William was standing on the empty concrete floor. His brightly colored clothes formed a strong contrast with the gray-white space, but blended in with the weird atmosphere of the unfinished building.
Probably hearing the footsteps of everyone, William turned around and spoke in a high tone:
"Hoo ho ho! Everyone, we meet again."
William bowed to everyone, and red petals fell from the sky and sprinkled on everyone.
Everyone was a little surprised, and one of them asked: "Is the third game also a board game?"
"Yes, but not entirely." William half-turned around and raised his hand to signal everyone to follow him.
He walked towards the underground of the unfinished building, and everyone followed him one after another. The originally numerous and mixed footsteps all disappeared when he entered the underground.
Everyone was taken to the basement level of the unfinished building.
The walls and floors here are still gray-white cement, but there is no wind and no light. There is only a naked light bulb hanging on the ceiling, emitting a dim light.
"Welcome to the venue for the final game."
Completely different from the depressing basement, William's mood was particularly high.
But this can't motivate the players present.
The players looked at the four large models placed on the ground. The two rows of dazzling red door panels in the models made them all feel heart palpitations for no reason.
“Do you know the story of this building?”
William's eyes also turned to the four models on the ground, and he spoke again without hesitation.
Everyone's attention was attracted to him, but he seemed to be addicted to another space, ignoring the physical objects around him, and began to tell stories.
"Crack...Crack...This is a sound that comes from this building from time to time. Whenever this sound is heard, it will be accompanied by frightened and muffled screams."
"Their skin was penetrated by the sharp blade that had just been sharpened. The blade stirred and separated the skin from the flesh. There was nothing to be afraid of. It was like society peeling off animal skins to make clothes for itself. He just wanted to peel them off. Their skins make themselves a work of art.”
"Well, the only difference may be that he prefers to skin them while they are still alive. Of course, sometimes, they are just vulnerable and die before being carefully skinned, which is boring to him. .”
"You...what do you mean by telling us this?" The girl in the crowd who just said she asked about the smell of blood asked cautiously and fearfully.
William turned to look at her, his movements were silky yet inexplicably stiff, which was very contradictory, but that was the feeling he gave people.
“Board games are games.”
William stared at the girl for a long time, then suddenly changed the topic without any clue.
"The purpose of games is to bring pleasure to people. I will never let the players who participate in my games get hurt. Of course, if you want to kill each other, I can't help it."
"But here's the problem, it's just that pleasure doesn't seem to leave much memory for me or for everyone. Works that cannot be circulated for a long time are not considered works. This has always bothered me and kept me awake every night."
"So this time I decided to add an unprecedented sense of thrill and excitement to my work. I integrated all the characters in this building into my new game... Red Door!"
William became more and more excited as he talked, and a red light flashed under his white mask.
"You will get the most realistic experience in this game, pain will be pain, death will be death."
Everyone was silent. The first two painless game competitions made everyone relax their vigilance and forget that they were still in the Fog City, a terrifying place that would devour humans.
Anxi also trembled in her heart, not because of the possible death, but because William's appearance made her feel strange.
Although William is usually crazy, he is more light and dreamy, not so heavy that he seems to be paranoid and will kill everyone if he cannot make a perfect game.
"Then let me tell you the rules of this competition "Red Gate"."
William took out a square piece of paper from his arms, unfolded it and turned it into a plan drawing of the model in front of him.
"This game uses dice to move. When you roll a 1, you move one space. When you roll a 2, you move two spaces. You can choose to move backward or forward."
"After the move is completed, if you stop in front of the red door, you must open this door."
"Behind every red door is the protagonist of this game, a skinner who loves his art."
"Of course, there is no need to panic. The Skinner will not appear every time you open the door. The probability of him appearing is one in five."
"When the Skinned Ghost appears, he will not act immediately. He will only move when one of you rolls a 2 or 4. If you happen to be standing on his moving path, then I'm sorry, you may have to He was attacked.”
"His attacks are divided into three attacks, but you will be declared dead the third time you encounter him."
"In addition, there will be other things behind the door, such as props that can fight against the Skinned Ghost, or empty rooms that can hide from the Skinned Ghost, or... keys to escape from this game."
"When you get the key, the exit will appear. You also need to roll the dice to reach the exit, but you don't need to have precise points. As long as you roll more points than the number of squares to reach the exit."
"But the key you get may not be the one that can open the door, so get as many keys as possible."
"The end condition of the game is that three players in the team successfully escape. The team that meets the conditions first will win the game."
"Please go and experience it in the game for more details. After all, the game will become boring if you talk too much."
William closed the floor plan and reminded him during the process: "You cannot use props outside the game in this game. If you use them accidentally, the Skinner will no longer abide by the rules."
After hearing the rules, the scene was eerily quiet, and the atmosphere seemed to have frozen. Everyone stood nervously in silence.
One of them couldn't suppress the panic in his heart and suddenly shouted: "I won't participate! I won't compete anymore! So what if I lose the competition and get kicked out by the community? At least I can survive with the props in my hands. Even if I don’t get any benefits from playing this game, I might even die, so why should I! Even the dungeons I’ve played are better than this!”
"Hoo ho ho..."
William laughed and pointed at the door, "It doesn't matter, you can quit the game at any time."
As soon as the player heard this, he immediately ran towards the door.
But William continued: "However, the rules of the game remain unchanged. This player's team still needs three players to escape successfully to end the game."
As soon as these words came out, other people in the escaping player's team reacted immediately. They grabbed the member who wanted to escape and held him tightly.
"Hoo ho ho..."
William laughed frivolously a few times, with a hint of ridicule.
"Then, please select each team's favorite model. The competition will begin soon."
Each team chose the model closest to them and anxiously waited for William's next words.
"Games start."
Following William's voice, a familiar feeling of dizziness and pulling came over them. Their eyes turned gray and they were sucked into the model.