Chapter 540 Level 10 enemies

Style: Historical Author: sand of timeWords: 3073Update Time: 24/01/12 01:55:55
"Ding! Magtila uses magic - a tsunami to cause 750 points of damage to your Death Witch. Your Death Witch is slowed down and its movement speed is reduced by 30% in the next 15 seconds!"

"Ding! Magtila used magic - tsunami to cause 750 points of damage to your Styx Witch Spirit. Your Styx Witch Spirit was slowed down and its movement speed was reduced by 30% in the next 15 seconds!"

. . . . . .

The mermaid mage named Magtila obviously didn't have a very good temper. He gave Lin Han a big gift package as soon as he came up. The waves hit his troops like a small tsunami. The range of this skill was beyond his imagination, almost the entire army. They were all within the scope of the tsunami, which gave Lin Han and his troops a deceleration effect. At the same time, the shark warriors on the opposite side also waved the sharp blades in their hands and shouted: "Poseidon's warriors, tear them into pieces." These intruders!"

"For Poseidon!"

"For Poseidon!"

The sea troops on the opposite side burst into roars, and the next moment, a large number of heavily armored sharks rushed forward waving their maces. This type of unit, known as the shark destroyer, is also a level 9 unit. Their attributes are very powerful, with a high attack limit plus 15,000 health points. They are very powerful in both attack and defense.

"I can't see the enemy's information, damn it! There's a hero's ability that's limiting me!"

Riding a pig and chasing a macho man said helplessly in the guild channel that she wanted to check the information of the enemy's troops, but she had to bring a reminder that the enemy's hero had skills such as camouflage, and she could not get the information.

"I gave it to you."

Lin Han quickly sent the enemy's information to the guild channel. The camouflage technique could hide the army's information. To avoid being detected by the enemy, it was of no use to Lin Han. The Eye of Sa-Elang directly saw through the camouflage technique and successfully obtained first-hand information about the enemy.

"Merman Destroyer: The 9th-level elite unit of the sea tribe. These are the mermaids in the deep sea. They are good at ocean combat. This is their home area. Any troops fighting them will taste the taste of their maces. This group of creatures will gain strength from the blood of the enemy and smash the enemy's body into pieces. That is their pleasure.

Damage: 420-

Defense: 120

Attack method: Crush Knock causes a crushing effect on small-sized units, increasing the damage by an additional 25%, and reducing the target's defense by 100% by 30%. Each attack has a 25% chance of stunning the target for 2 seconds.

Armor type: Mermaid scale armor is immune to negative water magic. There is a 25% chance to avoid melee physical attacks.

HP: 15000

Attack speed: once every 4.5 seconds

Movement speed: 7.5 meters per second

Special abilities: 1. Sea warriors. When the shark destroyers are in the ocean, they will receive a 50-point damage bonus and a 20-point defense bonus. They will also recover an additional 0.5% of their maximum health per second. At the same time, Damage taken from attacks by sea troops is reduced by 10%

2. Destruction Madman When the Shark Destroyer attacks a building, the attack method is converted into siege equipment damage, and a 100% damage bonus is obtained. If the building is destroyed, all Shark Destroyers participating in the battle will receive continuous damage. 120 seconds of destructive madness effect, increasing attack speed by 50% and movement speed by 20%.

3. Crush and Crush When the Shark Destroyer faces a small unit, each attack will cause 25% additional damage and reduce the target's defense by 30%. Actively activating this skill will cause the next attack to cause 200% damage to the target, and reduce the target's defense to 0 within 5 seconds. Actively activating this skill will cause Crush to enter a 30-second cooldown state, and it will be passive during the cooldown state. The effect cannot take effect.

4. Bloody Fury: The Shark Destroyer will become crazy after feeling the breath of blood. This ability takes effect after the Shark Destroyer kills the enemy for the first time in the battle. Each subsequent attack will be accompanied by a layer of Bloody Fury. The effect increases one's own attack speed by 5%, with a maximum of 10 stacks. After 10 stacks, the Shark Destroyer will recover health equal to 20% of the damage value each time it attacks. "

"This thing is a bit disgusting. Riding a pig. You and I will deal with these guys and the others. Go and stop those mermaid swordsmen. I'll go, what's going on with these guys? Why are they so fast? Orianna, stop it. them!"

The Shark Destroyer is a type of unit that becomes more courageous the more you fight. To deal with them, units with high defense and damage rebound are the most suitable, such as the Thorn-backed Dragon Turtle. At the same time, under the aura of thorns riding a pig and chasing a macho man, , Lin Han's troops also have rebound ability. Although it is not as high as the Thorn-backed Dragon Turtle, it is still extremely useful at this time.

However, the enemy's troops are not only the Shark Destroyers. In addition to the Shark Destroyers, the first batch of troops that rushed up were also creatures called Mermaid Swordsmen. Like the Shark Destroyers, they were both level 9 troops. However, The speed of this group of guys is much faster than the shark destroyers. They are like the little golden goldfish in reality, but they have hands and feet, and they hold a sharp sword. He rushed directly into Lin Han and his troops.

These guys weren't stupid either. They knew that the troops in the front row were all high-defense units, so the moment they approached Lin Han's troops, the group of mermaid swordsmen all swam upstream, directly from the heads of the defense troops to the rear. The real target of this group of guys is actually Lin Han and his back-line troops.

"Necromancer, use the crippling curse on those fish-man swordsmen."

"Banshee, use attack curse!"

Oriana opened the Book of Death and Eternity while giving orders to the troops in the back row. She lit a spell in the magic book, and then a large number of khaki haloes erupted among the enemy troops, and all were affected by the light. units are greatly slowed.

The mass slowdown** is extremely effective for this group of guys. At the moment when the speed slows down, the death of the Styx Witch Spirit also explodes among them. While the damage numbers rise, curse magic such as advanced weakness and weakness also explodes among them. Appeared on this group of mermaid swordsmen.

The enemy is very fast, so slow them down. Oriana's idea is very simple, but her actual actions are also very fast. The speed of the mermaid swordsman is quickly slowed down. The dual effects of the cripple curse and the attack curse make Their attacks are instantly reduced a lot, and they also have new curse skills, such as advanced weakness and so on.

"The blessing of Poseidon will make us fearless!"

The mermaid mage known as Magtila waved his crystal short staff again, but this time he was not so lucky. The light of arcane chaos shone through him, which should be released in itself. The magic was instantly stillborn.

"Coral Guardian, stop these intruders!"

The last Mugger warrior holding a sword and shield began to move. At first glance, this Mugger warrior knew that he belonged to the defensive type of hero. Although this guy was not big in size, he held a heavy shield. Almost his entire body was covered, and following his order, the coral reefs around the palace began to tremble violently!

"Those are not ordinary corals!"

Others also instantly realized that these swaying coral reefs were not plants. Of course, the coral itself was not a plant. The emphasis here was because these coral reefs were actually the disguise of a powerful creature, the coral guardian, the 10th level of the sea tribe. Arms.

"Finally I saw it! A 10th-level creature."

Lin Han was a little nervous when he saw the huge group of coral guardians coming towards them. In fact, this was the first time he saw the 10th level troops after returning to this world. For most players in the Eternal Kingdom, Level 9 arms are their limit, and level 10 arms are generally only seen in dungeons. Very few players can have level 10 arms, because compared to level 9 arms, level 10 arms are already overwhelming. properties.

"Coral Guardian: The 10th-level soldier of the Sea Clan. These huge giants are said to have been the spirits of the earth. They were blessed by the Water Dragon and became the guardians of the sea. Any creature that intrudes into their protective range will become Become their enemy, if you meet them, please beware of the wrath from the sea.

Damage: 740-1200

Defense: 220

Attack method: normal attack

Armor type: Coral heavy armor

HP: 75000

Magic value: 12000

Attack speed: once every 3.7 seconds

Movement speed: 7.5 meters per second

Special abilities: 1. The Power of the Dragon God. The coral guardian has the blessing of the Dragon God. Each attack will cause 20% of the damage number to the enemy as earth magic damage. At the same time, it will release a hydrotherapy spell on itself, restoring the damage number to 30. % of health. At the same time, when attacked by enemies, physical and magical damage is reduced by 30%.

2. Deep sea entanglement. All units that attack or are attacked by the Coral Guardian will be entangled by the coral on their body, and will receive 50 points of earth damage every second for 5 seconds. If the Coral Guardian actively activates, it will be surrounded by corals. Summons coral to imprison all units within 30 meters for 3 seconds, causing 200 points of earth damage every second. Cooling time: 30 seconds, mana consumption: 400 points.

3. Guardian Barrier The Coral Guardian summons a guardian barrier with a radius of 100 meters. The damage received by all friendly troops within the barrier range is reduced by 25%. At the same time, the barrier will absorb 10% of the damage it takes. The barrier lasts Up to 30 seconds, during which the Coral Guardian can actively remove the barrier. When the barrier disappears, all enemies within the range will be dealt a damage-absorbing value. The magic power required to release: 1000 magic points, maintaining magic power per second: 500 points, cooling time: 400 seconds

4. The Tide Shock Coral Guardian slams the area in front, creating a shock wave to attack all units in front, causing 750 points of earth type plus 800 points of water type mixed damage to all enemies within a range of 10x35 meters in front, while stunning the target for 2-4 seconds. Stun duration changes based on distance. "