The slipperiness of the monsters in the rocky areas is much higher than that in other places.
Before the conqueror's army arrived, they had already received news that any monster tribe with more than a hundred people would either desperately burrow into the Stormhorn Mountains to the south, or retreat to the vicinity of the Eno Oak Desert in the north.
If you come after me, I will go into the mountains or deserts to fight guerrillas with you, and see who can't hold on first.
No matter how powerful you are, it will be in vain if the enemy does not engage you in battle.
The conqueror army achieved brilliant results along the way because they played the role of the weak from beginning to end. At least in the eyes of those monster forces, they were weak. With their own strength, they had the strength to eat them up in one bite.
As a result, he kicked the iron plate and broke his claws. He also let the conqueror's army swallow it in one gulp and became the nourishment for them to thrive.
All in all, no matter how the enemy changes, the enemy's strength is very clear. They only need to formulate strategies and tactics based on the enemy's strength, and wipe out and kill their main force, and they can win this war.
But it's different when it comes to rocky ground.
All the monster forces regard the army of conquerors as absolutely powerful, and not only do they not gather together to fight against them.
On the contrary, it is broken down into parts and filled with diamonds all over the world.
If they are ignored, they will gather back one after another after the conqueror army passes through the rocky land, and continue to cause trouble to this place. They are equivalent to conquering a lonely person.
If we follow their example and break them into parts, it will be difficult to control the casualties. After all, the wilderness is the home ground of these monsters. If you are not careful, even the elite teams may be killed, let alone ordinary soldiers.
The only thing that could pose a threat to them was the four thousand Great Goblin Wolf Cavalry that Gavin had transferred from Blood Gap City - three thousand were newly transferred, and one thousand were originally moving with the Conqueror's army.
It's just that compared to the entire rocky land, the number of four thousand goblin wolf cavalry is too small.
Gavin didn't dare to put them too far away from the conqueror's army. It wasn't just them who knew how to use wolf pack tactics, but the monster tribes were also very clever at it.
Gavin and the others can also formulate tactics to lure the enemy based on this situation.
Lure those hiding monsters out of their lairs in the deep mountains and forests, and then launch an elite teleportation strike.
It's a pity that this trick can only work once or twice. Soon the entire monster tribe in the rocky land will get the news and will never be deceived again.
This fully illustrates one thing. These monster tribes seem to be isolated, but in fact they are not. They are connected to each other and have very shrewd commanders.
In a disguised form, Gavin and his team's speculation that there was a force behind the scenes controlling the entire tribe of rock monsters was verified.
Gavin has mastered the method of guerrilla tactics against this monster tribe - the teleportation strike of the super giant road idol.
The teleportation of the super giant road statue can be done regardless of whether the road is a plain road or a rugged mountain road. As long as the prerequisites are met, it can be teleported quickly. However, the mountain road is not based on the straight line distance, but based on the road distance, and the overall coverage radius will be shorter.
But it can't hold up the super giant road statue monster, 360 kilometers, even the mountain road can cover the entire rocky land.
At that time, they can use the four thousand goblin wolf cavalry in their hands, coupled with a group of aerial scouts, to carry out scalpel-like precision attacks on those monster tribes.
But this tactic has two preconditions.
There is no doubt that one must be the establishment of a super giant road statue. This is the core foundation. Without it, no one can support the consumption required for large-scale transmission.
But the super giant statue is easy to handle, but the road power of up to 3,600 points is difficult to handle.
In addition to the massive amount of road power harvested at the beginning, the current continuous growth is like squeezing toothpaste, ranging from dozens of points to more than ten points every day. At this rate, if you want to accumulate another super giant road god statue, I can't do it for more than a year and a half.
Of course, Gavin's character is destined to not sit here and wait. He will definitely find ways to seek breakthroughs from other directions and gain a lot of road power in a short period of time, just like he harvested from the conqueror's army before. .
Another prerequisite is road construction.
The high road alone is not enough. At best, it can protect the tranquility of more than ten kilometers around it.
If you want to completely clear out the monster community in the rocky land, you must have a large number of branch roads that go deep into other directions of the rocky land, just like a big tree, taking root in the rocky land, so that you can carry out multi-directional attacks.
Gavin has already started working on it, and this will be the next main task of the kobolds led by Dragon Oak.
But this matter also needs time to ferment.
In view of the above reasons, Gavin decided to shelve the development of the rocky land again, first bring the conqueror army to the destination, and start the development of the Three Rivers Land and the Battle Valley. After achieving certain results there, he will come back to gnaw on it. It's not too late for this hard nut.
In fact, the above are all objective reasons. The real direct reason is that the army of Tukan nomads has crossed the dividing line between Faerun and Karatu continent, conquered cities and territories, and rushed towards Faerun.
All intelligent creatures along the way have only two choices.
Surrender and join their ranks as a slave.
Death becomes their trophy and ration.
Of course, it is impossible for only the Tukan people to survive in the endless wilderness, they are just the human forces above.
Just like other places, in normal times, it is not the Tukan people who occupy the dominant position, but the monster tribes. They are just struggling to survive in their cracks.
But when tens of thousands of Tukan people gathered together, those monster tribes trembled.
Using them as slaves, cannon fodder, and vanguards is a perfectly normal operation.
Just like Gavin knew about the past history, the first target targeted by Tukan's army was not Leatherman.
But the richer and more populous kingdom of red-robed wizards, Sere.
This evil wizard kingdom has millions of slaves, mountains of wealth and countless magic items. The high application of magic has allowed the planting industry of this mid-mountain kingdom to reach an incredible level. The average grain yield per acre Scary high.
No matter which one, they are all very tempting to the Tukan army. As long as they can defeat them, even if they stop here, their journey will be worthwhile.
What's more, if we really want to defeat them, we need food and food, slaves and slaves, and equipment.
Their military might only get stronger, how could they stop because of this?
They will definitely take the opportunity to sweep across the entire continent of Faerûn.
There is absolutely no problem with strategic intentions.
The problem is that the war is not a one-sided issue, but a two-sided one.
Ser, ruled by evil and cruel wizards, is not a good place.
They are currently the only magic government in Faerûn. The other is the mage kingdom Halrua, which is located at the southernmost tip of the continent and was formed by the remnants of the Netherese Empire.
The reason why they are called Red Robe Mage is because the mage organization that rules this country is called the Red Robe Mage Association. All official members will have two iconic characteristics, regardless of gender.
One has a big bald head covered with various tattoos, and the other has a bright red mage robe.
In the hearts of the residents of Faerûn, Ser is a dark and evil empire, where the cruel and evil red-robed mage keeps whipping the slaves who have been turned into monsters by magic, taking pleasure in their screams and moans. As a reward for their hard work.
The truth is not far from this.
Although the Red Robe Mage Association is not a believer in Maela, they advocate natural selection and respect the strong. There is cruel competition within them. The weak will be enslaved and squeeze all their value to serve the strong and let them Get stronger and go further.
This concept is not only implemented in the rule of the Kingdom of Ser, but also in the training of red-robed mage apprentices.
They have the largest and most mage colleges in the entire Faerûn continent, far above Halua, which is also a mage kingdom.
The red-robed mage will test the magical qualities of all Sel children from an early age. Those who have even a little bit of talent will be taken away from their parents and sent to the completely closed and isolated Red-robed Mage Academy for cruel magic learning. .
Most of the parents of these children have never seen their children again.
The very few that can be seen are far from the innocent appearance in their memories. They have turned into cold, ruthless, selfish red-robed mages who will do anything for their own interests. In their eyes, family love has become The cheapest existence, unless his parents have enough ability to bring benefits to him even as a red-robed mage, they will generally ignore it.
Even if they treat their own parents like this, one can imagine the attitude of these red-robed mages towards outsiders.
Everyone who has come into contact with these evil mages has left an indelible impression on their unscrupulous nature for profit.
It was only in the past few decades that the people of Faerun became familiar with these evil mages who lived in the eastern corner of Faerun.
After centuries of trying, they found that they had no choice. After conquering their neighbors Aglalon and Leatherman Kingdom, they began to adjust their national policies by opening magic trade concessions to other countries in Faerûn. , began to dump various magic products on a large scale.
In this regard, they have an advantage that other forces do not have. Even Halua, who is also a mage kingdom, not only has tens of thousands of middle and low-level mages, but they can also exploit them like slaves. There is no need to pay them labor wages for the magic items they create - this is the price they need to pay to learn more powerful magic.
Most of the major cities along the Sea of Fallen Stars have magic concessions owned by red-robed mages, who plunder massive amounts of wealth for them every year.
They were no longer satisfied with this and began to march further into the West Hartlinde region.
It's just that many good forces are wary of the evil rumors flying around them, especially the news that they will abduct children with magical talents and bring them back to Serre to train them.
Although there is no substantial evidence to prove that the disappearance rate of children has increased significantly in areas with the red-robed mage's magic concession, it does not prevent people from being suspicious of them.
Because when the red-robed mage acquires slaves, they will pay special attention to their magical talents. It is an indisputable fact.
Just a few days ago, Tukan's vanguard army, led by General Bartumih, broke into the Sasha Pass of the Kingdom of Ser in the Sunrise Mountains. A short but fierce war broke out between the two sides, with each other winning or losing.
The proud griffon legion and vassal gnoll legion of the Ser Kingdom were overwhelmed by the giant steppe eagles and sharp arrows of the Tukan people, losing hundreds of gryphon knights and thousands of gnoll slaves.
Fortunately, the city defense of Sasha Pass was strong enough, with hundreds of magical defense equipment densely deployed, which delayed the Tukan ground attack army for half a day, giving the Kingdom of Seer a chance for emergency rescue.
Hundreds of extraordinary red-robed mages led their huge mage apprentices and appeared on the top of the city when the Tukan people attacked the city for the second time, allowing these eagles from the endless wilderness to appreciate what magic is. Saturation bombing.
In front of the absolute amount of magic, human power seems so pale and powerless.
The land that has been ravaged by a lot of magic has become rugged. In many parts of the land that have not been completely closed, you can still see arms or feet left outside, which are the marks left by earth magic.
There were traces of flames burning everywhere, as well as curled up and twisted corpses. It was impossible to identify the race for a while. They were medals of fire magic.
There are also some corpses that stand strangely frozen on the battlefield, with cyan faces and strange smiles regardless of their race. This is a characteristic that only appears after being frozen to death by ice magic.
There are also some corpses in pieces, many of which have extremely smooth sections, while some have uneven remains, as if they were torn apart abruptly. This is a masterpiece of violent wind magic.
While the two armies were staring at each other, a man walked out of the Sasha Pass.
This is a tall old man with thin cheeks and a pair of black jade-like eyes, filled with endless wisdom. He is wearing a silk scholar's robe. His speed is neither fast nor slow. On the battlefield where the smoke has not yet dissipated, Extraordinarily conspicuous.
But the Tukan Vanguard Army did not dare to ignore him, because as he walked by, the surrounding land turned black at a speed visible to the naked eye, a dark cloud covered the sky, and the corpses on the battlefield, both the enemy and ours, were swaying. Climbing up from the ground, countless ghosts and ghosts emerged from the surroundings.
The undead, who used to be extremely ferocious, now walked respectfully behind the old scholar, just like his slaves.
As the young scholar advanced, the monster cannon fodder guarding the front of the Tukan vanguard, like a tide, involuntarily separated to both sides, not even caring about the brutal punishment of the Tukan people.
Because they clearly felt the terrifying aura exuding from this old scholar. If they dared to attack him, the next second they would join the ranks of the undead behind him.
He is definitely not a scholar, but a terrifying monster in human skin.
The Tukan Pioneer Army also noticed the anomaly and responded immediately. The crisp and clear eagle call sounded in the air, and hundreds of giant eagle knights appeared in the sky.
These giant eagles are enlarged versions of prairie eagles, all with white necks, gray feathers and khaki tails.
They all have special saddles on their bodies, and they ride on a famous Tukan warrior.
These Tukan warriors are very unique. They all have extremely majestic upper bodies, especially the bulging muscles of their arms that are even more exaggerated than those of the orcs. They hold a large long bow of amazing size. There are a large number of quivers on the back of the eagle, which carry Full of all kinds of bows and arrows.
But in contrast, they do not have legs. They are directly fixed on the eagle's back saddle.
If it happens to one or two people, it's still a coincidence. If it happens to everyone, it's intentional.
Tukan Eagle Knight is a special advanced profession of the Tukan people. When these former prairie warriors decide to become kings of the sky, they will sacrifice their legs in exchange for the ability to communicate spiritually with the giant prairie eagle. Gaining stronger synergy capabilities also reduces the load on the giant eagle during riding. The weight of the two legs is enough for them to carry hundreds of more arrows.
The most powerful Tukan Eagle Knights are those who are selected and trained from the tribe at an early age. Their legs will be cut off from birth. They will integrate the strength of their arms into their daily life. When they are young, , they used various animals to travel. After they had their own giant eagle, they would use the giant eagle as their legs and wings, and the long bow in their hands would become the sharpest weapon.
Those Tukan people whose legs are naturally disabled or born without legs will be regarded by the tribe as a gift from the eagle god. The Tukan eagle knights who are born with them will inevitably become the greatest prairie falcons and lead their tribes. Go strong.
Surrounding these Tukan Eagle Knights, there are also various numbers of falcons and vultures that are smaller in size and cannot be mounted. These are their wingmen, assisting them in harassing and attacking the enemy.
Ser's gryphon knights suffered in their hands, and were shot down by hundreds by Tukan's gryphon knights, who were less than one-third of them.
Don't think that the gryphon knights of Sayre are weak. They are also well-known in the surrounding countries. They are one of the two trump cards of the Kingdom of Sayre. Those who ride the griffons are not warriors or archers, but equipped with equipment. A mid- to low-level red-robed mage with a large number of wands.
They usually bombard the enemy indiscriminately from the air.
Who would have thought that one day he would encounter a group of enemies specializing in air combat.
These Tukan Eagle Knights are equipped with powerful magic longbows, which have ultra-long range, terrifying accuracy and lethality.
Compared to their gryphons, which can fly in open spaces, giant steppe eagles are also better at flying.
They were defeated alive by aerial guerrilla tactics. ·
(End of chapter)