Chapter 662: Flop the mainland

Style: Science Author: Cold and rainy weatherWords: 2132Update Time: 24/01/12 11:39:23
"Nothing is determined until it flips." - Poker player

Wu Hui entered the game and saw a huge card at his feet. The side facing him is painted with wooden patterns.

This is……

The rules of the game came.

"In this game, each game consists of a random sixteen-grid terrain. Each participant selects eight terrain cards and arranges them randomly on the sixteen-grid terrain. When someone arrives, the terrain cards are revealed."

Wu Hui frowned when he heard this rule. Because this is very similar to the original card game he played with Wang Xiaodie in Wilderness Survival.

Poker players plagiarize...

"At the beginning, each person chooses six hand cards to enter the game, and the hand card pile is collected by himself. Each person draws an event card each round, and the event card pile is provided by the system. The game is won after defeating the opponent."

"Next, enter the simulated card game. The field is reduced to 2*2, four squares. Please select the field card."

Wu Hui looked at the available field cards and he could choose two. There are a lot of options to choose from, including countryside, cities, mountains, grasslands, volcanoes, oceans, snowfields, wilderness, dungeons, and more. He thought for a while and chose two snowfields.

As for what the system selected, he didn't know.

With six cards in his hand at the beginning, Wu Hui looked at the ones he could choose. They were also the six cards provided by the system.

Blessings. Life restored. Carrying this card can continuously restore life. However, the effect can only be described as mediocre.

Curse. Power weakened. Used on a player to weaken the opponent's strength attribute during the round.

Spell.Earthquake. Use it for scenes within one grid around it. If the scene is a snowfield, ocean, dungeon, city, or volcano, it will trigger a geological disaster corresponding to the scene (such as avalanche, tsunami, collapse, volcanic eruption, etc.)

Trap.Thunderstorm. Place it on the grid where you are. The next person to arrive triggers a thunderstorm. In wilderness, snowfields, and grasslands, thunderstorm damage is increased, and in cities, dungeons, thunderstorm damage is reduced.

Monster. Mantis. Summon a mantis in your current scene (equivalent to level 7 combat power). In grasslands, mountains, forests, and wilderness, the mantis' strength increases. In cities, snowfields, and dungeons, the mantis' strength decreases.

deal.food. You can trade with people who need food during events triggered in event cards.

The six hand cards seem to represent the six hand card types. After making your selection, you officially enter the next game.

This game is just a demonstration of how to play, and the field area is only four squares. The opponent is a virtual puppet created by the system.

The field card at his feet was turned over, showing a field.

Wu Hui drew the event card first.

event card.traveling merchant

"You meet a traveling merchant on the way forward. You can use trade and gold coins to get the cards you want from him. If you are in the city, you can also sell a card to get a trade and gold coin. This can be done if you are in a city or countryside. There are two trades. If you are in a dungeon, you cannot trade. You can move one space this round."

Wu Hui chose to sell the monster card to the traveling merchant, obtained a trading gold coin, and then used the trading gold coin to exchange for a monster and snow monster, and then the traveling merchant left.

He placed the trap and thunderstorm here, moved forward one space, and the field under his feet opened up, revealing a snowfield.

The air around him cooled down, and now it was the opponent's turn on the other side to act. The system's puppets quickly completed their actions, and it was Wu Hui's turn to draw event cards.

event card.treasure

"You have discovered a treasure left behind by your predecessors. When you are in the ocean, wilderness, dungeon, grassland, or volcano, you can draw three cards from your hand. When you are in the city or countryside, you can draw one card. When you are in other terrains, you can draw two cards. Open your hand. You can move one space this round."

It's now a snowfield, so you can draw two cards.

A blessing. A blessing of energy. Can restore physical strength. A spell, isolation, can be used on an adjacent grid. If the enemy is there, you can prevent him from moving or drawing event cards for one turn. This lasts for two turns if the enemy is in a dungeon.

Now Wu Hui has seen the system's puppet, one space next to him. So he used isolation and walked to the puppet. Activate the curse, then take out

Yue Fei shot an arrow from his bow and took him away.

Mock combat, it's that simple.

It's mainly a process of getting familiar with the gameplay. Of course, Wu Hui doesn't need to be familiar with it, because he has played with this rule before.

To put it simply, the most strategic part is the coordination of hand cards and field cards. It's really hard to say that event cards are purely luck-based. For example, if you choose grassland as the main terrain, you have to consider using some hand cards that have a strengthening effect on the grassland.

Then there are trading cards. Mainly gold coins, food, and antiques. Respectively representing general equivalents, commodities with practical value, and luxury goods with added value.

These things can also be traded on different terrains.

Now Wu Hui's optional initial hand is the remaining cards after playing the previous round. If you have more than six cards after playing the previous round, choose six at the beginning of the next round. If there are less than six cards, trade cards are used to make up the six.

Generally speaking, these are the settings. Strategy and luck are both important. You can't judge your level by playing one game alone. You have to play many games to judge your level.

Now that the rules of the game have been discussed, there are still the rules of the competition. Six people participate in the round-robin competition, and finally receive rewards based on the number of wins. The dead will be resurrected in the game. And everyone's strength is subject to certain limitations.

Once everyone has completed the simulation, the game will begin.

Above the head, the numbers and wins of the six contestants are listed. Everyone then plays five games. The current number of wins for everyone is naturally zero.

Wu Hui's number is number one.

In the first game he will fight No. 2. Number three and number four, number five and number six.

The second game is No. 1 vs. No. 3, No. 2 vs. No. 5, and No. 4 vs. No. 6.

In the third game, No. 1 vs. No. 4, No. 2 vs. No. 6, and No. 3 vs. No. 5.

In the fourth game, No. 1 vs. No. 5, No. 2 vs. No. 4, and No. 3 vs. No. 6.

In the fifth game, No. 1 vs. No. 6, No. 2 vs. No. 3, and No. 4 vs. No. 5.

There is a photo of each person next to the number. Orb Spider No. 2, Si Yunnan No. 3, Bianhua Hua No. 4, Math Teacher No. 5, and Du Ziming No. 6.

Well, it's Du Ziming again.

And Si Yunnan... This guy has the military talismans of Sima Yi and Sima Rangju (one of the ten sages of the martial arts temple, a master of war in the Spring and Autumn Period, the most outstanding military strategist from Jiang Taigong to Sun Wu, a typical example of conquering the enemy without fighting).

The level is not bad, but has this guy solved his own problems? Wu Hui remembers that he is still under review.

Bianhua, Wu Tong's old friend, Dandelion's teacher, and acquaintance. Not to mention orb spiders. The math teacher of the resistance army, I don’t know him very well, but he seems to be familiar with Lao Liu.

There is no danger of death in this game, Wu Hui can have a good time.

ps third update today, please vote, collect, subscribe, reward and give good reviews