Chapter 357: Synchronous multi-threading technology that makes Intel vomit blood!

Style: Science Author: Dr. YingmanWords: 2212Update Time: 24/01/18 04:01:46
Among them, Paul Oudening has also learned about the X86 processor. Although he is not good at R&D, he still understands the general knowledge.

So Paul Ouderning knew that their X86 instruction set was actually not very efficient and was a rather bloated and inefficient instruction set.

Hearing Lin Chen's words at this time, although Paul Oudening didn't know the specific outcome, he had a bad premonition in his heart.

In this regard, Lin Chen did not stop his introduction. Lin Chen continued:

“In addition to the X86-S instruction set, our second core selling point is Sugon’s synchronous multi-threading technology.

I think everyone is a little confused about this synchronous multi-threading technology, but you will understand after I talk about Intel's Hyper-Threading technology.

Although their names are different, they actually have the same purpose, but the names are different due to different technical methods of implementation.

They also add a logical core to a physical core, and finally realize the magical technology of turning a single-core processor into a dual-core processor, a dual-core processor into a quad-core processor, and a quad-core processor into an eight-core processor. "

Hearing Lin Chen's words, the guests and audience at the scene were naturally excited, and Intel's president Paul Oudening's face was naturally quite ugly.

Unexpectedly, Sugon Technology also developed its own hyper-threading technology. This is not good news for Intel.

On the other side, Lin Chen continued:

"Many of them must not understand the use of dual-core to quad-core. After all, one brain has two personalities, and the actual performance still depends on how strong that brain is.

But this is not useless. In fact, if we add a virtual logic core in daily use, it will be of great help to us.

This is equivalent to a brain with two personalities that can do two things at the same time. The calculation efficiency is naturally improved and time is saved.

With this synchronous multi-threading technology, the most obvious experience in daily use is that we can open more web pages or applications without lagging.

As for the performance improvement, it depends on the optimization of the software and the game. If the optimization is done well, it can be equivalent to a performance improvement of up to 40%! "

Speaking of this, Lin Chen changed the topic and said:

“Of course, in addition to this, this technology can actually play a considerable role in games.

I don’t know if you still remember that we acquired Epic last year. After acquiring Epic and changing its name to Unreal Engine, we improved the Unreal 3 game engine.

While making the Unreal 3 game engine more convenient for developers to develop games, we have also made more optimizations to the Unreal 3 game engine.

Among these many optimizations is the perfect support for Sugon's synchronous multi-threading technology, which fully taps the benefits of one more logical core.

After rigorous testing, we found that if Dawn synchronous multi-threading technology is turned on, the game performance will be increased by 15% to 40%!

Of course, such an effect can be achieved only if the game is developed using the Unreal 3 game engine. Other game engines are not highly optimized for Dawn's synchronous multi-threading technology.

In actual performance, there may be an upside-down phenomenon. After turning on Sugon's synchronous multi-threading technology, the performance loss is about 2% to 8%.

So if this happens, I recommend turning off Sugon synchronous multi-threading technology when playing that game. "

After hearing Lin Chen's suggestion, people didn't care about this flaw at all.

All their attention is focused on the fact that games developed using the Unreal 3 game engine can increase performance by 15% to 40% out of thin air.

"Oh my god, the simultaneous multi-threading technology can improve game performance by up to 40%. This is incredible!"

"Really or not, is synchronous multi-threading technology so powerful?!

The performance of games developed using the Unreal 3 game engine can be increased by 15% to 40% out of thin air?”

"Incredible! This is amazing."

"Amazing synchronous multi-threading technology, amazing Unreal 3 game engine!"

"Li Wei, this technology is too powerful."

"It turns out that synchronous multi-threading technology is so powerful"

"Sure enough, the performance of the game really depends on optimization. A good optimization can be equivalent to improving performance by up to 40%!"

“Amazing technology, simply incredible.”…

Nearly 20,000 guest reporters at home and abroad were amazed by the magical Dawn synchronous multi-threading technology, saying that this technology is really great.

As for the performance inversion that may occur when playing games other than the Unreal 3 game engine, this was directly ignored by them.

Because this phenomenon is not only the synchronous multi-threading technology of Sugon Technology, but also the hyper-threading technology of Intel.

When hyper-threading technology is turned on for some poorly optimized games, the impact on the game frame rate can even be as high as 30%!

So it doesn’t matter that Sugon’s synchronous multi-threading technology performs poorly on game engines other than the Unreal 3 game engine.

After all, there is Intel Hyper-Threading Technology with worse performance. Intel's Hyper-Threading Technology does not have the support of Unreal 3 game engine to support them.

In response to this, the face of Paul Odening, the president of Intel in the VIP table, was naturally very ugly.

Because he knows that just with this Dawn synchronous multi-threading technology, many consumers around the world will buy Ryzen processors in the future!

On the other side, Lin Chen continued to unleash his ultimate move:

"In addition to Sugon's synchronous multi-threading technology, let me introduce the next core technology selling point."

When Lin Chen was talking, the name and background image of a super virtualization technology appeared on the projection screen behind him in an instant.

“The next thing I want to introduce is super virtualization technology. This super virtualization technology is a core selling point of our Sugon Ryzen processor.

The main feature is that it can directly run games and software on the Sugon instruction set platform through hardware virtualization.

Compared with software virtual machines, its performance is more efficient, and the performance loss does not exceed 8%!

In other words, with this technology, the games and software on the Sugon smartphone system and Sugon mobile system will be able to be run directly on computers.

From now on, there is no need to use virtual machine software to virtualize the Sugon smartphone system on the computer, and then install games and software and a lot of troublesome things.

Of course, this is not without its shortcomings. The shortcoming is that there is a big difference in the way mobile games and software are controlled.

Therefore, although the games and software on the mobile phone can be opened and run, there may be problems that cannot be controlled.

However, these problems are only minor problems. I believe that game companies and software companies around the world will solve this minor problem for us. (End of chapter)