When the next day comes.
Li Jinglin has not slept all night.
It’s hard to understand, but it’s also easy to understand.
After seeing the information and manuscript of "The Ring of Elden", I realized that it can contain diverse, bizarre, and even absurd elements. In the weirdness, there is an aesthetic that returns order and rationality.
It will greatly ignite the artist's creative enthusiasm.
This kind of resonance can be conveyed to Li Jinglin through the short text language and the composition of Giger's first draft.
It's like the long-awaited game is released.
Download now, play, explore, and share the joy in various groups.
I want to play as much as possible and see as much as possible.
Li Jinglin didn't sleep all night.
In addition to excitement.
Very a little annoyed.
After all, there is very little information and it is very exciting.
Li Jinglin really wanted to find out other content, information, settings behind this story, as well as the very exciting monster image in the text description.
Yes.
Some of the images mentioned in the text may be imaginable.
for example.
Dragon King Platon Sanks, something like Valkyrie.
Even if you have never seen it.
Relying on imagination, I can barely imagine the shape.
At least it won't be particularly evil.
But.
More concepts are completely difficult to imagine concretely, and even through description, it is completely difficult to feel the basic image texture expressed.
It feels like an "invisible alien god".
For example, the dark abandoned son who came from the stars and once used meteorites to smash the Eternal City to the ground.
The Eldenmon, thrown down by the Supreme Will, accompanied the Elden Meteor to the junction, and is the embodiment of the Golden Law of the Elden Ring.
The ominous omen of the furnace statues.
Without reading the manuscript and seeing the real drawings, I really can’t imagine what shape it will look like.
With such unbearable curiosity.
Li Jinglin felt that the InterContinental Hotel in Paris had found an old thief.
After seeing Li Jinglin, the old thief showed a meaningful smile.
The old thief knows exactly what to use to seduce artists.
If you are just making games, then whether it is art or music, just treat it as work.
But if there are artistic attributes that can really attract them.
The enthusiasm that burst out was completely beyond the scope of an ordinary contractual relationship.
certainly.
In terms of salary, what Li Jinglin can get is by no means small.
Although compared to those big manufacturers, FS is not the most advanced in terms of technical capabilities, nor is it the largest in size.
But after all, there is a series of assistance from Bandai Company and others behind the scenes.
Just play the game with peace of mind and make a good game.
Relatively speaking, although you may not earn that much, the pressure is definitely much less.
I took a look at the contract.
Li Jinglin felt relieved instantly.
The production cost is US$4 million, plus a 35% share of the game's soundtrack.
Although, it is not as good as the treatment given by Ubisoft.
But after all, the total investment cannot keep up with Ubisoft. From a ratio point of view, it is definitely the highest level in the industry, and there is no reason to refuse.
soon.
After the negotiation, the contract was settled directly.
"Mr. Miyazaki, what's next?"
Li Jinglin chuckled.
Asked about the follow-up content.
Whether it’s Giger’s compositional design or Martin’s textual content.
It was really attractive to Li Jinglin.
"Don't worry about this. When you come to our company, these things will be handed over to you."
The old thief showed his iconic smile again.
The music production requirements of Elden's Ring are obviously different from other games.
Just as Li Jinglin thought.
The music added in most scenes is best not to have too much of a presence.
It's best if the player doesn't realize there's music here.
But it needs to affect the players' emotions all the time.
Creating a sense of tension, a sense of underworld, and even a hint of fear can give players the emotional experience they should have when playing a soul-based game.
But the art design of the scenery is very aesthetic.
And depending on the weather, different tasks can bring players a very rich emotional experience.
That is, "finding a delicate sense of balance between beauty and grotesqueness, depression and exhilaration."
That is why.
It requires a lot of avant-garde music composition techniques to achieve "lowering the memory point" but enough to affect emotions.
The music for boss battles is different compared to other games.
And, it’s definitely the top priority.
But in this part, you still need to read through all the texts, understand the general content of Martin and the game team's design, understand the aesthetic ideas and sources of inspiration behind the design, and then play and experience it yourself.
Only then can we come up with corresponding things very well.
The old thief really knows the game very well, so even though the Souls game is very grinding, as he leads the game design, he naturally has the strongest plug-ins and knows the content well. Naturally, there are no surprises, excitement, and difficulty like the first encounter. is greatly reduced.
But for Li Jinglin, who designed the soundtrack.
It is very necessary to play.
Because this allows you to feel the texture and flaws of the game from the perspective of the player, and you can even provide some gameplay suggestions to Giger, who designs the appearance and composition of the game.
You can also feel the player's experience from this perspective, and then intensify your efforts on this experience.
Add some flowers,
"Actually, the design progress is now very fast."
The old thief started to get serious.
Talk about work.
"I used a traditional box garden design to build an open world. In this way, although the internal logic is different from that of an open world, the playing experience is the same as that of an open world."
"In today's large-scale games, the freedom and exploration of the open world are still the most mainstream game modes."
"I have always believed that if the Souls game becomes an open world game and fills the information density to a comfortable level, the surprises in free exploration will far exceed that of other open world games."
“The sense of exploration, surprise, and grandeur that an open world can bring is something we couldn’t achieve on a smaller scale in the past.”
Li Jinglin nodded.
I felt a little bit grumpy in my heart.
After all, not everyone can think of using luminous items to attract players to fall into traps, designing treasure chests as monsters, stuffing two sneak attack monsters in the shadows under poor lighting conditions, or simply pulling a lot of sanity. It's worth it for the monster to chase the player.
Should be said or not.
Very hellish.
But in an open world, it would be fun.
"So, you come to Ubisoft just to see the logic of some basic elements of other open worlds?"
"Um"
The old thief nodded.
"Although the logic is different, the points that can be learned are still the same. For example, for the task guidance that is more needed in the open world, I have to change to a more soul-based guidance method. It should not be too obvious as much as possible and let the players dig it out by themselves."
"The sense of exploration and mystery is the most important thing in an open world. Ubisoft made the various markers too obvious. Although it is very convenient to guide, the sense of surprise of exploration disappears and becomes a boring running map, so I plan to cancel These are the markers that reduce the sense of surprise.”
"But I really like the loading method of Ubisoft's open world."
Speaking of which.
The old thief chuckled.
It was obvious that he had succeeded in stealing from his master.
After all, Ubisoft is the most canned, and being canned means that their routines are easy to use and they play them well.
Many routines, if used properly, can greatly facilitate the design process.
Li Jinglin nodded.
After staying at Ubisoft for such a long time, I naturally understand Ubisoft’s methods better.
Should be said or not.
The Ubisoft model has indeed supported too many small manufacturers.
Because it is very easy to learn, it is not difficult at all.
On this basis, even many small manufacturers can learn from Ubisoft's model and come up with something more delicious than Ubisoft cans.
It's very infuriating.
"Okay, after I have less content here, I will go to your company to have a look."
Li Jinglin nodded.
His apprentice still has to participate in the finals. At this point, it is obviously not easy for him as a master to leave directly.
If it weren't for this.
I already feel like I can’t stand it any longer!
I just want to grab Martin by the neck and ask why he wrote a story like Soul Jellyfish.
I can't hold myself any tighter.
"Okay, then we have an agreement."
Stand up.
The two shook hands.
The conditions were agreed upon naturally.
Of course.
Although he did not show all the content to Li Jinglin, the old thief was still very considerate and gave Li Jinglin some more established text information and story content.
This made Li Jinglin so happy.
Enough to relieve addiction during this time.
Time passed slowly.
In the blink of an eye, it was the final stage between Xu Xin and Liu Chenyang.
The final is still in the form of a personal concert.
The personal concert in the finals will naturally be larger in scale.
At this point.
The five participating players will all receive resource support from the event organizing committee.
During this process, Li Jinglin not only did not let the two apprentices practice more, he even asked the two apprentices to stop and rest.
Just maintain a basic warm-up level.
After all, in such a short period of time, trying to make progress through practice is just a fool's errand.
It is better to adjust the situation.
Maybe this kind of relief will actually improve your condition.
The five contestants performed the concert in sequence according to their numbers.
The first one is Li Jinglin’s old friend William.
As the most powerful contender for the championship in this final, William's condition can basically determine the probability and difficulty of Xu Xin and Liu Chenyang winning the gold medal.
During William's performance.
Li Jinglin kept frowning.
This made Luo Shiyao feel a little nervous. After all, it was rare for Li Jinglin to be in such a serious state, and he looked a little unsure.
When William's show is over.
Luo Shiyao asked about Li Jinglin.
"Alin, what are you thinking about? Why do I think you are distracted?"
"."
Li Jinglin frowned.
"I'm thinking about how to use the language of music to express flowers more expressively."
"?"
Laotouhuan is obviously an open world, but an alternative open world that uses the underlying logic design of the Hakotawa game.
For example, in the real open world and Assassin's Creed, the same mountain peak you see from different angles is the mountain itself, but the golden trees that Old Touhuan sees in different places are different golden trees, and can even be regarded as a map. .
The box garden design is still used between different maps.
But the actual playing experience is a completely open world, without any difference.
The difference reflected is that other open worlds often cost 70 or 80G, but Laotou Ring 40G stuffs you full of content, which is like 200G of content.
So if you listen to other people pretending to say something like "Old Touhou is not an open world", just watch a joke and be done with it.
Players play games for the experience, not for studying the internal logic of NMB games.
It doesn’t matter what your logic is, as long as it’s fun and you have that feeling.
Is it possible to make a game by myself?
This game can fully support 100 hours of play time in one game, and it is very likely to miss a lot of things. It will take at least two games to play, and there will still be quite a lot of surprises. If you want to experience the complete genre gameplay, play it for four or five weeks. Everything is possible.
I had a serious case of erectile dysfunction at that time, but it was really cured by the old hair ring.
(End of chapter)