Chapter 8 Krag the Harsh (Part 1)

Style: Fantasy Author: Xiaoling Guard Chariot GodWords: 2224Update Time: 24/01/13 07:49:58
Unlike in the morning when the Iron Breaking Warriors used their shields to smash the wooden door into pieces, this time the door was directly blown into powder. It was obvious that this was the effect of the runes.

Seeing the figure gradually emerging from the smoke and dust formed by the broken wooden door, Snorri thought to himself

"Damn it, is this the legendary bombardment? This door panel is too pitiful. I have to change it to an iron one. No, no, no, a meteorite iron door will be right! It also needs to be engraved with master-level solidity. Rune!"

As the smoke gradually dispersed, Snorri also stopped thinking in his mind. Standing at the door was a dwarf with extremely distinctive appearance.

His beard has been dragged to the ground, but it seems to be a bit withered due to lack of maintenance. His eyebrows have dropped to the level of his nose, and his thin face is covered with wrinkles caused by time.

What little hair he had left was casually tied up with a ring. His upper body was naked and he only wore an apron. His withered muscles were exposed. His lower body was covered by a beard that covered the floor, but he could see that he wore a pair of trousers to block the heat of the stove. A certain amount of insulating pants, this look looks like they came straight from the workshop.

In dwarf society, the older the dwarves are, the more they care about respectability in cities or settlements.

A well-groomed and well-maintained beard, comfortable and decent clothing, and jewelry that can properly show your financial strength but should not have too much copper smell (compared to gold necklaces, gemstone rings, etc., which are not bright in color but have runes engraved on them) more popular) and so on are favored by them.

If a young dwarf is disheveled and disheveled, it can be assumed that he is working tirelessly to build a career and has no time to tidy up his appearance.

But if an old dwarf still makes himself like this, it is like telling the tribe that this guy did not work hard when he was young, has neither accumulated wealth nor mastered skills, but is just wasting his time. If he has children,

(Since dwarf women only account for half of the male population, it is difficult for unsuccessful male dwarves to have a chance to marry and have children), and his heirs will also be humiliated.

However, these conventional judgment standards do not seem to apply to the slovenly old dwarf in front of him.

As the saying goes, "Experts watch the door, and laymen watch the excitement." Both insiders and laymen can easily feel his extraordinaryness.

For a dwarf like Snorri who has mastered the power of runes, the old dwarf in front of him is almost the embodiment of rune magic in the mortal world. The surging rune energy in his body is constantly emitting to the surroundings like a beacon in the dark night. Shining light.

As he approached, Snorri felt that the runic energy in his body became more active, and the charging speed of the runes carved on the surrounding objects also accelerated.

For dwarves who have not mastered the ability of runes, the artifacts in the old dwarf's hands are enough to attract attention.

He holds a huge forging hammer in his right hand, and a relatively rare item in his left hand - a rune totem.

The rune totem looks like a cross, with various rune letters engraved on it. It can be used to carry runes densely, making it easy to save and use. However, due to the difficulty in making and almost no one using it, such items are almost Exists only in legends.

(For most rune blacksmiths, it is good if the runes they master can be used to engrave all their weapons and equipment.

According to the rules of rune magic, each item can carry up to three runes. It is not difficult to accommodate more than twenty runes in one piece of equipment, from helmets to boots and accessories.

For rune masters who have mastered master-level runes, although each piece of equipment can only carry one master-level rune, if there are duplicate master-level runes in a piece of equipment, their effects will cancel each other out. In most cases, the master-level runes mastered by a rune master cannot fill all of his equipment.

Even if the rune reserve is really extensive enough, it would be a more convenient and affordable option to carve rarely used seals on the anvil of doom. )

Observing the forging hammer that blasted his door to pieces with one blow, Snorri understood that this was a truly legendary weapon.

"Hammer of the Harsh!" he muttered.

In this world, the quality of weapons and equipment is generally divided into five levels:

The first level of ordinary quality is used by ordinary human soldiers. For the dwarves, a race famous for their forging skills, no one will use such things. They have a unified name among the dwarves - garbage;

The second level of fine quality is the steel armor equipped by ordinary dwarf warriors. Miners and dwarf warriors who are temporarily recruited will use them. For the human empire, only the elites of the level of great swordsmen and Rick Guards are required. Opportunity to wear;

The third level of rare equipment is often made of meteorite iron, or high-quality weapons engraved with runes. High-level dwarf classes such as Ironbreakers and Hammer Guards will equip them, and some wealthy bearded dwarves may also have equipment of this level. As for the empire's generals or half-griffon knights, they are eligible to equip it.

The fourth-level equipment is called Jingjue, and this level can be regarded as a treasure whose value cannot be measured by money. In dwarven society, they are made from master runes commonly found on meteorite equipment seal carvings.

(For example, the Master Strength Rune and Master Strike Rune often appear on weapons, or the Master Meteor Iron Rune or Master Resistance Rune often appear on armor).

Such equipment is often in the hands of dwarf commanders at the level of clan leaders or castle lords. In the human empire, only the twelve rune teeth passed down by the electors as symbols of power from generation to generation and the equipment enchanted by a few elven archmages reach this level. reached this level.

The most exquisite equipment is called legend. These weapons and their users can almost leave their own stories in the long history.

For dwarves, only the master-level runes and the two ordinary runes that serve as auxiliary enhancements can be called legends if they work well together (since the raw materials that can carry the 1+2 rune combination are almost all unique, even Mainly based on the same master-level rune, the combination of runes that can achieve the best effect is not fixed and needs to be adjusted according to the original material of the equipment. This requires rich experience and a certain amount of luck.),

Most of this equipment was produced by the ancestor gods in the golden age of the dwarves, and only a small part was made by the most outstanding rune masters.

Many dwarf fortresses only have one or two pieces as heritage treasures, and only the most powerful dwarf fortresses have the conditions to arm their strongest warriors with a set of legendary equipment.

In human society, the hammer Gal-Malaz, which is a symbol of the imperial power of the emperor, is in this category. The remaining ones may only be some powerful gods who can bestow sporadically on their believers through divine grace.

The Hammer of the Harsh, as the name suggests, is a weapon tailor-made for himself by Krag the Harsh. This is his most famous work.

The Krag rune on the surface of the hammer, the head of the hammer, and the two runes on the hammer's handle complement each other. Not to mention the wooden door, even the meteorite iron will be shattered with one blow.