Where are the overtaking opportunities in "The Epic of Life"? Even players in the first tier like Xue Xunyu, after completing the evolution of "two germ layers", have to invest a lot of points to evolve themselves into "three germ layers".
Because only by completing the above preparatory work in the "Paradise Era" era, can we continue to make ourselves the first echelon in the big reshuffle at the end of "Paradise Era".
And since so many points have to be invested, there is naturally no way to invest in combat effectiveness, which gives some players the opportunity to overtake in corners.
They don't need to think about the long-term future. After all, they are not in the first echelon in the game. If they eat the exhaust of the first echelon step by step, they will still be in the second echelon or even lower in the next era.
In this case, why not take advantage of this great opportunity to strengthen your combat effectiveness along the way, so that you can also experience the feeling of standing at the top of the food chain.
The result of this feeling of pleasure is that when the cards are reshuffled at the end of the "Paradise Era", their organisms will be crushed by the giant wheel of the times just like the anaerobic archaea and single-celled organisms in previous versions.
But players don't care too much about this. After all, the creatures they created were eliminated in the version a long time ago, and they don't know how many times they have been reincarnated now.
Therefore, this group of players can sacrifice the future potential of their own species without any psychological burden, so that they can have fun in the "Paradise Era" era.
After this group of players figured out the key, they soon began to turn around in "The Epic of Life". The strong men who oppressed them until they could barely breathe are now trembling in their shadows.
There really is no way to fight. The former first-tier team invested a lot of evolutionary points in the evolution of "triple germ layer organisms" for the sake of a longer-term future. How could they possibly defeat those cubs that were overtaking them in a corner?
As a result, the territory established since the start of the game has undergone a turn in the "Paradise Era" era. Players at the middle and lower levels of the food chain in the past have now stepped up to sing.
Those rising stars relied on the convenience of the "second germ layer" to suppress the former first-tier team for more than a week even in real-world time.
When a week passed in the real world, Xue Xunyu, a group of former first-tier players, finally accumulated enough evolution points to allow their species to evolve to a higher level.
After all, according to the human evolutionary tree posted previously, the next order is "ParaHoxozoa" - Planulozoa - Bilateria - Nephrozoa."
The first two such detailed classifications were automatically completed by the system to help players in the previous evolution. The main thing here is that the two sides are symmetrical and require players to operate.
For those creatures that are bilaterally symmetrical, their bodies have front and rear ends, and the muscular system is arranged along the central axis of the body, allowing the nervous system to identify what is food.
In this way, more developed muscle tissue can be obtained. It does not need to drift with the sea waves like jellyfish, but can master the sea waves to crawl or even swim.
Therefore, no matter what kind of "triblastoderm animals" they are, because the muscles are distributed along the central axis, they all have a centrally symmetrical shape.
A counter-example is the most typical "ctenophores". This group of "diblastoderm animals" still have radial symmetry rather than axial symmetry to this day.
After the first echelon evolves central axis pairing, it does not mean an improvement in combat effectiveness. It mainly means widening the gap in mobility. If you cannot win, you can escape from the "dimorphic animals"
With the extremely primitive structure of "dimorphic animals", they are completely unable to compete with "trimorphic animals" in the field of sports. The result of forced long-term and intense exercise is to tear their own muscle tissue.
So the "triploderm animals" quit the diet of the "diblastoderm animals". After all, catching these bastards again would definitely result in starvation.
Therefore, those large and thin paradise creatures have gradually become the main food source of "dimorphic animals", and everyone still has a bright future.
After all, these sub-paradise creatures are big and thin, which means that all their abilities are focused on filter feeding. Their offense, defense and movement are all terrible. They are simply walking food themselves.
Later, when the three germ layer creatures developed and increased their offensive capabilities, those carnivorous creatures also turned their guns and joined the killing feast.
And this is the "Great Extinction at the End of the Paradise Age". Of course, players have little experience with this mass extinction, because there are basically not many players who have become "Paradise Creatures".
I play online games just to compete. I might as well play other games lying there every day, so there are very few players who choose paradise creatures.
The "Paradise Era" is the last era of the "Neoproterozoic" and the end of the entire "Proterozoic", followed by the "Phanerozoic" era.
The first era of the "Phanerozoic" is the "Paleozoic", and the first era of the "Paleozoic" is the "Cambrian", and the "Cambrian" will be the "explosion of life" in the true sense.
By then a bloody storm will inevitably occur, and adequate preparations must be made in advance. Players like Xue Xunyu are somewhat worried about this.
In the previous long "Proterozoic" era, they had always existed at the top of the food chain, which was the last time the "Paradise Era" was overturned.
But after the "Cambrian" arrives, life will usher in another major divergence. Deciding whether the blastopore is at the front or back is the next most important choice.
"Protostomes" are also called "protostomes", which include early versions of answers to arthropods, molluscs and other organisms. It can be said that they almost dominated the entire "Paleozoic Era".
However, at the end of the "Paleozoic Era" and in the subsequent eras, the biological overlords will be the "deuterostomes", to be precise, the vertebrates among the "deuterostomes".
"Epic of Life" has said before that the development of creatures in the first round of the game will proceed according to the logic of the real world, that is, vertebrate creatures will be the future of all players.
But the problem is that before the rise of vertebrates, or more precisely, the emergence of jawed fish, the three major players in the ocean were arthropods, soft bodies, and annelids.
After having the experience of overtaking on corners in the "Paradise Era", players like Xue Xunyu can be 100% sure that the wave of bastards in the Cambrian Era will definitely do a similar overtaking on corners again.
So they, the former first-tier team, chose to evolve into "vertebrate creatures" in order to adapt to history. After that, they didn't recognize the mothers who would definitely be beaten in several eras, and could only hide in the shadow gaps and tremble.
This makes Xue Xunyu and the others feel unbalanced. Why should our gaming experience be responsible for this conflict between evolutionary direction and intensity?