Listen to what the old thief said.
The corners of Li Jinglin's mouth suddenly showed the same old thief smile as Miyazaki Eika's.
Shaked hands with the old thief.
“I have always liked the dark style.”
"Of course, it can't be said to be completely dark. What I prefer is to break the rules."
Breaking the rules, this is a qualification that almost every truly top artist needs to possess.
Push the limits of imagination and cut through the usual red tape.
Find something new and completely different.
The reason why it is said that artists are all crazy is precisely because of this.
We have already reached this level, who would still want to do something ordinary?
Then of course something unusual would start to happen.
"Mr. Li, are you interested in dark magic, or art with some Cthulhu elements?"
The old thief's words contained some nonsense.
Hearing this, Li Jinglin pinched his chin.
"Are you talking about Bloodborne?"
Hear this.
The old thief's eyes lit up.
"Mr. Li, have you played too?"
"I've played it before."
Li Jinglin nodded.
Then said it very seriously.
"The refund was issued half an hour later."
"."
The old thief's face froze, and then he burst into laughter.
Souls games are like this.
Before experiencing its unique gameplay, it is indeed a bit discouraging.
But this does not affect the discussion of some aesthetic concepts in the game.
"Then what does Mr. Li think of the entire dark aesthetics, or Cthulhu aesthetics?"
The old thief is obviously very interested in this.
"Tearing of cognition?"
But obviously.
Li Jinglin is more interested in this strange artistic style.
Immediately they started chatting excitedly.
"For example, in the human world, ordinary things that can often be seen, through exaggeration and the development of the story, will continue to tear apart people's understanding of familiar things bit by bit."
"In this way, people will burn a new kind of fear towards things that are generally accepted. This kind of fear comes from the unknown caused by the tearing of cognition."
The sources of dark aesthetics are all real-life, and there are not many scary things.
However, due to the tearing of cognition and the destruction of the framework of reality, it stopped abruptly, with no explanation or description at all.
To maximize a sense of unknown.
This is where fear comes from.
But apart from the fear, you can also feel the unique aesthetic experience.
"Mr. Li, to be honest, we have been working on a new game recently and have been working on it for nearly two years."
The old thief pinched his chin.
At first, the words were a little flirtatious.
"For the copywriting, we hired Martin, the author of A Song of Ice and Fire, and for the composition design, we hired the art designer Giger, who has always been familiar with us."
"To be honest, we wanted to create a game that we ourselves would be completely addicted to."
Speaking of which.
The old thief finally spoke his mind.
"In terms of music production, it is Siwo from our FS club, but this is the first time that Siwo has been involved in this aspect, and he is beyond his capabilities. I feel that Mr. Li is very knowledgeable in this aspect. Do you want to try it too? "
"Or, you can come and take a look."
As soon as these words came out.
Chris next to him suddenly had a strange expression.
Great.
Just come and visit.
Poaching people in person, right?
but.
Chris had no reason to stop.
He even raised his eyebrows at Li Jinglin, as if he wanted Brother Lin to agree.
nonsense.
Most of my music production team is outsourced.
As long as he can properly complete the content assigned by Ubisoft, that's all. Whether he takes on another project is completely up to Li Jinglin's freedom. This behavior of the old thief is actually not offensive or offensive.
For Chris himself, it is very likely that he will take this opportunity to continue learning from Professor Li.
Of course, he was very supportive and even started to act as a wingman.
He walked to the door behind the old thief very naturally and closed the door gently.
"."
Li Jinglin raised his eyebrows.
This lineup is really interesting.
This Giger is very famous in the international art world, basically equivalent to Henrik's qualifications and achievements in the violin world.
It can be said that the old thief has indeed put in a lot of effort and investment in this aspect.
"content?"
"The content is about Western dark magic, but this darkness cannot actually be considered darkness in the traditional sense in terms of visual expression."
The old thief's words immediately made Li Jinglin raise his eyebrows.
Obviously, this is the most difficult path to take.
However, it is indeed understandable.
From the Dark Souls trilogy to Bloodborne, the old thief has reached a particularly proficient level in expressing darkness in the traditional sense, and has reached a considerable height.
But this also means that we need to find some other expressions.
Otherwise, players will always feel tired.
This is the reason why many movies and games, if they do not change the art style or game style, may be able to rely on IP and loyal fans to reach the third generation, but it is difficult to persist in the fifth generation.
Even in God of War 5, the art style has changed a lot.
If it's the Final Fantasy series, Devil May Cry series
Even if the art style hasn't changed much.
Either make a change in game style or make a change in content.
Everyone can insist on two or three parts of Douluo Dalu, but when it comes to matryoshka dolls, even the gods can’t hold on.
This is a very simple truth.
The soul of an old thief's game is hard to describe. To retain the soul and make changes, a lot of things need to be considered.
"Can."
Li Jinglin nodded.
In the game world, the Soul game is a very special "alien", completely different from ordinary games.
But the entire gaming industry needs to have such a difference.
"However, I still want to see the text or composition first."
"Well, that's no problem."
The old thief nodded.
When poaching people within the circle, sometimes you will actually come up with something for people to see.
For people who work in the industry, confidentiality is also a basic attribute.
Unless you don't want to mess around.
Li Jinglin would not leak anything on a whim or because of such a low-level pretense. At this point, the old thief was not worried.
"Okay, okay, let's add our contact information."
Li Jinglin chuckled.
As everyone knows.
The Souls game is torture.
It's not just the gameplay torture.
There are too many underworld monster designs that lose sanity, which will also bring mental torture to players.
If it can be done musically, it can also inflict some imperceptible torture on the players.
For Li Jinglin, the "emotion master", this is his favorite episode.
I am obviously tortured, and you will also be emotionally tortured accordingly.
But you just don’t realize the source of the problem.
Hey, this is very comfortable.
Of course.
Torture is torture, and the old thief really likes to torture his own players.
But torturing for the sake of torturing, instead falls into the inferior category.
The reason why the Souls series has a real fanbase is entirely because of its unique aesthetics.
Dark aesthetics.
There are high and low aesthetics, but there is no right or wrong.
The difference lies only in the aesthetic taste and quality of different people.
The reason why dark aesthetics can use "ugliness" or even "deformity" as beauty is just to experience people's desire for alternative things. Perhaps the works of the old thief are full of evil ways, but they can be regarded as an extreme negative thing in itself. To bring out true beauty.
In a hopeless world full of malice and darkness.
A small spark of hope is enough to cause a huge shock.
"Only a storm can knock down a tree."
In Dark Souls 3, players meet a cute, friendly, and somewhat funny Onion Knight.
His character and words are undoubtedly a ray of light in the darkness in the world of Dark Souls.
But in the interweaving of reality, the Onion Knight took out the storm sword left to her by his old friend the Giant King, helped the player kill the Giant King who had gone crazy, and then committed suicide in the Giant King's room.
Help one friend and kill another who is being tortured and going crazy.
In despair, hope is rare, and crushing this little bit of hope will burst out into huge despair.
In the cold darkness, maybe a little warmth is enough to make people remember it fresh.
Dark aesthetics is exactly that.
In addition to using the greatest darkness and despair, people can feel the beauty of the real world.
It can often infinitely magnify some "beauty" that is otherwise ignored.
This is where the torture of Souls-based games comes from.
perhaps.
In other unparalleled games that pursue greater excitement, killing a minion will not cause any trouble.
But in the soul game, he just survived the three-dog god-slaying formation and killed the passing sword master soldiers.
You can get greater pleasure than expected.
Yes, the pleasure of killing minions even surpasses the pleasure of killing bosses in other games.
Games are for fun.
Torture is only a means before experiencing pleasure.
As long as there is positive feedback, the positive feedback will be doubled.
The reason why Miyazaki Eika is good at torture and likes torture.
In fact, it is nothing more than asking players to try things that scare them over and over again by honing their patience, courage, and fighting spirit, and then defeat it.
This process will indeed cause great discomfort, depression, and pain.
But after success, players can truly transform into the Odyssey and experience a truly shocking epic.
Yes.
Epic performances, making the game a shocking epic, are what many game producers want to do.
However, other game manufacturers are paying more and more attention to CG performances.
The old thief wants the players themselves to become part of this glorious epic.
Suffering is not just suffering, torture is not just torture.
Just like everyone is enjoying peace.
But people under peace and people in war have completely different perceptions of peace, as well as the happiness and satisfaction they gain.
There must be rewards for giving, and the happiness of reward is based on giving.
At least, Li Jinglin thought.
This is more difficult to obtain than the pleasure of krypton gold in a certain factory, but it is also more intense, and there is no emptiness after the pleasure.
The "soul" flavor is for Li Jinglin's creations.
It’s definitely a new experience on board.
This so-called artist is a lunatic and is acting abnormally.
It is based on two foundations.
1. If you don’t understand the basic things, you won’t be able to do it properly (calling names in the music world)
First of all, you have to understand the previous things first, don't start to get crazy just because you don't know anything.
Second, keep doing it, don’t shout and treat it as a commercial gimmick. Even if it is abnormal, it must ultimately serve people, and what it serves is the audience’s feeling, that is, “You have to appear in the right place.” , instead of carrying it directly onto the stage and showing it directly to people." (name someone again)
Someone calls himself an avant-garde art of experimental music, but you can’t say that it’s good and is art.
The music of Soul Travel has always been very "disharmonious" and "underworld", with a lot of experimental music and avant-garde music, but it just feels good when played with the game, so they don't use it to promote it, but in the hearts of many players, It can be called a work of art.
(End of chapter)