Snapped!
Snapped!
Snapped!
...
After playing a few more moves of chess, 'Wandering the World' looked at the repeated chess game in front of him, his brows furrowed, and the white piece in his hand did not fall for a long time.
The few chess moves just now were a test of "walking around the world", and I wanted to use this to judge the black chess player's chess ability.
After these few moves of chess, 'Wandering the World' already had a rough judgment on the black chess player's ability.
On the chess game, the white chess pieces are orderly and well-proportioned, like well-trained soldiers, strictly executing the orders of the general.
On the other hand, black's chess is disorganized and without rules, just like a gangster in the market, leaderless, disrespecting the rules, and playing cards completely unconventionally.
'Wandering the World' knows that only novices can play chess in such a careless manner.
It is precisely because of realizing this that "Wandering the World" frowns and has been unable to make a move.
If it is an ordinary game, 'Wandering the World' can win even if it plays casually.
The reason for this is because 'Wandering the World' is a truly top chess player and has embarked on his own path of chess theory.
And the chess trick has been deeply embedded in the instinct of "wandering in the world". Even if "wandering in the world" plays chess randomly, it will still follow the rules of chess.
But this game of chess is not an ordinary game. The goal of this game is for white to win with an advantage of five and a half eyes.
This means that under the eye-sticking rule, at the end of the chess game, the numbers of white and black pieces must be exactly the same.
To do this, you need to have meticulous control of the situation, and you need to maintain high-intensity computing power overall.
This places very high demands on chess players.
Originally, 'Wandering the World' did not want to take on this game, because even 'Wandering the World' was not absolutely sure of the five-eye half-win goal.
Because of the ever-changing situation in the chess game, even the top players who stand at the top of the chess game cannot guarantee that they can control the whole game.
This is especially true when playing against opponents of equal strength.
Sometimes, you do have the upper hand, but as long as your opponent makes a tetsuji or a clever move, the chess game can be completely changed.
Just like the lone move played by Chen Anxia, it changed White's dead end and gave White a glimmer of hope.
As for the reason why 'Wandering the World' chose to take on this chess game again, it was because 'Wandering the World''s chess power had reached a bottleneck, and it encountered unprecedented obstacles in exploring the avenue of chess theory.
Contemporary chess players pay too much attention to the corner fights, so there is a saying in the Go world that "golden corners, silver edges, grass belly".
Before embarking on his own path of chess theory, the same goes for "Wandering the World". He focuses too much on the corner battles, thus ignoring the possibility of the center.
By chance, "Wandering the World" fell into the knowledge of chess and found his own way of chess theory.
This chess theory is the way of balance. It is not limited to the corners, but should maintain the overall balance well.
'Wandering the World' believes that if every move of chess considers the overall balance of the board, the efficiency of all the chess pieces on the chess board can be fully utilized.
Every move played in this way is the best move.
This is the principle of chess that belongs to "wandering around the world" and the way of chess that belongs to "wandering around the world".
"Wandering the World" named his chess theory and his chess path "Liuhe".
This 'Liuhe' means the universe in ancient Chinese, symbolizing the four directions of east, west, south, north, and the heaven and earth above and below. In Go, it means the whole thing, which is the secret symbol of balance.
For contemporary Go, the Liuhe game that "wanders around the world" means the future.
Because the "Wandering World" Liuhe chess is not limited to the corners, but looks at the center and even the overall situation, which is inconsistent with the "golden corners, silver edges, grass belly" that is popular today.
Similarly, Chen Anxia's solitary move completely gave up the fight for the corners, allowing 'Wandering World' to see the possibility of white's chess in the middle, allowing 'Wandering the World' to see a glimmer of hope for white's chess in the middle.
This is also the fundamental reason why "Wandering the World" said that Chen Anxia's solitary move belongs to the future.
The Liuhe chess game of "Wandering the World" is also destined to "Wander the World" from a very high perspective to maintain the overall balance.
The current game of chess also requires a high perspective to control the overall situation.
It's just that this kind of precise control of the number of chess pieces from the beginning has never been attempted by 'Wandering World' before, which is why 'Wandering World' will take over this game.
Thinking about it in 'Wandering the World', this game may provide some inspiration for my own Liuhe chess.
However, 'Wandering the World' never thought that the opponent in this game of chess would be a novice.
You know, as far as this game of chess is concerned, the level of difficulty is completely different for novices and experienced chess players.
Players who have reached Dan have a deep understanding of the situation, life and death, chess patterns, formulas, etc. of Go, and have even engraved it into their instincts.
Therefore, the chess they play are usually traceable.
This allows 'Wandering the World' to deduce and even accurately predict the moves they will play, and to think of countermeasures in advance.
But novices are different. When playing chess, novices don't pay attention to the situation, life and death, chess patterns, formulas, etc. They often play chess as they please and completely rely on their feelings.
This makes it almost impossible for novices to play chess, and they often make meaningless moves.
This also means that the difficulty of the current chess game against a novice is many times higher than that for an experienced chess player.
If he had known from the beginning that the black player was a novice, I am afraid that Wandering World would never have thought of taking on this game.
However, it is too late to say this now.
Now that I have taken over the game, my pride and self-esteem as a chess player will not allow me to "walk around the world" and give up.
After taking a deep breath, he saw that Wandering World's expression suddenly changed and became extremely solemn, with a solid and frightening aura lingering around him.
Then, 'Wandering the World' looked sharply at the chess game in front of him, slowly raised his right hand holding the chess piece, and then lowered it heavily...
Snapped!
As a clear sound of a move sounded, Chen Anxia played a move of chess again.
At the same time, the situation when playing chess with Ichiyanagi Shinsuke happened again.
In Chen Anxia's mind, after the voice appeared, Chen Anxia felt that there was a new chess theory left in her mind.
This chess theory is also vague and hazy, allowing Chen Anxia to only touch the tip of the iceberg.
But just this tip of the iceberg caused a wonder to reappear in Chen Anxia's eyes, as if he saw the theory of chess manifested, making Chen Anxia mesmerized and addicted.
At present, Chen Anxia has not yet realized how terrifying the future will be for him who can nourish himself with other people's chess skills...
And 'Wandering World', who has devoted himself wholeheartedly to the chess game, has no idea what kind of terrifying chess monster he is feeding with his own chess skills...
...