Chapter 529 Ghost Enemy

Style: Historical Author: sand of timeWords: 3054Update Time: 24/01/12 01:55:55
From the very beginning, he considered whether the enemy was a stealth unit, so he stared straight ahead, because this was sandy ground. Although stealth units could not be detected visually, skills such as peeking through shadows could. Another way to see these guys is to observe the changes on the ground.

The place where Lin Han and the others are now should be called the seabed. The bottom of the ocean is covered with fine sand, and here is the blue elemental crystal sand. Although the two names are different, the essence is still the same. Gravel can leave traces when creatures walk by, but he didn't see it. There was nothing but their footprints. This is why he asked the legal troops to attack directly, because he thought of an elemental creature. A very dangerous ability.

Molten Core, this is the place where players first discover the disgusting abilities of elemental creatures. The enemies that appear here are all demonic creatures. Naturally, fire elemental creatures are also indispensable, but it is not a good place for them to greet players. That is What happened in the Heart of the Iron Forge? To put it bluntly, the Heart of the Iron Forge is a huge active volcano. Players must enter the volcano to kill the lava redeemer Orphex. As a result, on the way to the final boss, they were attacked The attack by a large number of elemental creatures can be said to have caused heavy losses.

What attacked these players was a guy called a lava giant. This creature was huge and had extremely powerful strength and defense. It was a combination of the fire element and the earth element. The elemental arms were not perfect either. The previous one A hurricane element, although it has physical immunity, it will also suffer more magic damage. It is precisely because of this that there is always a gain along with a loss.

The lava giant has powerful attack and defense. As a price, their speed is not very fast, and can even be described as slow. This is their weakness, if you meet these guys head-on. Players have a high chance of focusing fire to kill these guys before they get close, but these guys don't appear head-on, but around their troops.

As an active volcano, lava fields are definitely indispensable. These lava fields are just lava pits, filled with extremely hot magma. This group of lava giants came out of it. The location where they appeared happened to be between long-range troops and The location of the French troops. Melee troops may be able to block them, but these magic and ranged troops cannot.

The location where this enemy appeared made everyone collapse. For this reason, this unit instantly lost a large number of back-line troops. The power of the lava giants is not only their high damage and health, but also their high damage and health. There is also their special ability - the coming of heat. All troops close to this group of creatures will continue to receive 100 points of fire damage per second. This damage is absolutely fatal to both legal troops and long-range troops.

And before. These players didn't notice any traces or hints about the enemies on the mini-map at all. The enemies appeared so suddenly that they didn't have any skills to react. And in these enemies, they discovered a very special skill - elemental assimilation.

This skill was later announced by these players, elemental assimilation, which is an ability possessed by some high-level elemental troops. Under certain special circumstances, they can completely dissolve themselves and their surroundings. They are the environment, and the environment is them.

In this case, these creatures become elusive. As long as the golden shrimps match their attributes, they can appear around the enemy anytime and anywhere, giving the enemy no chance to counterattack, just like this time.

"Deep Sea Ghost Element: The 9th-level enhanced unit of the elemental family. This is a very powerful and mysterious element. They are naturally able to integrate with the surrounding environment, quietly approaching the enemy, and giving the enemy a fatal blow.

Damage: 340-460

Defense: 110

Attack method: water magic attack

Armor type: Water elemental armor absorbs water damage magic, is immune to water magic, and doubles the damage received from fire magic.

HP: 13000

Magic value: 3000

Attack speed: once every 3.5 seconds

Movement speed: 4.5 meters per second

Range: 55 meters

Special abilities: 1. Elemental Assimilation: This effect automatically takes effect when this unit appears in an environment with the same element. Elemental creatures are completely integrated with the surrounding environment, gaining a 15% movement speed bonus. They will only appear at the moment of attack. If they are not attacked or attacked within 2 seconds, they will enter the assimilation state again. In the assimilation state, enemy troops cannot lock on them.

2. Tidal Impact Each deep sea ghost elemental attack has a 20% chance of triggering the tidal impact effect, causing 500 points of water damage to the target and units within 10 meters around the target, while slowing down the movement speed of all damaged units by 30%. This triggering effect has a 30-second cooldown, and the damaged unit will not be triggered if it is attacked. Each trigger consumes 100 magic points.

3. Each attack of the Shock Ripple Deep Sea Ghost Element has a 25% chance of knocking the target unconscious for 2 seconds. At the same time, the water damage they receive during the stun effect will increase by 50%.

4. Shock Ripple Deep Sea Ghost Element summons 10 waves of shock water, causing a total of 1500 points of damage to units within a fan-shaped area 15 meters in front. It takes 15 seconds to release this skill. During this time, the Deep Sea Ghost Element cannot move or attack, and all actions will Will interrupt the channeling of this skill. Cooling time: 120 seconds, mana consumption: 500 points. "

When Lin Han announced this information on the guild channel, everyone was stunned. Elemental Assimilation was really the first time they had seen this skill. This skill gave these creatures almost unbreakable invisibility, but Lin Han Han's previous actions also reminded them that although these guys are disgusting, it does not mean that there is really no way to deal with them. For example, when being attacked, these guys will also be hurt. Elemental assimilation only provides a visual The cover-up does not mean that it gives them invincible power.

This is the most important thing. They can be attacked and hurt. This is their weakness. They are not immune to damage, nor are they invincible. Although the elemental assimilation skill is disgusting, there are ways to deal with it. Either attack or be attacked. Within 2 seconds, they will appear, and this is the opportunity for other troops to lock on.

"All legal troops, use range damage magic in order to keep these guys' elemental assimilation state in the visible state at all times."

After obtaining the enemy's information, they can make plans in the next battle. The enemy's assimilation ability is disgusting, because after assimilation, there is no target, and long-range troops cannot be locked, but once they are defeated, then They will become the targets of Lin Han and his troops in the next 2 seconds.

The magic in the area is being continuously released, and the Death Witch has not converted into the Deep Sea Banshee. The Death Ripple has no effect on elemental creatures, so Lin Han does not need to transform into the Deep Sea Banshee. This time, the Death Witch's skills It is no longer for damage but to keep the enemy visible. The level of damage has no effect. At the same time, the 20% damage amplification effect brought by their skills also plays a good role. The enemy's armor is elemental. Class armor, the most special thing about this type of armor is that it is immune to and even absorbs the magic attack damage of this system. However, all attacks will cause 100% damage to it. The effect of this 20% damage amplification can be imagined.

"Bang!" "Bang!" "Bang!"

Damage numbers began to appear on the heads of the troops in the front row, which meant that the enemy's first batch of troops had entered the shooting range, and the output capabilities of these guys were also very powerful. They had tidal impact plus concussive ripples, range attacks, and control. , coupled with the active range attack effect of shock ripple, this unit is still very good.

It's a pity that Lin Han has known about this type of elemental troops for a long time, so the sneak attack tactics of this group of elemental troops did not achieve any good results. It was just in the first wave of damage that Lin Han and the players on his side found something was wrong. The enemy The damage is much greater than the data shows.

Under normal circumstances, without the leadership of a lord, the legal armies cannot pose much of a threat to the troops at this stage. But this time when the damage numbers started to rise, Lin Han discovered that the Thorn-backed Dragon Turtle in the front row had suffered a lot of damage. The damage was actually over 300 points.

This is a bit wrong. The Thornback Dragon Turtle is positioned as an armored human shield. Its basic magic resistance is extremely high, plus the super high magic resistance bonus of riding a pig to chase a macho man. The most important thing is that she is Obtained the Ocean Guardian Heavy Helmet, which increases water resistance by 30%. This is not just for decoration!

"The magic resistance effect is so high that it is at least above 50%!"

Seeing the damage suffered by his troops, the pig-riding chaser was also stunned. The magic resistance on his side was not low at all. As a member of the Sea Tribe, the Thorn-backed Dragon Turtle has an original water magic resistance of 40 %, I also have advanced magic resistance skills, which reduce damage by 25%, plus the 30% damage reduction of the newly obtained Ocean Guardian heavy helmet. This damage reduction is obviously extremely powerful, but in terms of calculations, 3 types Damage reduction is not superimposed, but calculated separately. In this way, the effect will be reduced a lot, but at least it is above 50% damage reduction. Such a high damage reduction is actually dealt more than 300 points of damage. This is obviously the enemy. It has extremely high magic penetration effect.

"It doesn't have to be that high. Don't forget, the elemental abundance effect here is not only effective for us."

Speaking of this issue, Lin Han quickly focused on the elemental abundance effect. This thing not only affects players, but also elemental creatures. They increase spell casting speed and so on. Elemental creatures are likely to increase magic penetration. Through and attack power.