On January 9, the thirty-fourth year of the Ming Dynasty, at four o'clock in the afternoon, Ming Dynasty capital time, the Anti-Ming Alliance and the Ming Empire officially ceased fire.
This world war, which lasted for more than ten years, finally ended in a basically even state, or in a state where both sides had worked to no avail.
Potential preparations before formal peace talks began, and Honglu Temple immediately became the busiest institution in the Ming Dynasty.
Honglu Temple and the anti-Ming alliance led by Britain discussed the specific time and place of the peace talks, and each selected and reported the composition of the participants.
According to Zhu Jianyan's experience, this process takes at least half a month, but what takes even longer is the retreat of the troops on both sides.
The trust between the two parties is very low, and they will definitely keep you withdrawing from one division, then I withdraw from one division, and you withdraw from another division. This staggered execution is slow.
There are dedicated personnel from Honglu Temple to take care of these matters, and Zhu Jianyan, the former Minister of Honglu Temple who has been dismissed, is in charge.
Zhu Jingyuan, who actually acted as the minister of Honglu Temple, completely abandoned Honglu Temple's challenge and concentrated on warship design work in the Ministry of Industry.
The next day, at nine o'clock in the morning on January 10th, in the old city of the Ming Dynasty, the Ministry of Industry Lecture Hall.
The layout of the lecture hall is similar to Zhu Jingyuan's lecture theater in his previous life. In the front and center is a podium equipped with a desk and writing projector, and below are rows of fixed seats.
Several young craftsmen from the Ministry of Industry were busy inside and outside the lecture hall, checking again to clean up the site and debug the equipment needed.
Zhu Jingyuan, who did not go to the morning meeting, sat under the podium, sorting out the materials he had prepared for the last time and sorting out his naval ship development plan.
Traditional naval combat ships can be roughly divided into three types: capital ships, screen guard ships, and auxiliary ships.
Capital ships are mainly battleships, pursuing perfect defense and powerful firepower. They are similar to the main force of the Chinese army in the traditional army, which may be heavy armored infantry or heavy cavalry.
Screen guard ships are mainly cruisers that pursue mobility, flexibility and perception capabilities. They are like screen troops outside the main force of the traditional army, such as light armored skirmishers, light cavalry and scouts.
Auxiliary ships are mainly destroyers, pursuing economic benefits and complete categories. They are auxiliary units in the traditional army. They have to do everything from running errands, rescuing people, prospecting, clearing mines, and deploying defenses.
The most basic combat framework of the navy is that the screen guard fleet first patrols and guards the perimeter, and then conducts "avant-garde warfare" after encountering the enemy's screen guard fleet.
After winning the vanguard battle, the screen guard fleet found the enemy's main fleet and notified its own main fleet to come as soon as possible for a "fleet decisive battle."
Theoretically speaking, the outcome of a naval battle can be determined by a fleet battle, and vanguard warfare is information reconnaissance and early testing.
However, the outcome of vanguard warfare determines the degree to which the participating parties control battlefield information.
Controlling information superiority allows the main fleet to enter the battlefield at the right time and at the right angle to gain the upper hand and course advantage.
If you want to win the decisive battle, then it is best not to lose the vanguard battle, so the cruiser as a screen guard ship has a trend of continuous strengthening.
Before the emergence of the dreadnought battleship, the size of the armored cruiser continued to expand, getting closer and closer to the main battleship.
In the era of dreadnoughts, the battlecruiser, a composite battleship with the speed of a cruiser and the firepower of a battleship, was directly developed.
The size and appearance of the battleship cruiser are very similar to traditional main battleships, especially the weapon system may be exactly the same.
It's just that traditional battleships pursue high defense, their sailing speed is relatively limited, and their hulls are stocky and short.
Battlecruisers pursue higher speeds, their defenses are much weaker than traditional battleships, and their hulls are long and slim.
Battleships and cruisers are a bit like special operations forces. They carry the firepower of capital ships to fight vanguard battles.
When encountering an enemy's screen cruiser fleet, they can be killed directly with battleship-level firepower.
When encountering the enemy's main fleet, it does not suffer in terms of firepower and is still capable of fighting.
If you are not seriously injured after the vanguard battle, you can continue to fight the decisive battle with the main fleet. This is the so-called one ship with two uses.
Therefore, even though the battlecruiser is the most expensive battleship of its generation, much more expensive than conventional main battleships, it is a very cost-effective type of battleship.
The richer the navy, the more cost-effective battlecruisers are.
If the screen guard fleet is heavily patrolled and ensures a sufficient scale, it will be basically impossible for the enemy to win in an advance battle.
When it comes to the decisive fleet battle, our main fleet will have a very obvious firepower density advantage.
On this basis, battlecruisers are still very valuable battleships.
The early low-speed dreadnought battleships designed before World War I were basically eliminated by the Naval Treaty period in the 1920s.
The newly designed low-speed battleships in the 1920s, such as the Colorado, Nelson, and Nagato, were no longer able to keep up with the times by the time World War II began in the late 1930s.
The cutting-edge battleships that had just been designed before the outbreak of World War II were quickly phased out and retired as their guided weapons matured after the end of World War II.
To sum up, the effective service life of orthodox dreadnought battleships in history usually does not exceed twenty years.
As for the outstanding battlecruisers during World War I, such as the British battleship cruiser HMS Renown.
She was built in 1915 and dismantled in 1947. She experienced two world wars and played the role of a capital ship.
The effective service life of this kind of battlecruiser is more than thirty years, and may even be twice that of traditional battleships.
The main reason is that the continuous speed competition has made the battle cruiser design objectively prescient.
The speed of ocean-going ships is usually expressed in "knots", and 1 knot means "1 nautical mile per hour."
1 nautical mile is equal to 1.852 kilometers, which is 1 minute of arc length on the earth's meridian. 60 degrees are divided into 1 degree, and 360 degrees is 1 circle.
If the object moves at a speed of 60 knots, it will move exactly 1 degree of arc on the earth's surface every hour, and it will exactly circle the earth once in 360 hours.
With the development of the industrial revolution, ship power systems were rapidly upgraded, allowing the fleet's speed to continue to increase.
The aircraft carrier tactics developed during World War II required the fleet to have a speed of at least 27 knots, or even more than 30 knots, about 55 kilometers per hour.
At the same time, the shell shape of the part below the waterline of the battleship must be designed to suit the target speed of the battleship.
The early traditional dreadnought battleships were all stubby hulls suitable for 20 to 23 knots.
Even if a new high-power power system is replaced later, it will be difficult to reach a speed of more than 27 knots. The result of forcing it up will be very ugly fuel consumption.
Moreover, the power cabin capacity of traditional battleships often cannot accommodate new models of large-scale power systems.
On the contrary, the early battlecruisers were originally slender hulls designed for speeds of more than 25 knots, and were naturally able to adapt to high speeds.
In order to accommodate the early low-density power system, the power cabin of the battle cruiser is usually quite huge, and the upgrade space is spacious enough, even too rich.
Therefore, the battle cruisers built during World War I could still be used after modifications during World War II.
Maybe it can no longer serve as the real core force of the fleet, but the main force of the fleet in World War II has also become an aircraft carrier.
The battle cruiser could have a place in the large fleet of World War II as an aircraft carrier and large frigate.
As for the traditional battleships of World War I, they would be completely eliminated from the main fleet in World War II because they could not keep up with the speed of aircraft carrier formations.
Unless a section of hull is attached to the front and rear of the battleship, the waterline length of the hull is lengthened, and the entire inside of the hull is dismantled and rebuilt.
The cost of this kind of renovation is really too high. Only the Italians have done this in history.
The cost of rebuilding four old World War I battleships was enough to build two and a half new high-speed battleships from World War II.
If it were not for the restrictions of the naval treaty, they would definitely choose to build new ships.
The "new battleship", or "high-speed battleship" of the World War II era was the final and complete form of the dreadnought battleship.
It has the defensive capabilities of a traditional battleship and the high speed of a battlecruiser.
However, the tactical successors of armored cruisers and battlecruisers are not the complete dreadnoughts that only appeared during World War II.
But it is another flower that sprouts from the foundation of the cruiser-the aircraft carrier.
The combat mode of aircraft carriers has abandoned the traditional avant-garde battle and fleet decisive battle ideas.
If they insist on trapping, the aircraft carrier will directly send the enemy's main force to the seabed to cultivate coral during the vanguard battle.
Battlecruisers can handle both vanguard and decisive battles.
Aircraft carriers combine avant-garde warfare and the decisive battle itself into one.
And the limit of this road is——
To discover is to destroy.