And you said it's just like a game UI. The question is, how do you feel when you look at this game, or is it a more primitive and early game?
It's not that Zhao Ling looks down on games with crude graphics. The main reason is that he is here as an invitee to perform the mission. If your graphics are crude, he might as well just stay at home and play video games.
It should be said that Zhao Ling didn't feel good about this mission at first because of the simple UI when he first came into contact with it, but he soon discovered that there was an interesting game connotation hidden under the simple UI interface.
Since becoming a transcendent invitee, Zhao Ling has experienced many tasks, but in all previous tasks, without exception, he acted as a definite character.
There is no need to mention the "Prehistoric Survival Mission". The core of the entire mission is to ensure that he as an individual can survive. As long as he survives for a certain period of time, he will successfully pass the mission.
The slightly special thing is that in this world, it is definitely recommended to newcomers, but after passing it, almost no one will play the "Gods Abandoned Land" mission group for the second time.
The invitees will completely experience a person's life from encountering catastrophe to dying in this world with no hope in a world called "The Land Abandoned by Gods".
But now this mission called "The Epic of Life" makes Zhao Ling feel quite strange, because in this mission world, he is no longer a certain individual, but has become the group consciousness of a primitive creature.
After Zhao Ling went through some devouring and fighting, the number soon reached the critical point of 20. After completing the division of the group, he gained 1 evolution point.
When the player's species has evolution points and has been out of combat for a certain period of time, it can enter the evolution state and choose the evolutionary direction of its species.
At this time, the surface of the player's species will be covered with a layer of milky white mist. Its function is to protect the player in the evolving state and prevent it from being raided by other players.
You can see the second condition in this arrangement, which does not require the player to be in a non-combat state, but requires that the player be out of the combat state for a certain period of time.
The reason why there is such a restriction is that it is accumulated through bloody lessons, so that Zhao Ling and the others can enjoy such "benefits" when they first start playing the game.
There have been cases like this in "Epic of Life" in the past. Some players took advantage of the feature of "evolutionary time invincibility" to enter the evolutionary state immediately after leaving the combat state to avoid their own species being annihilated by the opponent's army.
Since the player can observe the external situation when he is in the evolving state, he will deliberately delay the evolution until his opponent takes the initiative to retreat.
After all, when he is in an evolved state, his own nutritional value is locked. How can the other creatures that still need to eat compare their perseverance with him?
In order to prevent the evolutionary state in the game from being exploited by players in this way, the Ghost Hunting Company added this setting in subsequent patches, that is, players must be out of combat for a certain period of time before they can evolve.
Then you can also observe that during the player's evolution, you can observe the external situation, and the nutritional value will be locked and will not decrease. This is also derived from bloody lessons.
When some players discover that other players are in an evolved state, they will cooperate with several other players and take the opportunity to complete the blockade of the target.
The more reckless ones would directly surround the opponent, waiting for a surprise as soon as the opponent completes their evolution. The more cautious ones would not directly break out into a conflict, but would sweep away all nearby nutrients and starve the opponent's creatures to death.
It was precisely because of these bloody cases that the Ghost Hunting Company made a series of changes to form the game content that Zhao Ling saw today.
On the one hand, it allows players to observe their surroundings to avoid being attacked by other players as soon as they go out. In this way, they can easily be defeated if they are caught off guard.
On the other hand, the nutritional value of more than half of the player's creatures will be re-determined based on the concentration of surrounding nutrients. As for the remaining part, the nutritional value will be the same as before.
Although these modifications only address the symptoms and not the root cause, they cannot completely solve the problem that some players make small moves while taking advantage of others' evolution.
But the ghost hunting company ignored this and said that luck is also part of the game. Why are creatures like you particularly easy to be discovered, so you should consider yourself unlucky if you are attacked.
Fortunately, because of the novice protection provided by Zhong Shanze, after all, when Zhao Ling and others joined the game, "The Epic of Life" had been going on for a while.
Therefore, he used the authority of his game console to deliberately let Zhao Ling and other players encounter creatures composed of AI in the early stages, and AI would not be able to do those tricks.
This allowed Zhao Ling to enter the stage of evolution safely and happily. Of course, he still doesn't know how valuable this kind of peace is, and thinks that it is a power that he should have by birth.
When players enter the evolution interface in the primitive creature stage, they can see the avatar of their primitive creature on the right, which is basically a slice of pancake at the moment.
On the right is a series of contents that allow evolution, but at this time, because it does not even count prokaryotic cells, there are no adjustments to organelles.
Rather, some modifications to biological values are directly displayed in the left column of the evolution interface, including volume adjustment, burst speed adjustment, nutrient digestion speed adjustment, hunger tolerance adjustment, etc.
Of course, the evolution that enthuses Zhao Ling the most is the column at the bottom of the evolution bar, which is called "Constructing the Primitive Life Core." As the name suggests, as long as you click on this evolution, you can turn your primitive creatures into primitive cells.
Unfortunately, looking at the points and prerequisites required for this evolution, and looking at the only 1 point of evolution that she currently has, Zhao Ling can only sigh with hope.
After all, there is only one evolutionary point. Not to mention the evolution of the original life core, many other evolutionary directions are hopeless.
The Lord God seems to have anticipated this situation. What should you do when you want to obtain satisfactory evolution but lack enough points? Don’t worry there is a loan service provided by the Lord God for you.
Yes, this game actually has a loan system for players. There is even a line of small words above the loan system, which reads in tempting words: "Evolve early and be ahead of others; the Lord God's loan can fulfill your dreams."
There is no doubt that borrowing requires collateral, and at the same time, there is room for manipulation of loan interest, and all of these can be manipulated through ghost hunting. In this way, won’t krypton gold points come out?
If players purchase a monthly card to purchase "Epic of Life", they can get a direct loan using the credit of the monthly card, which is also a very high-quality low-interest loan.