While the Phoenix Kingdom is preparing for the future, the demons on the opposite side are not idle either.
The last operation to enter the temporary gate basically failed, but there were still some demons who acted alone and managed to get through... Maybe, they had lost contact anyway.
The high-level demons who returned to the demon world discussed in advance and blamed each other, leading several relevant lords to believe that the enemy was too strong and insufficiently prepared, and it was not due to everyone's lack of effort.
Facing the floating island penal colony, the actual combat force can only be the type that can fly.
Flying combat is more deadly than ground combat due to the lack of bunker protection when faced with attacks from enemy weapons such as iron birds and muskets. When the battlefield is on the ground, corpses can effectively withstand long-range attacks, but the problem is that the opponent and things that are difficult to see at flying heights will hit the ground from above.
Both battlefields are unfavorable, again because the little devil is too weak.
The little devil has a very strong survivability and is very good at cleaning up cities inhabited by humans, but it is still too fragile on the frontal battlefield. Even if it becomes a corpse, it is too light and fragile.
After a round of blame-shifting and analysis, several lords agreed that in order to gain the ability to "unimpeded movement in the penal colony", at least two things must be done.
The first is to launch short-distance transmission capabilities.
This step allows some ground troops to skip the scourge between floating islands, compensating for the vulnerability of airborne individuals in combat.
The ecology of the demon world is what survives natural elimination. In order to deal with the attacks of the little demons with strong fecundity and air units, other low-level demons only have two routes: magic and heavy. There are almost no dexterous ones on the surface.
In fact, excessive amounts of little devils will even affect the mid-level demons. Most of this group has lost the advantage of reproductive numbers. Even if only one individual is acquired by low-level demons such as little devils in each hunting cycle, it cannot be tolerated. Therefore, the ground among them Units generally have anti-air capabilities, and at least have anti-air protection capabilities.
In short, the ground demons all have a certain ability to deal with low-altitude targets, and at least their death will not be as ugly as that of the little devils.
The second thing is to have real means to fight against Iron Bird.
Since each sunrise cycle in the demon world can reach thirty times that of the exile, the food intake is about ten to twenty meals a day. This environment has led to everyone's lack of sensitivity to shorter lengths of time. There is no concept of speed, only speed. Can distinguish between fast and slow.
The diving speed of the early iron birds was about the same as that of the flying demons blessed with acceleration magic. There were few such speeds in the previous action, and most of the iron birds had become faster.
Exactly how fast, the senior demons couldn't tell. They only knew that they might not be able to catch it in person.
In addition, even if the high-level demons can destroy some in a 100 vs. 100 situation, this strategy cannot be used.
High-level demons need more resources, and the material resources of the demon world are very expensive, so the lord cannot afford to support too many high-level demons. Even if they are all sincere enough, they cannot afford to waste them. Moreover, it is difficult for demons to maintain loyalty. Together, the number of options available for cross-border missions is even rarer.
Some other solutions are needed.
There are two directions, one is to regain the range advantage, and the other is to build stronger air units.
Magic that is artificially gathered will naturally tend to be dispersed in the world. This characteristic makes the range of magic itself relatively limited. If you want to hit a longer distance, you need to use other methods.
It is similar to a tactical earthquake spell. If it is released by more people with magic coordination training, the range can be effectively increased, but it can also easily become the enemy's key target.
The other is to interfere with physics and use the rules of the macro world to extend the strike. Typical examples include meteorites, sky fire, etc. In fact, after completing [Creating Magic], it has nothing to do with the mage himself. Then there is the light of destruction, which is similar to the super magic eye. You can simply use magic on yourself to focus the lethal light. Or it is the type of finger of death, which uses excessive magic power to resist range loss. For example, it only takes 1 magic power to kill with a face-to-face kill. Magic like the finger of death can increase the magic power output to more than 100 to kill the enemy within sight. the goal of.
No matter how you look at it, the threshold for magic with the potential to increase range is a bit high. It must have higher intelligence attributes, special body organs, and one of the five rings of strength.
For example, the representative group of intermediate demons, Enchantresses, can meet the intellectual requirements, but their spell talents are relatively limited, and it is difficult to find a group of people who can master fourth-level spells.
Special organs are even more outrageous. Organs with special functions mean the need for additional nutritional supply. This will be very disadvantageous in the cruel daily survival competition in the demon world. It is easy for the entire group to collapse. The Demon Eye itself is an example.
Therefore, we need to increase the range to be equivalent to the enemy's anti-magic weapons. No matter how you look at it, it will be a high-level demon. The problem is back to the original point. There are not so many high-level demons to consume. At most, they can only be behind the scenes and choose the opportunity to send them. Become a commander or something like that.
It's all the Lord Kuroshio's fault. If she hadn't changed the passage so magically that the lord could just go in, nothing would happen. The so-called enemy position would only be a matter of casting magic. If it doesn't work, just use another one.
The direction of increasing the range is a bit stuck, but the relevant lords are still pushing, trying to create magic items that can provide additional magic range.
In the eyes of other lords, using props to enhance the shooting range is undoubtedly a waste of supplies.
Building a stronger air combat unit may seem difficult, but it is not as difficult as imagined.
The most powerful aerial units that the lords can think of, in addition to various dragons, are the so-called dragon knights in historical legends.
In the recorded history of the Shenyu Dynasty, two categories of dragon knights appeared.
The dragon knights of the ultra-ancient period all rode giant dragons to fight...or rather watched the show on the dragon. Their number was extremely rare. According to the understanding of modern demons, their combat abilities were probably similar to those of lords.
In the Middle Ages, that is, during the transformation process from hell to the devil world, the dragon knights that appeared were in the form of legions, and the dragons used were much smaller. In fact, they provided people with a flying platform that did not consume their own magic power. Speaking of functions, It seems to be the same as Iron Bird.
It is worth thinking about equipping the intermediate demons with a flying object.
Intermediate demons are slightly larger than normal humans, and can use some low-level spells to reduce the burden of flying. They can carry a demon that is not too heavy and throw magic underneath.
Different groups may turn their backs and decide whether to live or die, but as long as there are higher-level demons present, they generally don't dare to act blindly.
Intermediate demons are not very prosperous, but they are only compared to small demons. In fact, at the level of intermediate demons, the number is not particularly small. There are still three days until the next temporary gate confirmation, so it should not be a big problem to gather tens of thousands.
The number of the enemy's iron birds does not seem to be very large. Ten thousand pairs is equivalent to dozens of pairs that can be combined to attack one opponent's iron birds. Even if the range is inferior, it can effectively protect the troops below. It should be an advantage no matter how you calculate it, and even if the intermediate demons are dead, It won't be very distressing.