Chapter 216 [Jackal Leader Hogg]

Style: Gaming Author: Curator WeiWords: 3223Update Time: 24/01/18 05:43:31
[Jackal Leader Hogg]

[Jackal Leader Hogg (Red)]

summon card

Use: Summons the gnoll leader Hogg to fight for you.

Lasts 3 hours, cools down for 7 hours.

Note: By properly utilizing the duration and cooldown time, you can get the most benefit.

[Jackal Leader Hogg]

grade:

Level 9 Gnoll/Level 3 Elite Unit/Level 1 Magical Creature/Level 1 Gnoll Leader

Attributes:

Strength 15, Constitution 18, Agility 10, Intelligence 6, Perception 8, Spirit 7, Charisma 5, Luck? ?

talent:

[Cunning (green)], +2 intelligence, has higher intelligence than ordinary jackals, and is more reflected in cunning.

[Elite Unit (Green)], +1 strength and physical agility. Among a large number of ordinary individuals, there will often be elite units that are better than the average.

[Tall (green)], +1 strength +1 constitution, much taller and stronger than the average jackal.

[Fangs and Claws (Green)] will cause more serious physical damage to the enemy.

[Cruel (green)], because of its ferocious character, it is particularly good at fighting and killing, very efficient and rich in experience.

[Gnoll Prestige (Blue)], has natural prestige among the gnolls, and also has a certain degree of intimidation and leadership for some evil camp creatures.

[Commander (Red)], as the leader of a party, commanding his subordinates to fight is a common occurrence.

equipment:

Excellent wolfskin armor (green), inner armor, reduces physical damage to a certain extent.

Chitin armor (green), full body armor, excellent physical defense ability, extremely lightweight, and can resist a certain amount of magic, +1 magic resistance.

Heavy chain hammer (green), one-handed hammer, has a certain chance of causing a critical hit.

Cruel Ax (green), a one-handed ax with a certain chance of causing severing.

Skill:

Beastly Howl, Level 5: Howl to plunge yourself and your gnolls into a beastly frenzy, +1 strength and physical agility, +20% movement and attack speed, and increase physical damage. There is a certain probability that the enemy will flee in fear.

Summon minions, level 4: Summon 4 Gnoll Barbarians, 3 Gnoll Spearmen, 2 Bone-Eating Hyenas, 1 Gnoll Poison Crossbowman, 1 Gnoll Lurking Assassin, and 1 Gnoll Watcher.

Taunt, Level 3: Just looking at your appearance, your enemies will begin to be unable to bear it any longer. Active use will further stimulate the enemy's desire to attack.

Chain hammer proficiency is level 3, one-handed ax proficiency is level 3, and sprinting charge is level 3.

Stoneskin, Level 2: Activate Stoneskin to greatly reduce physical damage.

Lightning Shield, Level 2: Put a lightning shield on yourself.

Vampiric Blow, Level 2: The next attack deals 300% damage of life drain.

Shock wave, level 2: Release a fan-shaped shock wave in front of you, causing enemies to be stunned, knocked down, knocked away, and stunned.

Magic power level 2, magic resistance level 2.

Lasso entanglement, level 1: Throw a lasso to entangle the enemy, causing effects such as slowing down, tripping, and binding.

Throwing the spinning disc, level 1: Throwing the spinning disc to attack the enemy, which can cause repeated attacks.

Evaluation: An elite jackal leader from a certain high-demon world. To a certain extent, he cannot be ignored.

Red quality cards, level 14 summons, leaders?

5 green, 1 blue, 1 red, a total of 7 talents!

It comes with four pieces of green equipment, and its own skills are also very powerful, especially the level 5 animalistic howl and the level 4 summoning minions.

There are 12 gnoll teams with different professions, and they can also be strengthened by roaring... Not bad! It’s really not bad!

This is also quite useful in battles between wizards.

Moreover, Hogg comes with level 2 magic resistance, equipment +1 level, and level 3 magic resistance is already very high!

Can!

value! So worth it!

This time, Ted invested too much, but it was worth it.

This battle finally made Uncle Hogg!

From now on this will be the main summoning force!

In the end of this battle, Ted only had [Tiger Eye Stone (green)], [Malachite (green)], [Endurance Scroll (green)], [Emerald Ring (green)], and the used [Physique] (Blue)], Talent Card [Mist of Destiny (Red)], several cards.

Satisfied, Ted planned to shut down the system and sleep, but accidentally saw the cards in the card library.

That's right, I killed three huge alien roasted whole pigs in Decamond Village before. Counting the hidden mission rewards, I still have three cards.

Especially the card that explodes when it dies...

Um! Simply, take advantage of this wave of luck and merge together.

Is it possible that he really keeps it in his hand and will explode when he dies?

After much thought, Ted came up with a combination that might maximize the effectiveness of several cards.

Take [Wild Boar Cannon Throwing (Green)] as the core, add [Flame Enhancement (Green)] - Cannon Throwing and Flame definitely do not conflict, add [Wild Boar Charge (Green)] - This time the charge will be even more fierce, add [Explosion (Green)] It’s a one-time use anyway, blast him!

Fusion!

"Ding~ The fusion is completed, you get a new card [Self-destruction·Charging Fire Pig (Blue)]!"

[Self-destruction·Charging Fire Pig (Blue)]

prop card

Summons a giant wild boar made of fire to launch a flaming charge at the enemy.

Lasts 30 seconds, cooldown 10 hours.

When disappearing, a powerful explosion will occur.

Note: It is easy to accidentally injure teammates!

Good guy, the self-destruction of the truck belongs to you!

It lasts for 30 seconds, which means it will self-destruct within 30 seconds at most after summoning! It's indeed dangerous, so you have to think carefully before using it.

Ted looked at the experience pool again and suddenly realized: Hey, it seems that he can level up again!

To upgrade the wizard profession from level 7 to level 8, 28,000 experience points are required. More than enough!

Moreover, the [Study God (Purple)] talent can reduce 2800 experience points.

"System, upgrade the wizard profession!"

"Ding~ Your wizard profession has been upgraded. Your current level is wizard level 8. You have obtained 1 attribute point, 1 skill point, magic resistance +1 level, and a talent extraction."

The level 8 wizard's magic resistance is also passively increased by 1 level, which is an unexpected surprise.

Ted now has level 4 magic resistance. For most young wizards, Ted is magic immune!

And 1 attribute point is added to the spirit. Now the mental attribute is 17 points. Counting the additional bonuses (+2 Philosopher's Stone, +3 Spirit Crystal Servant), it is already 22 points.

The effect is very significant.

It can be said that the same magic is three to four times easier and more controllable in Ted's hands than in the hands of ordinary wizards! The power is doubled!

Many of Ted's magic variations are based on the powerful control of magic by high mental attributes.

These magics are simply impossible for ordinary wizards to do, and even a little unimaginable.

1 skill point, Ted thought about it and added it to magic penetration. Now it is magic penetration level 2.

Just like the old jackal during the day, you may face some powerful enemies in the future. They are not simple characters. If you don't have high enough magic penetration, you can only fight a protracted battle.

If Ted had magic penetration level 2 before, I am afraid that many of the opponent's defensive magics would be much weaker, and Ted would not be forced to use his " trump card " - thunderbolt!

This trick of left zero, right fire, and thunder to help me, Ted had many ideas when he was in school. Later, after solving the secret room incident, he had time to try it.

Let's put it this way, during the attempt, Ted himself experienced three lightning strikes, twelve electric shocks, and destroyed more than 150 gold galleons of magic materials.

I can't say it's completely successful so far, because the casting time is a bit long and there are some problems in locking the target. It is difficult to use against high-speed moving enemies.

But the lethality is really strong!

The power of this thing is at least the effect of level 6 and level 7 Divine Edge Shadowless, thunderbolt explosion, and level 7 and 8 falling apart.

And this magic is only level 1!

If this rises, it will be incredible!

Finally, "System, perform talent extraction."

Level 8 wizards can now draw new talents.

Three cards are arranged in sequence in my mind:

A back figure wearing a white robe and holding a wooden staff.

[Prophet Bloodline (Red)]

Talent card

You have the blood of a certain prophet, and you have a certain degree of foresight and uncontrollable peek into the future.

Prophecy +3 levels.

Peeping into the future: Uncontrollably seeing a fragment of a future branch at a certain time.

This seems to be a prophet-type talent card.

If he chooses this one, Ted's own prophecy level will directly reach level 4. If coupled with some local prophecy magic and some Taoist divination methods, it will definitely not be a problem to become a big prophecy swindler!

Not to mention the chance to randomly see what might happen in the future.

To be honest, this is really attractive!

Is the red card so exciting? Ted looked down.

The second card is a person stretching out a hand with a strange light, and what is touched by this hand is like a djinn whose lower body is filled with mist, which is shattering and dissipating.

【Supernatural Purification (Purple)】

Talent card

Your left hand has a special ability from now on, consuming magic power to eliminate all unnatural objects, energy, and changes it comes into contact with.

Note: The amount of magic consumed depends on the level of the object to be eliminated, and there is a certain danger.

Zika? !

This card is interesting. Is this Touma's way of picking up girls?

But it's different, because this ability is controllable, so you won't lose your ability to cast spells.

But there is also consumption. If you really try to purify something that is too advanced, you may not have enough magic power, and it is not certain what the results will be.

I wonder if this hand will have an effect on Voldemort? !

Sure!

But I'm afraid it's not possible to directly kill Voldemort's remnant soul, but it should be possible to temporarily disintegrate him and prevent him from being reunited for a few years.

But he is a wizard, a great wizard who has a group of subordinates, and carries out righteous attacks. Do he want to change his profession to a melee wizard? Just throw your fist?

Look again, look again.

Thanks to book friend "Mo Le Ya" for the 240-point reward!

Thanks to the book friend "The Fish in the North Ming Dynasty is Li Gui" for the 100-point reward!

Thanks

(End of chapter)