The establishment of hyperspace channels involves the power of the military leader, and normal heroes cannot establish them.
Either become a military lord, or become a subordinate or vassal of the military lord to help you open a hyperspace channel.
Just like more than a hundred galaxies around Danxia Fangshi are the Zhong'an Star Territory. Why it is called the Zhong'an Star Territory is because a hyperspace channel has been established, and the two galaxies can be quickly passed directly through the hyperspace channel.
There are no hyperspace channels in the low-security star fields outside of Zhong'an, and they can only be traversed by using jump engines to reach super-light speeds.
Hyperlane and FTL speeds are affected by the level of the jump drive.
Hyperspace channel crossing time of T1 jump engine: 180 minutes.
T1-level jump engine's non-channel super-light travel time: 96 hours.
Hyperspace channel crossing time of T2 jump engine: 160 minutes.
T2-level jump engine's non-channel super-light travel time: 90 hours.
Hyperspace channel crossing time of T3 jump engine: 140 minutes.
T3-level jump engine's non-channel super-light travel time: 84 hours.
Hyperspace channel crossing time of T4 jump engine: 120 minutes.
T4-level jump engine's non-channel super-light travel time: 72 hours.
Hyperspace channel crossing time of T5 jump engine: 100 minutes.
T5-level jump engine's non-channel super-light travel time: 66 hours.
Although the crossing time without a channel is not long, and the T5-level engine only takes 66 hours, it is still N times faster than the one and a half hours with a channel.
And there is a big problem with crossing without a channel, that is, it is easy to lose your way.
If it is in a civilized area, there are anchor coordinates, but if it is in a star field far away from civilization, there is no map or coordinates. If you fly out, you may not be able to find the galaxy, and you may not even be able to jump by then.
Jumping also requires coordinates. Without coordinate positioning, you may not be able to jump into the galaxy.
None of the galaxies they are traveling to now have hyperspace channels, and they all have to use jump engines to fly through each galaxy.
Fortunately, although there are no hyperspace channels in this galaxy, each galaxy has fixed beacons, so there is no need to worry about getting lost.
Every time he passes through a galaxy, Fang Chen will record the fixed beacons so that he can use them as beacons next time he travels.
The next journey was actually very boring. Although we encountered a fleet of wild monsters from time to time, they were so strong that the caravan escort fleet did not move. Most of them were dealt with by the surrounding player fleets.
Only when they occasionally encounter a large group of wild monster fleets will the caravan escort fleet take action.
Their warships are all T4 or higher, and more than half are T5-level technology. Their combat effectiveness is extremely fierce and they can easily defeat the enemy.
The fleet's jump engine is at the lowest T3 level, and it takes 90 hours, nearly four days, to travel across a galaxy.
Starting from Tiens 17, it takes a total of 158 galaxies to travel to the nearest gathering galaxy in the fifth pioneering star field, but not all galaxies have to travel so slowly.
As needed for the first section of the road, there are many bases established by small teams in the middle, where you can jump.
Use this method to slowly traverse in the later stages, and you can jump again in the last stage.
According to past rules, it only takes 5 months to reach the meeting point.
This kind of journey was actually very boring. Fang Chen was still squatting on the ship at the beginning, but after only a week he couldn't wait anymore. He asked the fleet to follow the caravan and dived into the universe in the palm of his hand.
First, I took a look at the destroyer that had its frame built, then went around the factory and farm to see that it was in good condition, and finally returned to the core of the universe in my hand.
No one can enter this core location except him. Inside, Sophia and his personal belongings stored here, such as various blueprints and chips, are all stored here.
At this time, all the blueprints he purchased previously have been deduced to the T5 level. Now Sofia is deriving the previous frigate blueprint, which has been deduced from the T8 to the T9 level, and will be deduced to the T10 in a few months.
After reading the attributes of the T9-class frigate, even though Fang Chen had known that it was very powerful, he couldn't help being shocked.
T9-class frigate (Swordfish-class): used for patrolling, escorting, reconnaissance, warning, mine-laying, supporting landings and ensuring Marine Corps landings on planets.
Specifications: 250 meters long, 45 meters wide, and 28 meters high.
Basic hull: 100000
Basic armor: 100000
Basic shield: 100000
Base speed: 220,000 km/h
Fleet slot size: 5.
Module: Guard Core (Default)
Basic components: energy core, hyperdrive, thruster, combat radar, combat computer.
Weapon slots: M30, S70, P20.
Universal slots: M40, A3.
(Note: The attributes of the T9 and T10 frigates have not yet been determined, and the possibility of modification depending on the plot cannot be ruled out.)
Although limited by the type of frigate, it is impossible to configure L large weapon slots or universal slots. However, the basic hull armor shield of the T9-level frigate is only slightly inferior to that of the T5-level destroyer. From this, it can be inferred that the basic attributes of the T10-level frigate are stronger. It is estimated to be stronger than the T5-class destroyer.
But you must know that these are only basic hull attributes. T9-class battleships must be equipped with T9-class weapons and accessories, and their combat effectiveness is definitely stronger than T5-class destroyers.
"Tsk, tsk, tsk!"
Fang Chen smacked his lips and asked to the central light ball:
"Sophia, if I can get the initial alloy refining technology, can I deduce it?"
A soft voice came from the light ball:
"Can!"
"How long will it take?"
“It takes one year to derive to level T5, another year to derive to level T6, two years to derive level T7, four years to derive level T8, ten years to derive level T9, and thirty years to derive level T10. "
"Well, it's quite long!"
But it's good to be able to deduce it.
But it also means that it is impossible to build high-end warships on a large scale in a short period of time, so we can only make do with the T5 level first.
“So, what if it’s other technologies?”
"Your Excellency, please explain in detail."
"Can you deduce the frigate mother blueprint from the frigate blueprint?"
"cannot!"
"Why?"
"This involves new rules in this era, and the original master blueprint must be used to start deriving them."
"All right!"
Although I had already guessed it, I was still a little disappointed when I finally got the exact answer.
This means that he must find a way to obtain the mother chips of various battleships, even the mother chips of T1-class frigates, before he can start to deduce based on this.
This is a bit troublesome.
Mother chips are extremely rare. If you want to condense them on your own, it will require a large number of physics and engineering-related scientists, and very high-level scientists, at least a purple epic template, preferably a national treasure-level scientist with a legendary template, and then invest It takes a lot of time, resources, and civilization points to condense it.
This is very difficult, so the star navy masters of human civilization snatch the condensed mother chips from alien civilization and then slowly upgrade them.
Fang Chen is most likely going to take this path. After all, he is now broke and it is extremely difficult to form a scientific research team qualified to study mother chips.