In the "Epic of Life" game, in the "Extended Era" era, players can generally be divided into two groups, the overlords who sit on the throne, and the weak who struggle to survive in the shadow of the overlords.
The overlord group is not just the overlord itself. After all, the combat effectiveness gap between species in this era has not yet reached a point where the number of people cannot make up for it.
Therefore, in order to better secure the throne, the Overlord attracted some loyalists who were willing to be loyal to themselves in exchange for Food Language's habitat.
Other player groups who are unwilling to be permanent loyalists and are only willing to accept time-sensitive employment contracts are called "fallen" by non-overlord players on the forum.
As for the non-overlords, they are composed of "attackers" and "wanderers". The two player groups often cooperate with each other to get what they need. In this case, they will call themselves the "Justice Alliance".
Because according to the spokesperson of the "Justice Alliance" at the forum, grassland is a common wealth given by nature to all living creatures, so it should be owned by all living creatures and cannot be monopolized by some individual creatures.
Therefore, this is the necessity of the existence of the "Justice Alliance". They want to break up the monopoly of the "grass overlords" and "doglegs" on the grassland, so that all players can enjoy the grassland together.
This is also the reason why those players who are unwilling to become loyalists but are willing to accept the employment of the overlord are called "fallen" by them, because they feel that these people have betrayed justice and betrayed all groups that do not belong to the overlord.
In this regard, many groups of fallen people said that you are just sick. It is just a game and it has begun to be divided into categories. If playing games makes me happy, I can play whatever I want.
Then he was criticized back by the other party using his own logic. Yes, playing games is to make us happy, so now we are very happy by dividing the factions like this.
The Fallen held it in for a long time and finally replied, "The premise of your happiness is that you have divided us into categories for no reason, and you have to force us to abide by the rules of your classification. Is it wrong for us to resist this?"
In short, supporters and opponents are always scolding each other on the Internet. In response to this, a new type of group has been born in the game, namely the special ones.
They don't care about the war between the Overlord and the Alliance of Justice. They huddle in areas not affected by the grassland and live their game life according to the old version.
In short, regardless of the scolding war between the two parties on the forum, and returning to the game, as far as the current situation is concerned, the concept of the "Justice Alliance" is very good, but in practice it can only be said to be a mess.
Generally speaking, in the war between the two factions, the Overlord and the Just, the Just are basically suppressed by the Overlord for a long time. After all, there is a gap between the two sides, otherwise the Overlord would not become the Overlord.
Therefore, the concept of dismantling the overlord's control over pastures and making pastures, a wealth gifted by nature, a place shared by all living creatures, is just empty talk in the long run.
Of course, any accident may happen in the game. For example, as long as you have good luck and certain skills, it may not be impossible to jump through the tower and kill one through five.
Therefore, there are some examples in "The Epic of Life". The "Alliance of the Just" really united the world and defeated the overlord who controlled the grassland and his loyalists.
The funny thing is that when this happens, most players choose to put their past vows behind them, and the dragon-slaying warriors turn into new evil dragons.
There are very few righteous people who can truly defeat the overlord. Those who do not want to become new evil dragons but fulfill their promises are even rarer.
But no matter how small it is, as long as the base number increases, there will still be examples like this. After they claim to "liberate" the pasture, they will not prohibit any players from eating in the pasture.
Of course, it is basically difficult for this type of player's grassland to exist for a long time, because on the one hand, the consumption rate will be greater than that of normal grassland, and players from all directions will come here.
On the other hand, after these players have finished eating, drinking, and replenishing, most of them just leave the pasture without bothering to participate in management, causing the pasture to fall into a completely unregulated state.
Either players will fight each other until a new overlord wins and controls the grassland, or they will be invaded and annexed by outside overlords.
It can also be seen from the above introduction that the game atmosphere in the "Extended Era" era is very leisurely. There is not much pressure on food and survival. Players even have free time to divide into factions and fight.
If it were in the previous hell era, let alone dividing the player groups into factions, it would have been very difficult to survive the crises one after another.
Therefore, some players call the "Expansion Era" the "Second Era of Paradise" and consider it the most interesting era since they entered the game.
This view is not recognized by all players, because they prefer the previous years when the species was indifferent to the world, and do not like the current era of such fierce fighting and such clear factional divisions.
But judging from the game data feedback received by Ghost Hunting Company, players who hate "Extended Era" are in the minority after all, and most players like this version of the game very much.
Therefore, all aspects of the data of "Epic of Life", whether it is the number of people online or the amount of activity, have reached a peak since the launch of the game, and the amount of money earned has increased dramatically.
The ghost hunting employees felt a little under-controlled when they saw this data. After all, for their group of workers, this was not just data but all money.
So it’s natural for the company to talk about whether a game version like “Extended Era” can last a few more real-world hours than planned.
But in the end, this proposal was not approved. The reason for the rejection can be summed up in one sentence - "too much is not enough". Now the experience is very fresh, so the evaluation is so high. If it continues, this may not be the case.
Therefore, rather than letting the reputation of this era be destroyed, it is better to let it stop at the best time and become a beautiful memory in the hearts of future players.
What's more important is that while continuing to advance the plot in the main line, a private server can be opened in the "Arena" to continue this model, so as to make money and get a good reputation. Isn't this much better than aiming to kill the wool?
The person who made this decision was Dai Wenguan. It can only be said that he has not yet transformed into a real capitalist, and he does have some love for the game after all.
And as far as time is concerned, the current version of the game "Extended Era" lasts longer than the previous version of the game.
In the previous month, there were 3 game versions in the real world, but now there are only 2 game versions in September, namely "Cryptozoic" and "Extended Era".