Something unexpected happened when this power fell on the legendary arcanist. The mist surrounding her body seemed to have its own activity. It not only tried to block the path of the power from falling on her, but even tried to Using the power of the road as a medium, he followed the trend and imbued Gavin with it, pulling him into his own ranks.
Before Gavin could increase his strength to keep him away, Filancini shouted coldly: "Although I can't get rid of you, you can't even think about harming anyone in front of me. Come back to me..."
Not only Filancini's whole body, but also her magic book and magic cabin also lit up, and an overwhelming suction force firmly absorbed the power of the mist surrounding her.
Even before Filancini's dream was completed, it had already begun to produce power. At least she was no longer helpless in the face of the power of the mist.
Although the power of the road shot by Gavin was not strong, it was like an awl, directly poking a small hole in the thin layer of mist and sinking into Filancini's body.
Somehow, Gavin felt that he had established a magical connection with Filancini.
No matter how close they stood, Gavin always felt like he was infinitely far away from her. Separated by layers of planes and layers of fog, what he saw in front of him was just a shadow made of fog.
Now it's just the opposite. The connection between the two is no longer blocked by distance or even plane. It's like there is only a layer of tulle between them, and they are within reach.
This kind of spiritual connection is also found in other givers of the paving technique, but it is far less obvious than that of Filancini. She can barely sense their direction. This is naturally related to the special situation of the legendary arcanist.
The Ethereal, Shadow, Feywild, and Astral Planes are also called transitional planes or transparent planes. They have the ability to connect with other outer planes and the material plane, whether it is teleportation, greater teleportation, or teleportation. The teleportation of the formation is limited to the teleportation of this plane. If you want to cross planes, you must either look for a teleportation gate with the ability to teleport across planes, or enter these transitional planes to find teleportation gates to other planes.
Due to the dangers of these planes and other reasons, the Ethereal Plane is the first choice for travel among all planes, followed by the Shadow Plane, then the Astral Plane, and finally the Feywild. The Feywild is ranked last, not Because it is far more dangerous than the other three, but the locations it connects to are usually quite special, and the landscape is more extreme than the material plane. It is either high mountains or dense forests, or even vicious swamps. Most extraordinary professionals are in It is extremely inconvenient to travel here.
The distance between them and the material plane can be infinitely far or infinitely close, depending on whether there are anchor points on both sides.
The paving technique given to Filancini by Gavin has become an anchor point connecting the two parties and a path for spiritual connection between the two. Although it is very subtle, just like a small intestine trail, it cannot be denied that it does indeed exist. The mist surrounding the legendary arcanist has no ability to cut it off. Although this power is strange and powerful, it has a flaw, that is, it is unintelligent and operates according to the rules. If it does not trigger its preset rules, there will be no method to provoke its full-scale resistance.
This connection was obviously not one-sided. Filancini also felt it. Her interest in this spell suddenly increased to the extreme. While trying to analyze the paving spell, she said: "This spell may be more powerful than you." Everything I imagine is powerful. There are many kinds of roads in this world. There are roads in the material plane that are visible to the naked eye, and there are also roads that are interdimensional and invisible to the naked eye. If you can find a way to use this ability , pave an unprecedented road in the ether or shadow plane, let alone other planes, even if you just connect two points on the material plane, the achievements you can get from it will be unprecedented. By then Your footsteps will not be limited to Faerun, but can even go to other material planes and even the multiverse."
He does not mean that.
Substantial light shot out from Gavin's eyes, which was a sign that his brain began to work rapidly.
Yes, why have I forgotten the diverse nature of the multiverse and only limited my gaze to the material plane, instead of looking at all the planes and completely connecting them?
In fact, three months ago, he had already tasted the advantages brought by large-scale inter-dimensional teleportation - the Fairy Midsummer Night sung by the Three Rivers in the Battle Valley and the Dragon Oak Mother Tree in the Spring Bud Forest. In just one night, He completed a large-scale exchange of troops between Rockland and Battle Valley.
This incident has established a close connection between the Land of Three Rivers and the Dragon Oak Mother Tree. It is possible to sing once a year to open the temporary curtain leading to the two places. All he has to do is to work harder to turn this temporary curtain into a permanent one. Although it is difficult, it is not impossible, especially with the full support of the elves led by Lord Virginia, I believe the difficulty of the matter will be further reduced.
If you travel from the rocky land to the Three Rivers in the Battle Valley, even if you change the route in the Misty Valley and use a large number of ships to go down the Asaba River, you will need at least 500 kilometers of land and 200 kilometers of water. If you go purely by land, , it will become 900 kilometers.
But if the curtain is opened, even if they are not directly connected, it will only be 120 kilometers through the curtain of rocky teardrop lake into the fairy wilderness to the location of the Dragon Oak Mother Tree.
This is a relatively conventional and localized usage in Faerûn.
What was surging in Gavin's mind now was an unprecedented idea that made him shudder just thinking about it.
The legendary story of the mysterious witch and the seven goblins has fully proved the plasticity of the etheric plane. Reality and illusion can form the most perfect combination. Can he use this legendary story and his increasingly powerful influence in paving the way? Power to create a road in the etheric plane that runs through the entire continent and even connects different continents? Not only can it cross mountains, but it can even cross lakes and oceans. All obstacles from the material plane have no effect on it.
However, in view of the various dangers existing in the etheric plane (such as unique environmental traps, various ether monsters) that are fatal to ordinary people, this kind of road should not be presented in the form of a road, but in the form of a railway. This can not only effectively protect the safety of those passengers, but also make it easier to popularize and lower the profile. At the same time, it can also concentrate the beliefs and ideas of hundreds of people, which in turn protects the safety of trains.
Just like the Road of the Conquerors, without the army of conquerors led by Gavin, just by opening up such a road in the wilderness, the influence and subsequent harvest would not be as great.
Not just Ether railways and Ether trains, why can't Ether tunnels be built in those high mountains?
Gavin had already tasted the convenience of faith in building bridges in the goblin frontier, and knew that once used properly, faith would be a huge force beyond imagination, which would in turn affect reality.
If you want to use the path priesthood as the foundation for becoming a god, you must not simply rely on the road in reality. This can be targeted and destroyed by humans. But if you create a completely new conceptual thing, as long as this concept is still being used by others. Using it, there are still new roads being built, whether it is from his hands or not, it can provide him with faith and strength. This is the power of Concept God.
In addition, what about sea routes? What about inland waterway transport? What about airlift roads? The portal network is also a way. This way is not limited to this plane, but can also be extended to other material planes and even the entire multiverse. As long as you dare to think and act, this path priesthood will have huge potential to be tapped. If it were understood clearly, powerful divine powers would not be able to escape, but medium divine powers would not be able to escape.
It is also a neutral priesthood, and there are many gods that can be connected with it.
For example, Sandakol, the god of exploration and travel, will inevitably lean towards himself. After all, with good roads, it will be easier for him to travel and explore. However, there may also be another situation where Sandakol wants to seize the road. Priesthood, let your name as the God of the Road be worthy of the name. Don’t think too much of the gods, and don’t think that Shanda Keer helped Gavin raise a bridge of faith, and the relationship between the two parties will be intimate. That is Because the interests of both parties were the same before, if he saw enough benefits in it, it was not uncommon for him to plunder. The gods were also full of betrayals and stealing wealth and killing, but what they were seeking was not ordinary wealth. It is the divinity, divinity, priesthood and even believers of the gods.
For example, Vol'jin, the goddess of trade and wealth, relies on roads for her ministry, even more so than Xandakol.
Another example is the strategic lady who is closest to Gavin and the war god system behind her. With the advancement of modern warfare, their demand for roads will increase significantly. Whoever masters more convenient transportation methods will master it. The initiative in war makes long-distance and large-scale mobilization of troops a reality.
Even if there are many evil gods, if they want to develop and gain more believers, they must also pay attention to the path priesthood, including those gods that seem to be purely for destruction, such as Talona, the goddess of poison and disease (if With convenient transportation, many diseases and plagues are no longer limited to one place. Not to mention the entire continent, even the entire planet and even the entire multiverse will be infected), such as Benshaba, the goddess of misfortune (various traffic accidents, All kinds of accidents, etc., fall under the jurisdiction of her priesthood).
In other words, they don’t need to do anything at all. As the road develops, their strength will rise with the tide. This is the benefit of developing new priesthoods. It will cause a series of chain reactions and impact the existing divine layout. , those gods who benefited from it will naturally stand on the side of the new priesthood development, on the contrary, those who are affected will vigorously oppose it.
The path priesthood has an advantage in this matter, and there are definitely many more gods who are in favor of it than who are against it.
Filancini didn't know that her words actually made Gavin think of something like this. Her analysis was coming to an end and she said to Gavin: "There is good news and bad news. You want to hear it." which one?"
"What's the good news?"
"The good news is that it is not difficult to reproduce and analyze this spell. After the analysis is completed, it is also a three-ring spell, and it is not difficult to master."
"The bad news isn't that this spell has a duration. It lasts for a few minutes or a few hours before it completely dissipates, right?" Gavin followed Filancini's words and guessed her next bad news.
Most spells have a duration, and they vary according to the strength of the magic effect produced. They are recorded in seconds, in rounds (one round every six seconds), in minutes, and in hours. Only a few changes in days, years, centuries, etc. are permanent. This kind of magic is usually closer to the laws of physics and has less impact on reality, such as stone shaping, turning fossils into mud, etc.
These spells are usually affected by the external environment. Take the fossil-to-mud example. Without a continuous supply of water, the land that has been fossilized to mud will soon dry out and turn into hard soil, sand, etc. It may also be dug out artificially and then filled where it is needed. Casting a dispel magic on it can turn it back into a stone of the same material as the original. This is the building of the conqueror's army along the way. The most commonly used method when traveling.
The frequency of application in Heijing iron ore mining has also begun to increase significantly, and it has gradually surpassed the stone shaping technique, because this can kill two birds with one stone. It can not only save the blasting of flutter bombs, but also deal with some flutter bombs that are not suitable for processing. tailings and dangerous mines, and the mine pits can be backfilled and reinforced in retrospect.
The reason why it is used now is because turning fossils into mud is a five-ring spell that can only be cast by extraordinary spellcasters, while stone shaping is only a three-ring spell that must meet the minimum requirements to use it.
In fact, the largest scale application was in the construction of the City of Faith. With the assistance of a large number of extraordinary spellcasters, they opened a quarry on the left and right around the river bed downstream of the Bridge of Faith. Fossils to Mud turned these solid obsidian stones into pools of soft mud, and then transported them to both sides of the river to build cities.
The mud made of high-quality obsidian stones will be molded into houses.
And those that are more inferior are either used to lay the ground of the city, or are used as materials for casting city walls.
After the construction is completed, cast a dispel magic on them, and these mud houses or mud walls will return to their original appearance. Other spells, such as dispel magic, will not be effective on them because they are not magically constructed. , but with the help of magic, they only changed their original position and shape. This is a purely physical effect rather than magic.
With a large number of spellcasters, since these hard stones have turned into soft mud, how could they possibly let them simply change their physical form?
Shape them into mud bricks and then engrav them with a large number of magic runes. This does not even require craftsmen to master magic rune carving. They only need to engrave them on the tools used to make mud bricks. The kind with magic runes Mud bricks can be quickly produced in batches.
One or two magic mud bricks have no magical effect, but when tens of thousands, or even hundreds of thousands, are arranged and combined in a unique order under the command of extraordinary spellcasters, various magical effects can occur. born.
The specific effects will not be seen until the City of Faith is successfully built, but Gavin believes that when the City of Faith is built, the world will be shocked again, because he also has this city-building method in his hands. After a large amount of resources, the original method behind his imagination is unparalleled.
This kind of magic quarry is the general direction for the future development of quarries, but it is unrealistic for each quarry to have a large number of extraordinary spellcasters. The army of conquerors can go to war in the City of Faith. , the food is still the bonus of Ms. Strategy. All her exclusive sacrifices from all over the continent are concentrated here and have not yet left. Once the conqueror army leaves this place, those exclusive sacrifices begin to be diverted. Even if Gavin wants to copy the construction of the City of Faith mode, cannot be achieved in a short period of time.
But Gavin, who has seen the industrial civilization of another world, has some workarounds. Just change and influence the existing magic education system appropriately, and focus on cultivating talents similar to Tessel who specialize in the use of staffs and wands. Battlefield spellcasters should first develop their staff and magic wand application abilities so that they can cast extraordinary staffs at level five or six. As for the source of magic wands, as long as there is a large demand in the market, those who specialize in this The extraordinary casters who work together will naturally produce them in large quantities.
Don't think that extraordinary spellcasters won't bend down for wealth. They just won't do it for small fortunes. If the benefits are big enough, they will definitely flock to them. And the staffs made are big enough, and any one can start with ten thousand gold. The reason why they don't produce in large quantities is entirely due to market reasons.
Those who have the ability to cast a wand usually have spellcasters with spellcasting abilities that match these spells. They can solve things with their spell slots and will never consider a wand that costs money. Most wands are used as The spare ones are used to make up for the situation of not preparing relevant spells or running out of spell slots that day, so the consumption is naturally very low.
Where is Gavin, who is directly planning to use wands and staffs as infrastructure consumables and consume them in batches and on a large scale? Once he does this, it means that the entire magic application market structure will be completely disrupted.
"Yes." Filancini nodded, confirming Gavin's guess: "The analyzed paving spell does exist for a period of time. It lasts for one hour per casting level, and the coverage range is ten times that of the paving spell you gave it. Each time you cast the spell, The level is one hundred meters, and the restrictions are exactly the same as what you gave them. They change with the changes in the environment. If you want to make them permanent, you must use the five-ring magic constancy spell to make them permanent."
(End of chapter)