After checking the ammunition that came with the guns again, Snorri resealed the box and covered it with a tarpaulin. These protective measures were to prevent the ammunition from rusting in the humid underground environment.
"Let's see what the configuration of the caravan guards my father gave me is like. If it doesn't work, I'll keep some of the iron dragons for my own anvil guards, but the beard armor is another expense!" Snorri said to himself. Walked out of the yard.
"Master Snorri! You figured it out!" Listening to this deafening voice, Snorri knew it was Johnson Strong Shield.
Seeing a group of new faces among the anvil guards in front of him, Snorri realized that these people were his newly recruited guards.
Before Snorri could say hello to them, Johnson called out: "If you have nothing particularly important to do now, why not go to the caravan and show your face. You have been staying behind closed doors these days, and the tribesmen outside are There’s a lot of discussion!”
Snorri nodded, Johnson said hello, and half of the guards gathered around Snorri and walked towards the side door of Karaz-a-Karak.
Along the way, Snorri looked at his anvil guards. His personal safety would depend on them for a long time in the future, and he couldn't be careless about this.
Compared with the guards of Master Iron Chisel, this group of dwarves is obviously much younger. Most of them are young adults, and there are no long-bearded elders at all.
The image of the Mother Goddess is carved on the shield and helmet. Varaya is originally the patron saint of the dwarves. She is used in equipment second only to the God of War Grimnir. It can also serve as a symbol of Snorri. The role of Goddess Choice identity.
Their mental state is also relatively full and exciting, and generally they are full of vitality.
Pulling to the side door of Karaz-a-Karak, Snorri felt a lot. The last time he passed by here, he was carried! It is no longer the same now as it was back then.
Snorri saw that there were dozens of carriages lined up here to load goods, and many tribesmen were busy surrounding the carriages, including some humans.
When Snorri was hesitant about whom to talk to first, his tribe saw him first.
"Oh, the choice of the respected goddess!"
"It seems that the news that he is leading the team this time is true! With the attention of the Mother Goddess, it must be very safe!"
"Isn't that right? He has to go to Breeze Castle to marry Prince Gnom!"
"Is there still this matter? Tell me in detail! I'll buy you a drink at noon!"
The tribesmen screamed noisily. At the same time, three dwarves and a human came forward.
Snorri discovered that he knew all three dwarves. Tommy, the shortest among them, was the first to speak: "Cousin Snorri, I am grateful for your care for this trip! Are you satisfied with that batch of goods?"
After receiving Snorri's praise, he left happily, his own clan's goods still needed to be taken care of.
"His Majesty Thorgreen has equipped the convoy with a cannon and a ballista. They arrived yesterday and I am debugging them. Morgrim is on top! The gunners of the Eternal Peak are really average."
The second person to speak was Bream. After briefly reporting the situation, he muttered and returned to the cannon.
"Dear Goddess of Choice, your war hammer is in the final polishing and inspection stage and will be delivered to your house tonight." The last dwarf, Snorri, was stunned for a moment before he recognized that this was the Anvil Master Workshop. welcome.
"Hello, what's up? Do you want to set off with the caravan?" Snorri replied politely.
"Yes, I am going to deliver the goods. I will follow you to the end. The Granite Hand Lord of Karak Breeze Castle also customized a forging hammer." The dwarf replied respectfully.
"Oh? There is something like this, can you tell me about it?" Snorri is still very interested in Breeze Castle's information. After all, it involves the tests he may accept and the potential benefits.
"Well, it's not impossible. Last year, or the year before, the son of the Lord of Breeze Castle successfully mastered the power of runes. This hammer should be prepared for him." The dwarf blacksmith said. He didn't know the specific details and wasn't too sure. care.
As a craftsman, as long as he completes the work as required and receives payment, it is enough.
After the dwarf blacksmith turned away, Snorri turned to the last human. This human being is very tall and wears a knight's plate armor. However, this plate armor is not shiny and maintained like normal knights. Instead, it is full of scratches and small dents. It can be seen that it has accompanied its owner through many battles.
"Master Snorri, can I call you that? Or should I call you Master Thorson?" the knight spoke, his voice seemed to have experienced many vicissitudes of life. Although Snorri was older than him, he did not have an advantage in experience.
"You can call me Fatis. As you can see, I am a knight, a knight of the expedition."
"Greetings to you, warrior, is it the path to the Holy Grail that you are pursuing that has led you here, to the Eternal Peak, the capital of mountains?" Snorri asked.
Snorri knew that the expedition knights, or adventure knights, were almost all powerful warriors.
Since the days of Gilles the Unifier, the first king of Bretonnia, the Lady of the Lake's Grail has been the ultimate symbol of Bretonnian chivalry and is considered the ultimate goal by every true knight.
A knight embarking on a crusade in pursuit of the Holy Grail would give up all worldly possessions and sever all ties with his fiefdom.
They would put down the lances that represented their status as knights, and instead pick up handy weapons such as two-handed swords or flails.
From then on, the knight's life will be filled with trials and tribulations, constantly testing his spirit, body, and even soul.
The path of an expeditionary knight is tortuous, for he vows never to stay in the same place for two nights, and never to succumb in his quest for the Holy Grail as long as he lives a day.
The journey to find the Holy Grail has no boundaries. The expedition knights will stay away from their own fiefdoms and will also go beyond the territory of the Kingdom of Bretonnia.
In their quest, knights strive to prove themselves to their goddess, leaving behind glorious deeds along the way, slaying foul beasts, challenging powerful and fearsome foes, or showing courage on majestic battlefields. In this process, those who lack strength and weak will will bury themselves in a foreign land or give up the pursuit.
Only when the expeditionary knights prove their courage and purity, the Lady of the Lake will appear in front of them, not only allowing them to see the true face of the Holy Grail, but also allowing them to drink from the Holy Grail.
From then on, they will have lifespans several times longer than ordinary people and greater strength. Those who succeed in these expeditions are called Grail Knights.
"I will lead the human caravan guards to set off with you. My employers should not go to Breeze Castle, but I will follow you to the end!"
Thanks to Major Yuri of the French Chasseurs, Chumo Weiliang’s monthly ticket
I used the character provided by the first book friend hahaha