Chapter 1191: Acquaintance Game

Style: Science Author: Cold and rainy weatherWords: 2141Update Time: 24/01/12 11:39:23
The deputy said he was busy overthrowing the mad prison king and now was the critical moment. By the way, I asked what Du Ziming was doing recently.

Obviously, he still admires Du Ziming, the former boss.

After all, it was Du Ziming who led him all the way out of the Killing Planet. Looking back on what happened at that time, the deputy determined that basically everything was part of Du Ziming's plan. I believe that after such a long time, Du Ziming will definitely do more great things.

Du Ziming thought about it and found that he had been busy playing with the Ant Queen and Gabriel who had stuffed Lin Shiyun's consciousness fragments recently: "Hahahaha, I haven't done much recently."

Frankly speaking, it was actually quite powerful to control Lin Shiyun, but Du Ziming was embarrassed to say what he did specifically.

It's rare for him to lose face. Baitao felt magical when he saw it. After all, Du Ziming didn't care much about his image in front of her.

However, the deputy seemed to have seen through the boss's thoughts. He did not reveal it. Wu Hui and the Prison King were forming an alliance and exchanging intelligence over there, while Du Ziming was chatting with the deputy over there.

He actually wanted to see what kind of sparks Wu Hui and his deputy would create. These two people are relatively close in personality.

Maybe we can hit it off immediately and then form some kind of alliance across time and space to raise a banner of resistance against the devil, killing the Black Death first and then the Dominator.

"This will not happen." The deputy shook his head: "If he is similar to me as you said, we should both be more pragmatic and not do impossible things."

Du Ziming: "Oh, then I suddenly feel that you two are not that similar anymore."

A new game is about to begin. This time, the seven gambling games are: Quantum Chess, Quiz Roulette, Honeycomb Siege, Life and Death Flip, Number Maze, Dice Game, and the White House Divine Stone.

This time the gambling game is much more abstract than before. Before, most of them were prototypes.

Let's play dice. At least this is still understandable.

Wu Hui, Ren Yin, Prison King, and Deputy all four chose this game. It sounds more like Ludo Monopoly, or maybe speedboat dice or something like that.

Ludo Monopoly is just about throwing dice to move the grid, nothing new. The gameplay of speedboat dice is scoring, which is more complicated to say. Five dice are thrown to you, and then recorded on the table according to the form of the throw.

However, in comparison, speedboat dice is indeed more strategic. But overall, dice games are mostly about luck.

Will it be different here?

Everyone has a row of dice in front of them. Currently it is all pointing upwards. Five per person.

At the same time, many grooves appeared in front of them, which could be put into each grid. There were also several health bars floating around them. In the initial state, everyone seemed to be at ten points.

The magistrate appeared and began explaining the rules.

"In this game, you can get special slots by placing bets. Each slot needs to put different dice, and then produce different effects. For example, to attack the slot, you need to put three identical dice, which will affect another player. Deals damage equal to the number of die points."

"Each slot can only be used once per round. Each person takes a turn and rolls his or her five dice at the beginning of the round. After the roll is over, you can choose any number to re-throw. For example, after I threw 11345, I If you are not satisfied with the points, choose 11 to lose again and get 12345."

"Each round automatically ends after the dice are used up or there are no slots to activate. You can also choose to actively end your turn."

"Each person has ten points of life. When the life is exhausted, the slots you purchased will be converted into chips and given to the player who caused the last damage. And he will be eliminated."

"In your own round, you can choose to admit defeat and give ten chips to all players present, and then take back the chips you pressed and leave."

"The game ends when the last person is left."

Tsk. Wu Hui frowned slightly. If he wanted to win, he must buy enough grooves. But that would lead to two dilemmas.

The first is involution, where everyone puts up a lot of chips, but each other’s winning rates no longer change, only increasing risks and benefits.

The second is siege. If you are the only one who makes a big bet, others will besiege you no matter what their perspective is.

If it's an involution, it's okay. Although the risk increases, the benefits also increase. But if it's a siege, it's more pitiful. However, there is a high probability that as the game progresses, everyone will accumulate chips little by little and have to increase their chips.

The slot list has an attack slot that causes six points of damage to a unit if three identical dice are put in, for example, three sixes.

By putting two points in, you can choose a hypnotic person who cannot act next turn.

Put in two two points and you can get a burn that does 4 points of damage to a person.

Putting in two three points can make both people's dice turn into a blockade of 1 in the next round.

Put in two four points to restore your intelligence to five points of life.

Putting in two five points can block the freezing of two dice of a target.

Put in two six-point explosions that deal two points of damage to all enemies.



Putting in five identical numbers will cause a combo of double damage to an enemy. For example, putting in five sixes will cause 12 points of damage.

Each slot is worth five bets, and ten bets once the game officially begins. Wu Hui began to think about how to choose.

First of all, you definitely can’t buy them all. Although their chips have no upper limit, their sanity has an upper limit. Then there are trade-offs.

Five dice, a total of six to the fifth power ÷ five possible factorial arrangements. Two identical numbers are relatively common among them. If it's three, it's a little less. If it's four or five, it's more difficult.

Therefore, combos are obviously more cost-effective, unless it is a one-time decision. Therefore, Wu Hui purchased hypnosis, freezing, healing, explosion, and a collision that caused three consecutive dice to cause the average damage of the dice to the person.

A total of twenty-five chips were consumed. In fact, it’s not too little.

But everyone’s spending is about the same. Obviously they all understand the importance of grooves, and it’s even more painful if they don’t want to spend it until they have no chance to spend it.

If you can use up all the dice in one turn, it is theoretically the best, but it seems unlikely.

The game begins.

At the same time, Du Ziming on the other side was walking in the hive with the eight-eyed spider and the orb spider.

On the grid composed of regular hexagons, there are originally doors on six sides. Each round, each player takes turns to choose a door to block, and walk one in one direction. When a person is trapped and unable to move, he will be eliminated.

Everyone only knows each other's starting position. The next words completely rely on spatial imagination to guess each other's movements. And block the opponent's progress.