As the three compulsory tricks for meditation, in essence, 'feather fall', 'breeding', and 'lava burst' are similar to 'light', 'trip', and 'water extraction'. They are all aggregated states of monophyletic elements.
'Lava Burst': A sphere of 'flame void energy' formed by mixing earth and fire elements.
It's like creating a balloon filled with water in the palm of your hand. After it is punctured, the energy filled inside will spurt out.
The maximum attack distance is only three meters, and the explosive power is not as good as an ordinary fireball. At the same time, because the fire energy is very violent, the room for modification is very limited.
"Witchcraft-like Turtle Style Qigong? Unfortunately, it does not have the damage power of Turtle Style Qigong. It mainly relies on the burning effect of the fire system to cause damage. It is a good corpse-burning move."
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'Breeding Technique': The two elements of earth and water are mixed to draw the 'void energy of the wood element' to give birth to plants.
The effect produced is very similar to that of 'Plant Growth', but 'Plant Growth' is more like fertilizing. The growth of plants is permanent. Even if the magic power of 'Plant Growth' is dissipated, the changes caused by 'Plant Growth' will remain. It won't disappear.
Unlike 'Plant Rebirth', which uses wood void energy to simulate the plant body, once the magic power is dissipated, the plant will immediately wither and collapse.
"It's basically not offensive, but it's an excellent trick in the farming style."
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'Feather Falling Technique': The magic power of water and fire is mixed, pulling the 'wind void energy' to wrap around the whole body.
Judging from the effect alone, it is somewhat similar to a parachute, but the 'Feather Fall Technique' is not a deceleration that relies solely on structure.
'Wind Void Energy' has the effect of inducing wind currents. When 'Wind Void Energy' wraps the whole body, it will naturally strengthen the surrounding wind.
When the body lands, the wind naturally blows upwards for the body, and the 'Feather Fall Technique' will also increase the wind force below the body, thus achieving the effect of slowing down the speed.
Because of this, the 'Feather Falling Technique' is not recommended to be used in strong wind environments, because it will be blown to unknown places by the strong wind.
"That's why it's called 'Feather Falling Technique' instead of 'Landing Technique'?"
After reading the general introduction, Yaro also made the same conclusion: "Enhanced version of wallflower? Whichever way the wind blows, it will fall?"
…
"Garbage, garbage and... garbage!"
These three tricks are essentially just single-level first-level tricks. It is only because of the different ways of casting that the level of spellcasting has been raised to second-level.
The magic power required for a first-level trick is three times that of a zero-level trick.
Take a look at the effects produced by the zero-level magic, such as lighting, tripping, and getting water... By comparison, you can understand the approximate power of the first-level magic.
"Except for the fire element, other low-level tricks at the apprentice level basically don't have much damage, so we should rule out lava burst first."
"As for the breeding technique... forget it, just don't talk about it."
Yaro thought about it again and again, and finally looked at the parchment that belonged to the 'Feather Falling Technique'.
"If you can learn this trick, if you encounter danger in the sky in the future, you will no longer have to activate the life-saving pendant urgently. First of all, you can reduce the use of life-saving pendants."
"In addition, if the inertia is too large again, this trick can be used to brake."
The 'Blinking Body Technique' has long been upgraded to the 'Two Flashing Body Technique', but Yaro rarely uses it in battles because he has suffered from this technique.
"Condensing 'Wind Void Energy' to wrap around the whole body and strengthen the force of the wind blowing towards oneself...can it be used as a substitute for the 'Defense Arrow' trick?"
Yaro studied the magic patterns of this trick. According to the arrangement of the magic patterns, he considered the performance method of the magic and came to the conclusion:
"The apparent structure of the Feather Falling Technique is too simple, and it is difficult to condense the first-level magic-level 'Wind Void Energy' into a board. It cannot change the trajectory of the arrow, and it has no physical defense effect."
"Even because of the special feature of the Feather Fall technique that increases the wind force, when the arrow gets closer, it will also pull the wind force carried by the arrow."
"The arrow that was originally shot out of alignment will be deflected further by the stronger wind on the side closer to the body."
"It will also attract arrows that would otherwise hit, strengthen the wind force carried by these arrows, make the penetrating power of these arrows stronger, and increase the weak tearing effect."
A brief summary.
It is to make the arrows that missed the shot more seriously, and at the same time make the arrows that should have hit the target become more damaging.
"Beating myself?"
Modifying the trick according to this angle won't work!
So how should it be changed?
Looking up at the stars in the sky, Yaro's consciousness drifted to nowhere.
"Can you find the direction of change from the tricks modified in the past?"
Light Technique - Sun Fist.
Trip Technique - Instantaneous Body Technique.
Mist Technique - Mist Body Technique.
Melt Technique - Fiery Sword Technique.
Abyss Contract Technique - Magic Fighting Technique.
"Among the tricks modified in the past, the magic trick is the most special one and can be ignored for the time being."
The power released by the Abyss Contract Technique is too powerful, and the modified theory of the Magic Fighting Technique is how to effectively utilize these powers.
This kind of modification idea is not suitable for ordinary elemental magic.
"Except for the magic spell, the most successful modification is the Fire Sword Technique. An ordinary alchemy spell, it has become an indispensable main battle move now."
At that time, the reason why Yaro developed the Fiery Sword Technique was because he did not want to use one skill point simply to learn one trick, so he racked his brains, used external means to cooperate with it, and achieved the result after painstaking research. .
"Like the Fiery Sword Technique, do you design moves to match foreign objects?"
This is a direction.
"Then, how should the Feather Falling Technique be combined with foreign objects?"
Recalling the actual effect of the 'Featherfall Technique', the first thing that came to Yaro's mind was the 'umbrella'.
"Landing in a leisurely way, and then using an 'umbrella' that can control the direction, wouldn't it become... a hang glider?"
Forehead!
Yaro glanced at the hang glider above his head that was used as a canopy, and the corners of his mouth twitched involuntarily.
"The Feather Falling Technique only lasts about ten seconds, so I might as well just use the hang glider..."
Yaro, who was staring at the structure of the hang glider, sketched the direction of the wind in his mind, and suddenly discovered the problem: "No! It's like a fighter plane landing on an aircraft carrier with a short runway, and the parachute suddenly opens. When using a hang glider, During the process, turning on the Feather Falling Technique will strengthen the wind force directly in front of you, but the Feather Falling Technique will actually slow down the glider's speed!"
The drag chute is still directly behind the fighter plane. If a strong wind resistance suddenly appears directly below the fighter plane.
Then it is more likely that a flipping inertia will be generated, causing the fighter plane to crash directly!
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