Dwarf Empire has not studied this matter at all. According to Tang Mo, their tactics are still in the last century.
Datang Group's new weapons changed the world's war, but it actually didn't last long. In such a short period of time, many countries have not even heard of tactical means such as trenches, let alone the emergence of new means of dealing with trenches such as grenades.
Now, the commanders of the Northern Dwarf Empire can be said to be heroic and tenacious, but the soldiers in their hands don't even have a helmet.
There is no way around this. After all, they have never even heard of the theory that steel helmets can effectively avoid shrapnel damage and can significantly reduce troop casualties.
In fact, even if they have heard of it, it is not easy to find a seller who can provide 100,000 helmets at once.
Even the more powerful Ice Kingdom army is not equipped with steel helmets. They leave their limited transportation capacity to more precious strategic resources.
For the Ice Kingdom, the lives of soldiers are only secondary. What matters is the machine gun and the bullets of the machine gun!
Because people do not need to be transported from the sea, but bullets, cannons, even cars, and the gasoline that the cars need to consume, all need to be loaded from Bunas, and then transported across the ocean to Everwinter Port.
"How could it be so strong... Didn't the Ice Kingdom just sell Everwinter Harbor because it was so poor?" A commander of the Northern Dwarf Empire put down his monocular and retracted from behind a low wall where he was hiding. Neck lamented.
In just 15 minutes, the soldiers of one of his battalions seemed to be unable to hold on anymore - he had never even seen the opponent's attack methods, so he couldn't think of any way to deal with them.
Those dwarves and officers from the Ice Kingdom often have revolvers. In the eyes of the Ironforge defenders, they are simply artifacts beyond recognition.
The opponent's weapon can fire 6 times in a row, and it takes half a day for our side to fire one shot. This is not a reciprocal war at all, is it?
Many veterans of the Ice Kingdom are also equipped with lever-action rifles purchased from the Tang Group. Their combat efficiency is higher and they pose a greater threat to the troops of the Northern Dwarf Empire.
"Sir! It looks like I can't stand it in front of you!" A dwarf with gauze on his head stumbled over and looked like he was in trouble.
"I saw it! You don't need to tell me again!" The dwarf commander in charge of this position shouted angrily: "500 people! You didn't even last 20 minutes, and you were defeated by the other side!"
"Sir, sir! We have tried our best! The other side is not exposed at all! We have no way to fight back!" The battalion captain also felt aggrieved and explained with a cry.
2k
In fact, he really didn't have any good ideas, because when the Ice Kingdom's army attacked, they used the updated tactics of the Tang Group.
After knocking off the opponent's arrogance and destroying the first line of defense, the dwarf troops of the Ice Kingdom will try their best to get close to the enemy's defense line.
Then, they would find out the opponent's general defense deployment, and then bring up the mortars and heavy machine guns - this is why early heavy machine guns often had protective shields and wheels.
In the early offensive battles, heavy machine guns played a role similar to infantry cover. Before the advent of assault guns, infantry fighting vehicles and other weapons, it was the mainstay of firepower that infantry relied on most.
When the shooters brave the enemy's cold shots and push the heavy machine guns close enough to the enemy's offensive position, the battle is often over.
The way to deal with this kind of machine gun propulsion tactics is actually very simple, that is, just prepare heavy machine guns on your own position.
(Forgive Dragon Spirit, I don’t have any talent for naming, so I’ll use it to death in Ironforge)