There is no way to control the number of rounds of reinforcements, because the rhythm of offensive and defensive battles of flying units is much faster than that of the ground. Even if the little devil is not a fighter, it may only take a few hours to decide the outcome of a swarm.
As for Wang Qi's small kingdom, even if the speed of the sharp blade is faster than the car on the railway, it will take half a day for the news to reach Li Xiang riding Bai Xiaojiao. Battalion-level mobilization can only rely on railways and medium-distance cross-country. Even slower, twenty rounds is enough.
This time the four cards "printed" are exactly the same, called bunkers, with four points of defense.
Unlike outposts, bunkers cannot be stacked, only one card can be placed.
Four bunker cards only add sixteen health points, but the effect is not that simple when playing, because there is a "limit on the number of attacks" in the outpost. There is no difference between deploying three cards in it and six cards. Although seven cards have one more attack The opportunity is still very pitiful.
With a bunker, it means that the soldiers in four positions have four more drops of blood, and they can stand against the corners of the city wall and use the city wall to block attacks from several directions. In addition, there are three stacks in the outpost, and two teams of soldiers can be placed on the grid adjacent to the outpost to fire a few shots first. That is, within a certain number of rounds, the battalion commander can attack ten times in one round, fully mobilizing combat effectiveness.
Wang Qi controlled the little devil's side and could insert 32 cards in one round on the outside. However, when going inside, there were four teams missing each square. When he reached the first square inside the city wall, he could only insert two cards at a time. With ten teams formed, the outpost can be guaranteed not to lose health in the early stage.
Although the number of little devils still exceeds the number of firepower, after the number of attacks reaches ten, using the range of one block farther, many forms of mutual protection can be made.
The new game was twice as long as the game. The battalion commander spent a lot of time thinking about whether to let the bunker blow up and expose the soldiers inside when the firepower was insufficient, or to use fire cover to save one at the expense of others. The health of the bunker.
The battalion commander still lost this round, but he had lasted until the 18th round. In just two more rounds, "Li Xiang" would arrive with a reinforcement battalion.
Although "Li Xiang" is useless against the air, she can block each other's positions for the reinforcement battalions. Both units can move and then fight. It only takes a few rounds to reach the outpost position.
Seeing hope, the commander of the second regiment and the third battalion got a little excited: "Come again!"
Wang Qi stood up with a smile. If he continued to play, he might lose: "Let's play with your adjutant. You can slowly study how to build a bunker and where to choose it."
The battalion commander finally came to his senses and saw that His Majesty was in front of him. He quickly stood up and saluted.
After going out, Li Xiang said to the side: "This card is quite fun. Can we play it when we go back?"
"You can try it, but the types of troops, terrain rules, etc. will be more complicated."
This deck allows battalion-level garrison units to learn how to select sites for fortifications, because Wang Qi is not usually responsible for such matters. Even the commander of the army, General Xiaolei, can only issue instructions for building fortifications. Orders and how to build are still lower-level matters.
Even if Wang Qi comes up with an idea on the spot this time, there will still be new shortcomings if the fortress continues to be pushed north. General Xiaolei cannot consider the distance between each bunker on the front line, so the officers must learn to deploy on their own. Maximize the use of combat power.
It doesn’t matter if you still can’t wait for reinforcements to save the fortress. This means that the rescue speed in 20 rounds is not fast enough. We should try to enhance our reconnaissance and rescue capabilities in reality, and use reconnaissance to expand the pre-war preparation time. According to the actual situation, At that time, maybe the rules can be changed to include rescue in the 18th round, or Li Xiang can enter the scene alone in the 12th round.
Any changes to specific rules must refer to existing military forces and communication support capabilities.
When you go back and play again, you can't limit your focus to a single fortress or garrison, but at least make it a local battle scale, that is, for legion commanders or future division commanders to play.
Although Go is said to be able to train tactical abilities, it is too abstract, and the number of people, troop quality, equipment and even war patterns between oneself and the demons are not equal, so using Go is too fair.
He and Li wanted to see the condition of the No. 2 seed tree.
The organ holding the titanium iron sand has already secreted the solution. The small organ is transporting small particles from the bottom to the tree. The results will be seen in two days.
The main purpose of staying here is to observe whether there are any problems with the processing process he customized for ilmenite sand. If the purity of the finished product is too low, it will need to be upgraded later.
This job should have required Akeem to make more trips back and forth to deliver samples and residual impurities, but Wang Qi also wanted to relax, so he went to the scene to handle it.
"Okay, if we have time, we will study how to change the card game here."
"Hehehe." Li Xiang giggled.
There are no computers now, and playing with physical cards is considered a board game. Therefore, the venue cannot be divided too finely, otherwise reading the instructions while playing may cause sudden death.
After doing some small calculations, I first selected a hexagonal chessboard with a center line of fifteen grids. Each side of the hexagon was divided into eight small hexagons, which represented a site with a diameter of about 20 kilometers.
In this scale of the field, for the time being, our own side does not have the ability to cause heavy damage across grids. There are also no known destructive spells used by intermediate and junior magicians that can cross grids. Therefore, units can basically only approach. Attack, this will reduce the complexity of offense and defense.
After canceling the range, the vision attribute was added instead.
In the era of "global village", people may think that twenty kilometers is not a distance that can be seen through at a glance.
However, soldiers will make use of the terrain for their station and actions. Even when being targeted by a gun, you may not be able to see the reflection of their armor. There are also night battles, so vision settings are necessary.
Flying units like little devils take advantage here. Their field of vision is four squares, while non-flying units only have three squares of vision. However, the rules must reflect the actual situation. It is easier to find air targets than to search for targets on the complex ground background. Therefore, two spaces are added to the air field of vision. All units are the same, except that there are no flying ones on Wang Qi's side, so the demons There is no need to calculate the side.
Then there are terrain rules.
Just like a real sandbox, use the nearby sandy soil to pinch a few hills and place them on the chessboard. If there is a river, temporarily print the cards.
The entire chessboard should include five types of terrain: mountains, hills, woods, plains, and rivers.
Take mountains and hills as an example. Their basic attributes are that mountains provide three points of defense and two blocks of search vision. Hills provide a bit of defense and no obstructed vision. However, there are also woodland versions of these two terrains, which will provide a little extra vision coverage.
This means that if the military unit is in a mountainous area with woodland, the little devil will have to slap in the face to see it, and will be beaten twice as they approach.
The same goes for the opposite. If the demons are in the mountains, your own units will have to fight to find them.
The movement rules are the same as before, so you can't attack after you find the enemy, and you have to be beaten for one round.
This rule is mainly to reflect the geographical advantages of real war.
Next are the chess pieces.
Due to the enlargement of the scale of the battlefield, "platoon" level units have become as insignificant as existence. The smallest chess piece here is the "company", and its numerical value is still the same as the "platoon" used at the battalion level. There are three attacks and three defenses. The enemy's little devil is still One attack and one defense.
One grid is more than one kilometer, and there is still room for a company to be placed in it. Therefore, three units are allowed to be stacked in a single grid, which is to form a battalion level. At this time, the three stacked units can add an additional attack and defense, and each round Units can still attack individually.
There are also special units, which can also be understood as strengthened units, or directly as subordinate units of a regiment or battalion.
"The Indestructible King of the Great Village"
These three company-level cards have higher values. Whether Wang Qi comes to add points, or new division-level units in the future use the advanced equipment of the time to stack and select the entire army, they are stronger than ordinary units anyway.
Their attack power and field of vision are a little higher than ordinary units, and their HP is two points more, that is, four attacks and five defenses. After stacking bonuses, it becomes five attacks and six defenses.
A new military branch has been added, the logistics force.