Chapter 4 The Suffering Game

Style: Fantasy Author: Hidden front under the moonWords: 3051Update Time: 24/01/18 07:11:24
Among the first twenty players summoned by Hang Yu, there were eight warriors, six rangers, three warlocks, and three monks. He waited for five minutes before the first player finished squeezing his face and landed in the barracks dormitory. .

"Fuck!"

"That's awesome!"

"Is this really a game?"

"I shouldn't have just traveled through time, right?"

The player's ID is "Ye Li Meng". The image he created is of a bald and muscular man with a shiny forehead. His chosen profession is an abyss warrior. He has tested vision, hearing, touch, smell and taste. Not only does he have all five senses , and it’s completely true, I can only feel tears filling my eyes!

Virtual Reality?

Can this be called virtual reality?

What the hell is the difference between this and reality? !

Ye Limeng was about to take off his pants for further inspection.

Several more players arrived in streaks of light.

Like Ye Limeng, these people all showed shock at first. After discovering that the various sensory functions were almost perfect, they all showed excitement and ecstasy.

"I'll wipe it!"

"Is it really so realistic?"

"I can't be dreaming!"

"I reserved this game for internal testing just to report it!"

"Who wouldn't be? I thought it was a prank and was about to receive a visual crit!"

"Is the current advancement rate of virtual reality technology so exaggerated? I never thought that I would be able to play such a game in my lifetime!"

"..."

When players communicate with each other.

Hang Yu randomly called up the attributes of a player.

————

Name: Midnight Pig Killer Man.

Occupation: Monk of the Abyss.

Level: Level 1.

Attributes: Life 40, Mana 40, Strength 4, Agility 4, Spirit 3, Will 7.

Talents: Fourth Natural Disaster (hidden), Heavenly Blessing (hidden).

Skills: Healing, well-trained.

Essence: 0/100.

Backpack: five cubic meters.

————

Hang Yu asked: "Are the player's initial equipment, skills, and attributes the same as those of ordinary units?"

Xiaoba replied: "Yes, because this player appears as the template of the Abyss Monk, his equipment, skills, and attributes are no different from the original Abyss Monk."

Hang Yu found that the professional attributes are different. The warrior has higher strength, the ranger has higher agility, the warlock has higher spirit, and the monk has higher will. Each profession initially comes with an active skill and a passive skill.

The warrior's active skill is: Iron Armor Skill.

The ranger's active skill is: Wind Step.

The Warlock's active skill is: Fire Arrow Curse.

The monk's active skill is: Healing.

Additionally everyone has a passive skill called "Trained".

The effect of this skill is similar to muscle memory. Even a fat otaku who never exercises in real life can still perform some difficult actions naturally and smoothly in the game, thereby ensuring the most basic combat ability of each player.

Besides,

Players have two hidden talents given by the Tiandao Rubik's Cube.

This is the most core ability of players, and it is also the biggest difference compared with conventional arms.

————

[The Fourth Natural Disaster], a special hidden talent, is an alien soul summoned by the Tiandao Rubik's Cube. Because the soul and body are permanently locked by the Tiandao Rubik's Cube, it has the ability to be immortal and infinitely resurrected, but it will be lost every time it dies. A certain amount of energy.

[Tiandao Blessing], a special hidden talent. Players summoned by the Tiandao Rubik's Cube are blessed by Heaven and can get 1000% of the drops and energy!

————

Very strong!

Very outrageous!

It’s been expected that players can be resurrected without limit!

After all, this is the core competitiveness of player arms!

It is very expensive for other lords to cultivate a high-level unit. They all need to invest a lot of time, energy and resources. Once they are killed in battle, they will be wasted. Even if they can be resurrected, the cost is extremely high, so they will use it as a treasure. It is not easy to use it. Dare to take risks.

Hang Yu has no worries in this regard. The fourth natural disaster is inexhaustible and will only become more courageous and stronger with more defeats!

Players also have a hidden talent: Blessing from Heaven.

The effect can be summarized in one sentence: 10 times experience, 10 times drops.

Hang Yu didn't expect players to have such abnormal abilities. It was no different from cheating. It was enough to greatly speed up the growth of the territory. It can be said to be a completely unexpected surprise!

but.

There is also a problem.

There are two major resources that are most critical in territorial development.

The first is "Abyss Magic Crystal", which is not only an indispensable general material for recruiting troops and building territories, but also a widely circulated currency among the major lords of the stars and the abyss world.

The second type is "Abyss Essence". This resource is the energy essence produced by the abyss. It is mainly used to improve the level of lords or military units. Generally speaking, it can be directly understood as the experience value in the game.

the above two resources.

The main way to get it is to kill monsters.

The ordinary soldiers recruited by the lord lack self-awareness, so they have no personality and are absolutely loyal and selfless. After a battle, the lord can go together to collect the spoils and distribute them according to needs.

But this probably won't work for players.

If Hang Yu does not allow players to pick up loot or even gain experience, regardless of whether the players are so obedient, this behavior will definitely severely dampen the enthusiasm of the players and cause huge damage to the game experience.

But if you let it go.

In the end, the player may become fat.

As a lord, he lacks enough resources to build troops and build a territory.

Hang Yu touched his chin and said, "It seems that we must find some means to get players to hand over their resources!"

Xiaoba interrupted: "Players come to this world through the Tiandao Rubik's Cube. Their physical souls and everything they own are controlled by the master. The master can expel the player's soul and forcibly take over the body and all resources when necessary. "

Hang Yu was a little surprised.

Can this still be done?

Players have worked hard to practice their accounts.

As a GM, you can directly ban his account.

These banned players cannot log in, but their bodies can continue to be used by the territory, but they will turn back into regular soldiers that cannot be resurrected... Then aren't the players simply acting as grudges and working as unpaid workers?

Hang Yu said: "Although players can be deprived of everything they own at any time, for the long-term development of the territory, this kind of operation that destroys the game experience, uses all the water to catch fish, and gives birth to a son who easily loses his butthole should still be used with caution."

In fact, for Hang Yu.

This is not a problem at all.

He has a lot of ways to recycle resources reasonably.

For example, Hang Yu also has a hidden talent given by the Tiandao Rubik's Cube.

[Dominator of Natural Disasters], a special hidden talent. As the ruler of the fourth natural disaster, you can gain power from the cycle of life and death of the fourth natural disaster. Whenever a player is killed by a non-territorial unit, you will receive an additional amount of energy. gas reserve.

This talent is easy to understand.

In one sentence, the players suffer and the lord benefits!

Players will lose experience when they die, but the lord will gain experience as a result, even more than the player loses.

That's right!

How to harvest players reasonably?

Of course let them die!

Just keep dying in the adventure.

Doesn’t the spirit possessed by the player automatically return to the territory?

This setting does not ruin the game experience, because the death penalty mechanism is already very common.

Before Hang Yu traveled through time, he had played a lot of soul-like games and games with extremely perverted death penalties. He even felt that it was a bit too kind to only let players lose some experience. Such a small amount of punishment was not conducive to the players' struggle at all!

He then asked: "Xiaoba, I think it's not enough. Can we increase the death penalty?"

Xiaoba immediately replied: "Of course."

Hang Yu thought for a while and said, "Then, from now on, as long as the player dies, all the magic stones he carries will be recovered, and 20% of the backpack items will be randomly dropped."

"yes!"

That's pretty much it.

Every time the player dies, there will be a big explosion.

A large amount of energy and magic stones will flow back easily.

In addition, players' items and equipment will also be dropped at a certain proportion and probability.

These recycled materials, items, and equipment can enrich the material reserves and be used as rewards for releasing tasks to mobilize players' enthusiasm, thereby guiding players to do things according to their own ideas.

Hang Yu turned the death penalty mechanism into a tax for players!

How dangerous is the abyss world?

No other difficult game in history can match this level.

How could those highly demonized famous generals of the Three Kingdoms and historical heroes be easy to provoke? The difficulty of hunting and torture of each top-level demon general is far more exaggerated than that of handicapped players playing Bloodborne, Sekiro, and Dark Souls!

The more adventurous the player is.

The more deaths there are.

The more "taxes" Hang Yu receives.

This territory wants to be rich! The only thing left is for the players to suffer!

The more the players suffer, the more benefits the lord can gain, and the higher the frequency of death, the faster the territory expands, and the more prosperous the territory develops, ultimately forming a virtuous cycle!

Of course.

Everything must be done in moderation.

Hang Yu also needs to do a good job in planning. It is best for players to fall in love with the feeling of being abused at the same time, and eventually become addicted to it without quitting the game.