"Seize the young master?! You mean seize the young master?!"
After the salary was discussed and some details were exchanged, Li Jinglin returned to the hotel with the documents.
When talking about your own treatment.
Luo Shiyao exclaimed in disbelief.
"Eight million dollars?!"
"ah?!"
For a moment, Luo Shiyao couldn't believe the numbers she heard.
His eyes almost fell to the ground.
"Yeah, don't make a fuss."
Li Jinglin raised his eyebrows.
He waved his hand very calmly.
"In fact, the entire music project will cost at least a budget of nearly $15 million."
"ah?"
Luo Shiyao went crazy.
After all, judging from the perception of the Chinese market.
It’s hard for anyone to imagine that such a huge investment can be made in a soundtrack.
It is indeed a knowledge blind spot.
"This is normal."
Li Jinglin chuckled.
"Many people have misunderstandings about soundtracks, thinking that anyone can do it. In fact, soundtracks, especially game soundtracks, are an industry with the highest barriers to entry. There is almost no one among them. Mid- to high-end talents are extremely scarce."
"As long as you are qualified, there is almost no competition. All major game companies are rushing to get you."
"It is difficult for music producers in other fields to earn an annual salary of around five million, but if you can get a game project, an annual salary of five million is the same as playing, let alone doing music projects for a major game company."
"From an international perspective, there are actually quite a few people with an annual income of 20 to 30 million."
"Tsk tsk. This is really it"
these things.
It shocked Luo Shiyao for a whole year.
But with Li Jinglin’s explanation.
Luo Shiyao gradually realized that this was normal.
Look at all music producers.
Most of them still make pop music.
A small part may delve into some messy styles such as rock and roll, folk songs, etc., which are branches outside the mainstream of pop music.
For a smaller part, maybe just make some pure music.
Those who can produce soundtracks must be the rare ones at the top of the pyramid.
And that’s even just the broad scope of the soundtrack.
And those who can really make soundtracks for games are rare among them.
Because the workload of game soundtrack is larger and more difficult.
Compared with the various 3A-level masterpieces that are constantly being released and produced.
In comparison, there are indeed few well-known game soundtrack production teams in the world.
As long as you meet this threshold qualification, there really isn't much competition.
"Actually, I am holding this money, and not a penny of it is for nothing."
Li Jinglin curled his lips.
"Although the number is a bit high, in fact, it may take a whole year, or even more than a year of work. If the game is slow and keeps failing, then I will need to keep working."
"Don't think of these eight million US dollars as project fees. You can think of them as annual salary or two-year annual salary."
"Hey, that's right. When you say that, I think it makes sense."
Luo Shiyao nodded.
If you look at it as an annual salary, it's very acceptable.
It's not like the impact is so strong right from the start.
Of course, this is still very expensive.
but.
It’s expensive for a reason.
In addition to the meticulous polish and huge size, it is also because, for such a 3A game, the production of the soundtrack is consistent throughout.
It’s different from movies, TV shows and anime.
For film, television, drama and animation, it is best to edit the film first and then score the music, unless you are a more responsible person like Li Jinglin who will follow up the work in the early stages of the project.
But the game soundtrack needs to be produced with the project team from beginning to end.
Every scene, detail, and where the character starts to trigger, how to trigger, trigger mechanism, adjustment of soundtrack replacement mechanism, modification of music duration, arrangement and processing of different music
Around these, the music director needs to do a lot of work.
And quite professional.
Not everyone can do it.
Just like what Li Jinglin said.
Once this threshold is reached, there is basically no competition.
Obviously.
Just the design of a soundtrack triggering and switching mechanism requires extremely powerful music rendering, paragraph connection, music entry and exit, and a knowledge base of music psychology.
Otherwise, it is easy to have a ridiculous expression of game soundtrack.
That is, the battle blast song just sounded.
Then Gao Wan was killed instantly.
At this time, if the design is not good, there will be a huge separation between the combat track and the CG settlement track.
Then there will be a feeling of discomfort like "I'm getting up, I'm getting up violently".
Ridiculously so.
Producer of game music.
These situations need to be considered.
"I'll try it first."
Li Jinglin did what he said.
Open the arranging software in your notebook.
Want to try something out first.
Luo Shiyao watched obediently and stopped disturbing Li Jinglin.
But it's not boring.
Although this was not the first time Luo Shiyao had seen Li Jinglin's process of making music, she had not seen much of it.
Nowadays, I can watch the birth of music from scratch.
On the contrary, it is very curious.
“The first thing is sampling.”
Li Jinglin opened the music material package.
After searching for a long time, I still couldn't find the voice I wanted.
"How can there be a Viking theme song without a Viking war cry?"
Shaked his head.
Li Jinglin is not limited by the material package.
Instead, he clicked on the video directly and found the video of the World Cup.
The Icelandic team is performing the Viking war cry as usual.
Download the video carefully, then change the file name suffix, separate the audio, and then intercept the Viking war cry sound in the audio and transcribe it into an arrangement software for refinement.
Although it still has great limitations, it is definitely enough as an embellishment.
"Ah? Is this okay?"
Luo Shiyao was dumbfounded by this operation.
Looking for video cut-off sound effects?
No, forget about ghost videos.
Are you so casual about making music for a major company?
Luo Shiyao really didn't dare to say anything, let alone question Li Jinglin.
I even thought about it in my mind.
[Could it be said that the most naughty music often only requires the simplest production? 】
So, despite being surprised, I just asked.
"Ah, this is an effect test."
“If you are just trying to achieve the effect, this is actually enough.”
Li Jinglin chuckled.
Explained to Luo Shiyao.
"The main thing is to look at the fit and find problems. If it is a formal production, even if it is a demo, it will not be so sloppy. I can record vocals, so don't worry."
"Oh oh oh"
Luo Shiyao nodded.
I was immediately relieved.
It turns out that my understanding of music is still in place, and Brother Lin is not trying to engage in post-modern art.
Now I continue to look at Li Jinglin’s music production.
"call!"
"Ouch!"
"Roar!"
What Li Jinglin mainly intercepted was the roar of different syllables.
The word roar is actually very crucial.
There will be different effects.
As the music improves, there may be different additional requirements for the words shouted by the human voice when recording later.
Ice and fire, iron and blood in the Nordic world.
If you want to express it in music, the Viking war cry is essential.
It's like runes built into the music.
Full of wildness.
The unique bowed harp and bongo drums are the best pens.
Used to write the legend of Sakya Raven.
Top musical instrument experts are firing on all cylinders at this moment.
Li Jinglin's thorough research on musical instruments allows him to always find the most suitable instruments in the first time and most accurately when it comes to orchestration.
Bouzouki, hurdy-gurdy.
These instruments that were originally used in the soundtrack of "The Witcher 3" were once again used by Li Jinglin.
This first step is simple.
Don't think about the theme song of the story line, let alone other details.
You just need to base it on your own impressions of the overall story tone and the characters.
Just go and Vikingize the melody of "Casa Ezio".
Of course, this is only the first step.
This is just a first impression after all.
No matter how good the effect is, if this impression is used as the theme song, it is still unqualified.
The theme song still needs to be produced in conjunction with the development of the overall story of the game.
If it only expresses the texture of ice and fire of Viking warriors, it will actually appear very thin and one-sided.
certainly.
As an emotional boost, it is enough to express the texture of the first impression of the Viking epic.
"Since the story is set in England."
Li Jinglin thought about it carefully.
I pointed out a traditional musical instrument - the Scottish bagpipe.
As everyone knows.
British music has a long history.
The ancient Carlion, Fidel, and Blues bagpipes are traditional folk musical instruments.
Mostly located in Scotland and Ireland.
It belongs to the orthodox Scots.
I recall that at Ubisoft headquarters, I saw the relaxed and comfortable smiles on the faces of the French artists when they were painting the blood-spattered pictures. It must have been because the person who cut the background board into three pieces was Anglo. Saxon people?
"Assassin's Creed: Pirates and Bandits" belongs to it.
soon.
Li Jinglin's music gradually formed a paragraph.
During repeated playback, unique harmonies and different timbre effects can be programmed into it.
The layers gradually become fuller, and you can clearly feel the music taking shape.
What Luo Shiyao saw was extremely novel.
you say.
Each of these notes is a tadpole.
How come it gradually grows into a whole?
Nature. Brother Lin is so wonderful.
But obviously.
Li Jinglin didn't seem satisfied.
“It always feels like it’s missing a bit of flavor.”
Li Jinglin smashed his mouth.
The texture is there.
But it lacks a little soul fire.
At that moment, Li Jinglin began to think about how to deal with it so that the "wildness" and "aggression" in the music could be further enhanced.
He frowned slightly.
This epic feeling is indeed full.
The sound quality is very vast and grand.
However, the plot was not elaborated, and it was entirely based on variations of "House of Ezio", with no additional musical theme motives exclusive to "Hall of Valor".
This leads to the fact that the narrative of musical language is still not grand enough.
Some elements from the "Hall of Valor" game need to be added to fill in the gaps in the narrative.
"Did I miss something?"
Li Jinglin opened the setting album.
Search carefully.
I also asked about Luo Shiyao by the way.
"Yao Yao, what are the shortcomings that I always feel, why don't you listen and see what you feel is missing?"
Although Luo Shiyao doesn't know how to compose music.
But as a dancer, I still understand music.
Listening from Luo Shiyao's perspective, one can often find things that fascinate the authorities.
"Well, what's the disadvantage?"
Luo Shiyao frowned.
The effect of this music sounded amazing enough to Luo Shiyao.
It has a very epic feel and temperament.
"If you insist on saying that there is something missing."
Luo Shiyao pointed to a paragraph in the setting collection.
There are two big words at the beginning of the paragraph.
【Plunder】
"You just can't hear the feeling of robbery, right?"
Speaking of which.
Luo Shiyao glanced at Li Jinglin a little uneasily.
To be honest, when Li Jinglin was doing music, Luo Shiyao really didn't dare to make random comments.
It’s always just asking.
Now, Li Jinglin asked.
The answer was naturally cautious.
"Wo Nest! This is it!"
Li Jinglin's eyes lit up.
He smiled, hugged Luo Shiyao and kissed her.
"That's great. As expected of her, she has inherited her husband's musical talent."
".hey-hey?"
Luo Shiyao, who had just been kissed hard, giggled.
My heart suddenly fell to the ground.
"It really just lacks the feeling of robbery."
Li Jinglin rummaged through the music material package.
Soon, I found the most suitable sound source material.
【horn】!
In the setting of the game, there is a gameplay of "plunder".
It is very consistent with the setting of the protagonist Viking.
In the looting gameplay, after reaching the looting point, the horn must be blown.
Under the call of the long horn, even if you don't sail over, your friends will instantly appear on the shore, get off the boat, and follow the protagonist controlled by the player to rob.
And this "horn sound" that initiated the looting.
Undoubtedly the soul of plunder.
In the musical passages, there is a need for horn sound.
soon.
Li Jinglin made a modification to the music.
After the horn sounded, this little taste came up all of a sudden.
Very high.
"Sure enough! After adding the horn sound, the feeling suddenly increased several times."
Li Jinglin nodded with satisfaction.
At this point, the music has taken shape.
If you practice it carefully, you will have a good feeling.
"Ezio's Family (Valhalla Version)"
Immediately.
After Li Jinglin marked the name of the song, he listened to it several times in succession.
The more I listen to it, the more I feel it, and the more I feel like Eivor, the protagonist of "Hall of Valor".
Especially the interpretation of the style of this game is even more perfect.
sneak?
Assassination?
Eivor, a native Viking berserker, said.
Who would use a hidden sword?
Dogs don’t dive.
Blow a horn and wave the superiors, and they will rush forward and chop them all into pieces.
This is called "for the glory of the God of the North."
After slight modification.
Li Jinglin directly sent the audio file to Leo to listen to.
[This is considered an impression song. I have done a little work on it but haven’t refined it yet. I’ll give it to you first. 】
At this time, Leo was just about to go to bed.
Before going to bed, I saw a music file sent by Li Jinglin.
"ah?"
He glanced at the time.
It certainly didn't seem to take more than five hours.
How come we just separated in the afternoon and you sent me the music in the evening?
So fast? !
Leo was suddenly confused.
Am I getting excited?
Before I fell asleep, I saw Li Jinglin sending me a song.
It's like dreaming.
(End of chapter)