While Zhong Shanze spent a lot of time researching the offspring of seducing souls, the employees of Qingyu Company's Shi Hai Studio had already completed their long paid vacation after completing "The Land Abandoned by Gods".
After returning to the company to adjust for a few days, I need to get back to work. The current main focus of my work is to discuss what the studio's third game should be after the completion of "Three Kingdoms" and "The Land Abandoned by Gods". .
Dai Wenquan has given guidance. Just like Ghost Hunters Studio will not develop "Ghost Hunter 2", Shi Hai's next work will not be "Forsaken Land 2".
After all, the task of expanding the world view of God's Abandoned Land has been handed over to Qinghai Studio's animation "Lord of Mysteries".
After the plot of "Lord of Mysteries" further develops, "Forsaken 2" may be produced, but obviously there is no such plan now.
After Shi Hai returned to the company and resumed work, the first meeting was a work report. Dai Wenguan did not attend this meeting. After all, it was just a summary meeting and there was no need for it.
He personally participated in the second meeting, which was to decide the direction of Shi Hai's next game. When he sat in the front seat, all the employees on the floor looked at him.
After all, since the establishment of Qingyu, Dai Wenguan's experience in game ideas in the past few years has been from one victory to another, and the ideas he proposed have never failed.
This continuous victory has given Dai Wenguan unparalleled prestige, so usually at the beginning of this kind of meeting, everyone's eyes are fixed on him, and no one will easily put forward their opinions unless he speaks.
After all, according to usual experience, Dai Wenguan will definitely have his own plan, and his plan will be approved in the end.
Dai Wenquan started the meeting with a memory this time: "Everyone knows that when "Three Kingdoms" was first released, it was constantly compared to another game, which was the winner of the 'Second Qianlong Award', "Conquering Paradise."
"As the winner of the last Qianlong Award, I want to develop similar themes for my next game, which can be regarded as a tribute to this veteran."
The game "Conquer Paradise", even from Zhong Shanze's perspective, is indeed an insurmountable monument in the gaming industry.
The content of the game generally focuses on modern America. Players can play colonists from the old world or indigenous people who were invaded by the sunset.
During this period, due to the rich variety of characters played and the close integration with history, it can be said that it was well received once it was released and it still has considerable influence today.
But it was precisely because of the achievements of "Conquer Paradise" that a period of time later, a trend of historical pioneer games emerged.
Guan is the same series of works launched by Tamron itself, including "Heart of Darkness" where modern powers colonized Africa, "The Crown" which colonized India, and the Polynesians' "Pacific Boat" and so on.
So far, basically everything has been done. European colonists have pioneered the Americas, Australia, Africa, Chinese colonists in Southeast Asia, and even fantasy-themed pioneers.
Therefore, after Shi Hai employees heard this, they suddenly became suspicious of Dai Wenguan. It is a bit difficult for this type of person to come up with new ideas.
However, other employees have different views. Because the trend of pioneering games has passed for decades, the new generation of players is already unfamiliar with this type of game, so it is just time to launch a new pioneering game.
What's more, the pioneering game proposed by Dai Wenquan is not a historical game but a magical one. What are the benefits of this kind of game?
If you launch a historical game theme, you will inevitably have to compare it with those classic masterpieces, and this comparison can easily go wrong.
But if it is a fantasy game theme, as long as you don't stupidly reset other people's works, but create a brand new world, it will be easy to achieve results.
At this time, the person in charge of Shi Hai had already come up with a complete plan in his mind. Basically, it was to find the navy to re-hype the game, and then cooperate with Shi Hai's new game.
After all, if nothing else, it’s just numerical settings. Shi Hai can now say that he is very proficient in what he has done in this regard and will definitely be able to enjoy this wave of emotional benefits.
As expected, Dai Wenguan launched a magical pioneering game, just as he thought. The person in charge felt that it was indeed Mr. Dai who thought of it together with him.
The theme of the game launched by Dai Wenguan this time was not influenced by Zhong Shanze at all. It was purely searched from his memory. This surprised Zhong Shanze and felt that Dai Wenguan had really grown up.
The prototype of the game comes from an ancient chess game in the original world. Those games once left many good memories for the owner of this memory from elementary school to middle school.
Although this company that develops war and chess games is far away from the mainland, it is not the island country in the east, but a company on the island across the strait.
The "Wind Fantasy" series of games developed by it are far less well-known than the series on the island country, but they are among the top batch of Chinese war and chess game works.
"Wind Fantasy" has a total of Phyllis chapters and Red and Blue chapters. Although Zhong Shanze prefers the completed Phyllis chapters, the one chosen as the development master this time is Chi, who has actually been eunuched. and blue chapter.
Dai Wenquan drew inspiration from the "Red and Blue Chapter" of "Wind and Color Fantasy", and when it was finally presented to everyone in history, the name of the project was called "Red and Blue Star".
To be honest, everyone who participated in the meeting was a little disappointed after listening to Dai Wenquan's project introduction, because compared with other ideas he proposed, the game "Red and Blue Stars" is relatively... ordinary.
There is no excitement like "Ghost Hunter", "Forsaken Land" and "Epic of Life", where you can tell at a glance that the gameplay is very novel.
But this is understandable. After all, Dai Wenquan said at the beginning that the inspiration came from "Conquering Paradise". The pioneering farming style pioneered by Conquering Paradise has long been ruined by this world.
But this is not the first work of Qingyu Company, or even the first work of Shihai Studio, so there is actually no need to pay too much attention to novelty.
After all, Qingyu Company and Shihai Studio have produced several works in succession, so as long as they are of high quality, they will have no worries about being unsaleable.
So the "Red and Blue Star" project was quickly approved, and then the first draft of the plan submitted by Dai Wenquan was revised.
Although the plot of the original red and blue chapter in the game does not need to be changed, some plots involving the background of the entire world do not need to be changed, but many places must undergo extensive modifications.